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PPSSPP Feature Request Page
11-22-2014, 01:59 AM
Post: #1141
RE: PPSSPP Feature Request Page
The function of screen rotation I want to be able to any PC.
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11-28-2014, 05:16 PM (This post was last modified: 11-29-2014 01:55 PM by newman2014.)
Post: #1142
RE: PPSSPP Feature Request Page
(10-17-2014 09:55 PM)ManEaterBug Wrote:  
(09-30-2014 07:27 AM)DarkBolo Wrote:  It would be awesome to be able to set settings for every game and save it as profiles, for example, different settings for GOW and MGS, so you don't have to change settings everytime you play. Most games work great on default, but few needs some tweaking.

I second this request.

"forums.ppsspp.org/showthread.php?tid=12674"

1. run the game, adjust the setting , then exit
2. open folder were you install the PPSSPP file, find ppsspp.ini(setting)file (C:\ppsspp\memstick\PSP\SYSTEM)
3. Copy and rename ppsspp.ini depends of your game title so that it can easily recognized (game title.ini)
4. at Desktop copy the PPSSPP shortcut, then rename it and the Target address
(C:\ppsspp\PPSSPP.exe --config="C:\ppsspp\memstick\PSP\SYSTEM\game title.ini" "C:\ppsspp\GAME\game title.iso" (sample)
5. if need to add other games just redo 1-4, you will have shortcut for each game
*if you want autorun the game
hope this help. thanks PPSSPP

Help how to implement the code for Android, I tried using third party application (xshortcut) to link the setting for each game but I failed, only linking iso/cso works to autorun the game.
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11-30-2014, 04:32 PM (This post was last modified: 12-01-2014 02:26 PM by designer.)
Post: #1143
RE: PPSSPP Feature Request Page
(11-13-2014 03:47 PM)koliko Wrote:  I would like an option for sticky buttons. For example, I play with touchscreen controls, if I need to aim/lock on with the R trigger button and fire with X it would be much easier if R button would stay pressed on touch. ?
I second this request.
also I'd like an option to have multiple touch-screen control configurations so that you can save them and easily choose the suitable one for each game without editing them each time. thanks Smile
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12-04-2014, 08:50 AM (This post was last modified: 12-06-2014 11:13 AM by Vovan400.)
Post: #1144
RE: PPSSPP Feature Request Page
Need improvments with CWcheat system, because most of codes i tried to use (wich is working on original psp) crashed emulator.game is tekken 6 and codes mostly change the moves (specificly) and system of fight.Codes from sadamitsu.ru . I realy hope cwcheat will be more like the original for psp, please make it happen.
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12-08-2014, 03:44 AM
Post: #1145
RE: PPSSPP Feature Request Page
What about ARMv8-A optimizations? It looks like it's fastly going to become the norm in mobile platform in less than a year, something I didn't expect to happen that fast to be honest.
(Not exactly a feature request but rather a suggestion to give a look at it)
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12-09-2014, 01:06 AM
Post: #1146
RE: PPSSPP Feature Request Page
(10-17-2014 09:55 PM)ManEaterBug Wrote:  
(09-30-2014 07:27 AM)DarkBolo Wrote:  It would be awesome to be able to set settings for every game and save it as profiles, for example, different settings for GOW and MGS, so you don't have to change settings everytime you play. Most games work great on default, but few needs some tweaking.

I second this request.

I third this request.
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12-09-2014, 05:13 AM
Post: #1147
RE: PPSSPP Feature Request Page
I would like to request to Sort out settings into Modes like: Compatibility, Optimal and Performance Clustered setting. Also it would be better if these conficuration can be edited or the user can add his own configuration.

More like the famous per-game configuration request.

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12-14-2014, 05:20 PM
Post: #1148
RE: PPSSPP Feature Request Page
How about adding an option to adjust the brightness of the screen? I'm playing God of War: Ghost of Sparta and it is totally dark, unless I set the buffered rendering, but then it's totally blurry and unplayable, so please, an option for increasing the brightness
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12-15-2014, 06:44 PM
Post: #1149
RE: PPSSPP Feature Request Page
It will be blurry if you play in a lower resolution, like 1xPSP, if you increase, will be a lot better. Seting it to Auto(1:1), the emulator will render the image in the window resolution, or native screen resolution of your device, if on android or full screen on Windows, but will be slower if your video card is not powerful enough and the screen resolution is too high. 2x or 3x PSP would be enough.

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12-16-2014, 07:51 AM
Post: #1150
RE: PPSSPP Feature Request Page
(11-16-2014 10:50 AM)FireReaver Wrote:  Requesting again, please make freeze/pause button (default F8) mappable

Also, is it possible to make mappable "shift" button for switching Dpad and analog stick?

For example -Tales of Radiant Mythology- you are using Dpad for executing artes, but when you want move in space, you have to use analog... might be good on real PSP, but its really impractical on keyboard.
With this "shift button", I would be playing on Dpad by default, and when I would hold "space" for example, same controls would be switched to analog, allowing me easy movement without searching keyboard for another set of keys...

+1 on D-pad / Analog shift feature... manually changing controls has been kinda pain in the ass :'(

Chill and Go with the flow ~d[o_o]b~

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12-19-2014, 06:26 PM (This post was last modified: 12-19-2014 06:31 PM by Dios002.)
Post: #1151
RE: PPSSPP Feature Request Page
2 touchscreen anolog button and that i can shift the things dat the buttons can do (sorry i don't speek inglish)
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12-20-2014, 07:41 AM
Post: #1152
RE: PPSSPP Feature Request Page
I want Volume settings back.
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12-20-2014, 11:23 AM
Post: #1153
RE: PPSSPP Feature Request Page
Yes! The long-awaited per-game setting is on!
Great job Devs.

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12-20-2014, 12:50 PM
Post: #1154
RE: PPSSPP Feature Request Page
(12-16-2014 07:51 AM)cybercjt Wrote:  
(11-16-2014 10:50 AM)FireReaver Wrote:  Requesting again, please make freeze/pause button (default F8) mappable

Also, is it possible to make mappable "shift" button for switching Dpad and analog stick?

For example -Tales of Radiant Mythology- you are using Dpad for executing artes, but when you want move in space, you have to use analog... might be good on real PSP, but its really impractical on keyboard.
With this "shift button", I would be playing on Dpad by default, and when I would hold "space" for example, same controls would be switched to analog, allowing me easy movement without searching keyboard for another set of keys...

+1 on D-pad / Analog shift feature... manually changing controls has been kinda pain in the ass :'(

woah da D-pad / Analog shift was implemented niiiiice Big Grin big big thanks Big Grin

Chill and Go with the flow ~d[o_o]b~

@YT - youtube.com/user/SuperHack333/videos

Specs:
MDL: Dell G7 15 7590 (Laptop)
OPS: Windows 10 Pro 64-bit
CPU: Intel Core i7-9750h @ 2.60 Ghz ~ 4.50 Ghz
GPU: Nvidia GTX 1660 Ti 6GB GDDR6 @ 1455 Mhz ~ 1590 Mhz
RAM: Micron Tech. 8GB DDR4 @ 2666 Mhz (4x2)
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12-23-2014, 06:44 AM
Post: #1155
RE: PPSSPP Feature Request Page
PPSSPP would benefit pretty good in save states the way Snes9x for Macintosh does it, Check it out:

[Image: jbbjeyQfpwVVdk.jpg]

In Mac it works like this:
If you press the "F1" you open the "Save" window (see above) and each boxes will have numbers from 1 to 9, if you press any of those numbers in the keyboard you save the game in that particular box, after the game is saved the window will exit automatically. To load the game you will simply press "F12" and the same window will appear, in the boxes you will see the games that are saved with the picture too, you will simply click on it or press in the keyboard the number of that particular box and the game will be loaded.

To not get confused with the save or load window you can simply put the name "SAVE" or "LOAD" on the top, as you can see in the above picture you can see the name "Defrost", that is the "LOAD" window, the "SAVE" window will say "Freeze" instead...

In my opinion PPSSPP would benefit a lot from this too, what do you guys think?

I also posted this here: https://github.com/hrydgard/ppsspp/pull/7203

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