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Crystal Defenders
01-10-2013, 01:49 PM (This post was last modified: 04-08-2013 11:01 AM by BlackDaemon.)
Post: #1
Crystal Defenders
DiscID: NPUH10026
ImageID: 0065.01
Version: v0.7-550-gaa33c4e
OS: Windows
Notes: Goes ingame, looks good. Maybe playable.


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Intel Core i5-760 [email protected] / Hynix 1x2Gb + 1x4Gb DDR3-1333 / Zotac GeForce GTX 470 AMP! / Windows 7 SP1 RTM x86
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04-08-2013, 11:01 AM
Post: #2
RE: Crystal Defenders
Updated.

Intel Core i5-760 [email protected] / Hynix 1x2Gb + 1x4Gb DDR3-1333 / Zotac GeForce GTX 470 AMP! / Windows 7 SP1 RTM x86
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04-08-2013, 03:04 PM
Post: #3
RE: Crystal Defenders
You can play, or is there something that hinders? If nothing will move to playable.

Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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04-08-2013, 05:34 PM
Post: #4
RE: Crystal Defenders
GuilhermeGS2, beginning of first stage seems working ok, but i not sure how stable it working on futher levels. Wink

Intel Core i5-760 [email protected] / Hynix 1x2Gb + 1x4Gb DDR3-1333 / Zotac GeForce GTX 470 AMP! / Windows 7 SP1 RTM x86
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04-16-2013, 03:12 PM
Post: #5
RE: Crystal Defenders
Moved
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04-16-2013, 10:41 PM
Post: #6
RE: Crystal Defenders
Wanna test it tomorrow.

Testing only Windows emu builds
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04-16-2013, 10:47 PM
Post: #7
RE: Crystal Defenders
i dont have the game so i cant confirm anything
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04-17-2013, 07:20 AM
Post: #8
RE: Crystal Defenders
Game works fine.

Testing only Windows emu builds
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04-17-2013, 03:00 PM
Post: #9
RE: Crystal Defenders
updated compatibility list

Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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05-26-2014, 05:33 AM
Post: #10
RE: Crystal Defenders
I'm having an issue, when it attempts to load save data it crashes PPSSPP entirely. Same behaviour on my phone (Android 4.4, Nexus 4) as well as my desktop (Windows 7 64-bit). Savestates are a viable workaround for now, but that's not great.
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