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PPSSPP Feature Request Page
05-24-2015, 04:47 AM
Post: #1261
RE: PPSSPP Feature Request Page
Hey, man, I got a great attention.!

In the "3dsll new" development ppspp, how do you see?
Completely three-dimensional 3D game. In the Nintendo game player inside you can play PSP game.

This is a very exciting idea!Big Grin
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05-26-2015, 07:42 AM
Post: #1262
RE: PPSSPP Feature Request Page
Merged.

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05-30-2015, 01:17 PM
Post: #1263
Information Request: Combination Button press ofr android devices
Hey Guys!

I am requesting for the sake of the people who are using android phone that lacks USB OTG support and/or their touchscreen is not ten-point multitouch capable, which is really in games that use a combination of button presse(Monster Hunter games, Gods Eater Games, God of War ang Gundam VS. Gundam next plus to name a few). I know I am kinda being stingy, but can you please add this on the later build on the buildbot? This may also help, in my opinion, disabled PPSSPP users: letting do combination button presses while lessening the strain on them.

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05-31-2015, 12:58 PM
Post: #1264
RE: PPSSPP Feature Request Page
any chance of a mappable screenshot button
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06-01-2015, 04:11 PM
Post: #1265
RE: PPSSPP Feature Request Page
(05-30-2015 01:17 PM)Vernon9398 Wrote:  Hey Guys!

I am requesting for the sake of the people who are using android phone that lacks USB OTG support and/or their touchscreen is not ten-point multitouch capable, which is really in games that use a combination of button presse(Monster Hunter games, Gods Eater Games, God of War ang Gundam VS. Gundam next plus to name a few). I know I am kinda being stingy, but can you please add this on the later build on the buildbot? This may also help, in my opinion, disabled PPSSPP users: letting do combination button presses while lessening the strain on them.

Merged.

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06-14-2015, 02:03 PM
Post: #1266
RE: PPSSPP Feature Request Page
Hello Everyone , im just back to the forum and i miss the old AdhocServer.exe
So i have some
[Feature Request ] Run Built-in PRO ADHOC Server without run the game
when i see this log
   

The server only started when i run the game , but can i just run the Built-in server without run the game like old times ? its usefull for people in online party like evolve and tunngle when someone hosting as server but he go away and don't playing but keep the server running . because he has the most stable connection for the other people in same party

and i think this is usefull too for Local Multiplayer when you have old android phone or laptop to turn that machine only to run the Built-IN Pro Adhoc Server

the Builtin-Adhoc Server compatibility is improving , but the old program adhocserver.exe is just the same like old times , thats why i ask this feature ,
Running the Built-In Adhoc server like the log console only is enough , Thanks before Great Dev

Experimenting with adhoc over internet system through Amultios custom ppsspp fork, find me in game

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07-05-2015, 04:52 PM
Post: #1267
RE: PPSSPP Feature Request Page
I personally want custom texture loading above all else. But the option to tick multiple post-processing shaders to stack would be nice.
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07-06-2015, 06:24 PM
Post: #1268
RE: PPSSPP Feature Request Page
I have a request regarding the GUI - resize it so it has more space between the buttons, and make buttons larger.
This isn't an issue on PC, but in Android and iOS, I pressed the wrong button multiple time (specifically, the save/load state).
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07-07-2015, 04:35 AM
Post: #1269
RE: PPSSPP Feature Request Page
If you have any ideas you can sketch out, it'd help. I also think the savestate screen could be better, but if we make the buttons bigger and more spaced out, we end up running out of room and having annoying scrollbars everywhere.

-[Unknown]
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07-07-2015, 06:07 AM
Post: #1270
RE: PPSSPP Feature Request Page
http://i.imgur.com/JNrnguP.jpg
There you go, mate.

You'll notice that save and load are on separate sides of the screen, so accidental input is mitigated.
Number of saves per page has gone down from 5 to 3, while buttons and font have been enlarged.
There's a scroll bar there, like in the old design.

Also, note that "Exit to menu" has double the space from other buttons. That was a part of the original PPSSPP design, and it's quite good.
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07-08-2015, 10:26 AM
Post: #1271
RE: PPSSPP Feature Request Page
Please add feature to move the app's files to the external sd card, Android obviously.
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07-08-2015, 12:08 PM
Post: #1272
RE: PPSSPP Feature Request Page
(07-08-2015 10:26 AM)jacobson Wrote:  Please add feature to move the app's files to the external sd card, Android obviously.
???
The entire PPSSPP folder is less than 50MB, even with a hundred saves. And you can always load games from the external SD card.
So why bother doing it? Its impact is minimal at best.
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07-08-2015, 12:35 PM
Post: #1273
RE: PPSSPP Feature Request Page
(07-08-2015 12:08 PM)Made in China Wrote:  
(07-08-2015 10:26 AM)jacobson Wrote:  Please add feature to move the app's files to the external sd card, Android obviously.
???
The entire PPSSPP folder is less than 50MB, even with a hundred saves. And you can always load games from the external SD card.
So why bother doing it? Its impact is minimal at best.

I just want all of my stuff in the same place. This is not a necessary feature, I admit. More of a quality-of-life improvement.
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07-08-2015, 12:50 PM
Post: #1274
RE: PPSSPP Feature Request Page
(07-08-2015 12:35 PM)jacobson Wrote:  I just want all of my stuff in the same place. This is not a necessary feature, I admit. More of a quality-of-life improvement.
I'm never against more options for emulators. You're correct and I respect your opinion.
If it isn't too much work, I totally support it.
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07-08-2015, 09:28 PM
Post: #1275
RE: PPSSPP Feature Request Page
Make PPSSPP use PSP's actual memory allocation?
I know I know, Chinese patched games gonna crash. Maybe add an option to use actual memory allocation (On/Off)?

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