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Wild Arms XF
09-23-2013, 03:59 AM
Post: #31
RE: Wildarms XF
Yeah, they've been floating for a while, I think it's still issues with the viewport parameters...

-[Unknown]
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09-25-2013, 03:03 AM
Post: #32
RE: Wildarms XF
Hum before the fix with the save or passing the first fmv the chara where normal not floating at least for me.

Can someone point what revision is the first to bypass the save problem?
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10-03-2013, 02:07 AM (This post was last modified: 10-03-2013 02:09 AM by unoriginal.)
Post: #33
RE: Wildarms XF
I've managed to get to act 1-1 and save and load system seems to work, the menu screens go bonkers for non-buffered rendering but I switch buffered rendering when I'm working with menus it seems to work(save/load menu gets waaaaaaaay misplaced in non-buffered)
I'm currently using the 0.9.1-1014 build after testing a dozen new and older builds this one has gotten me past the intro after the prologue. Will see how far I can get.

EDIT: shop menus seem to be invisible regardless of rendering options. (Though sell menu works just fine)
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10-15-2013, 01:33 PM
Post: #34
RE: Wildarms XF
tested on latest build as of typing and saving/loading now works.
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10-19-2013, 12:35 AM
Post: #35
RE: Wildarms XF
(10-15-2013 01:33 PM)Jay Haru Wrote:  tested on latest build as of typing and saving/loading now works.

what you mean with latest build? i downloaded the 0.9.1 from the homepage of the site and still cant saveSad can anyone help me?
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10-19-2013, 12:39 AM
Post: #36
RE: Wildarms XF
Download the latest revision.
http://buildbot.orphis.net/ppsspp/
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10-19-2013, 12:48 AM
Post: #37
RE: Wildarms XF
and just a question. with the new revision i lose my old saves for othergame/i have to made a copy of them or i just overwrite the old version and is all set? ty in advance for the helpXD
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10-19-2013, 12:56 AM
Post: #38
RE: Wildarms XF
(10-19-2013 12:35 AM)Nyogtha Wrote:  
(10-15-2013 01:33 PM)Jay Haru Wrote:  tested on latest build as of typing and saving/loading now works.

what you mean with latest build? i downloaded the 0.9.1 from the homepage of the site and still cant saveSad can anyone help me?
Go to this site: http://buildbot.orphis.net/ppsspp/index.php
And download the top most version v0.9.1-1963-g8de3d88 as I write this on that screen for your device, these versions are not official releases but Beta builds for testing purposes for those interested, to see how far the emulator has become since the Official 0.9.1 release.

Please note, things may be improved, but also some things may have become broken since.

Have Fun. Cool
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10-23-2013, 06:42 PM
Post: #39
RE: Wildarms XF
The latest build just crushes the screen to the top of the emulator for me. Save and loading are still really buggy as all hell. Sometimes it works sometimes it doesn't.

MOBO - ASUS 990FX Sabertooth R2.0
CPU - AMD FX 8350 4.0 GHZ (Oc 4.9)
RAM - 16 Gigs DDR3 1866mhz
HDD - 5 1TB 7200 RPM
GPU - Nvidia GTX 760
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10-25-2013, 06:12 AM
Post: #40
RE: Wildarms XF
On latest revs the intro song cutscene has graphic bugs, can it be fixed ?
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10-25-2013, 06:15 AM
Post: #41
RE: Wildarms XF
I don't see the bugs, but maybe I don't know what to look for. Can you be more specific?

-[Unknown]
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10-25-2013, 06:22 AM (This post was last modified: 10-25-2013 05:29 PM by Abelus.)
Post: #42
RE: Wildarms XF
[Unknown], here I recorded it:
http://www.youtube.com/watch?v=XNsxGca4yTE
This problem eliminates when switching to fullscreen, but I don't want to play fullscreen.
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10-26-2013, 05:36 AM
Post: #43
RE: Wildarms XF
I have found that somewhere bewtween build 607-1002 is where the screen squishing and in battle floating. build 607 is the least buggy for me so far.

MOBO - ASUS 990FX Sabertooth R2.0
CPU - AMD FX 8350 4.0 GHZ (Oc 4.9)
RAM - 16 Gigs DDR3 1866mhz
HDD - 5 1TB 7200 RPM
GPU - Nvidia GTX 760
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10-26-2013, 06:52 AM (This post was last modified: 10-26-2013 06:53 AM by [Unknown].)
Post: #44
RE: Wildarms XF
Okay, thanks, I think I've got it resolved in my latest pull.

jobestroud: if you can find the build where the floating started happening, it would definitely help.

https://github.com/hrydgard/ppsspp/wiki/...oke-a-game

-[Unknown]
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10-26-2013, 07:44 AM (This post was last modified: 10-26-2013 08:02 AM by jobestroud.)
Post: #45
RE: Wildarms XF
(10-26-2013 06:52 AM)[Unknown] Wrote:  Okay, thanks, I think I've got it resolved in my latest pull.

jobestroud: if you can find the build where the floating started happening, it would definitely help.

https://github.com/hrydgard/ppsspp/wiki/...oke-a-game

-[Unknown]

Working on it. Just dling every build on my slow ass net takes time.

v0.9.1-1161-gc01fb84

This is the first usable build after 1002 that I could find that broke the visual. Others were non downloadable. Least as a program and not the source.

v0.9.1-1161-g38a4f21
v0.9.1-1160-g0ad5bcf
v0.9.1-1159-g4021acd
v0.9.1-1151-g197b4a3
v0.9.1-1071-g99913b1

it is something in those builds. Suprised this issue has lasted as long as it has. This is for the screen being smushed to only half screen and the floating characters. Since it renders the characters as if the screen is full and not half. They are not actually floating it is just the background is half the size as it should be. I hope this helps.

MOBO - ASUS 990FX Sabertooth R2.0
CPU - AMD FX 8350 4.0 GHZ (Oc 4.9)
RAM - 16 Gigs DDR3 1866mhz
HDD - 5 1TB 7200 RPM
GPU - Nvidia GTX 760
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