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Sword Art Online - Infinity Moment
04-22-2013, 02:12 PM
Post: #31
RE: Sword Art Online - Infinity Moment
This game doesn't need install.
I had checked it.

sorry about my pooooooooooooooor English

Win Core2Duo P8700: working again from v0.7-317-g7425532
Win Corei5: working fine!
Android APQ8064: some playable games on windows stuck.
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04-27-2013, 04:22 PM
Post: #32
RE: Sword Art Online - Infinity Moment
Tested in v0.7.6-166:
Freezes in "Now Loading..." screen after install or not install the data..
[Image: Bg2lOkn.png]

Cya~
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04-27-2013, 05:21 PM
Post: #33
RE: Sword Art Online - Infinity Moment
What settings do you use?
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04-27-2013, 07:20 PM (This post was last modified: 04-28-2013 02:56 PM by Kaancem.)
Post: #34
RE: Sword Art Online - Infinity Moment
(04-27-2013 04:22 PM)Lunos Wrote:  Tested in v0.7.6-166:
Freezes in "Now Loading..." screen after install or not install the data..
[Image: Bg2lOkn.png]

Cya~

same as me, plz someone fix that problem. Sad

[Image: 70027203.png]

what is it mean? -file not found ? and install.dat ?
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04-28-2013, 04:11 PM
Post: #35
RE: Sword Art Online - Infinity Moment
It is not going to work unless the type of data it calls gets implemented on the savegame routine. The game calls somekind of data that is mandatory.
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04-29-2013, 03:41 AM
Post: #36
RE: Sword Art Online - Infinity Moment
Well have you guys tried to copy the install data from a psp or jpcsp this is how I got around LBP install data problem before [Unknown] implemented it.

Windows 7 64bit, AMD Phenom II 840T 4 cores @ 2.9GHZ, 6 GB Ram
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Yuandao N101 (Jelly Bean)-RK3066, Dual core A9 @ 1.6 GHz, Mali-400 GPU, 1GB Ram, 10.1"
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04-29-2013, 04:04 AM
Post: #37
RE: Sword Art Online - Infinity Moment
I had tested on JPCSP and real PSP, and this game worked without install data.
Though I still don't know if it works on PPSSPP with install data, I think it won't work.

sorry about my pooooooooooooooor English

Win Core2Duo P8700: working again from v0.7-317-g7425532
Win Corei5: working fine!
Android APQ8064: some playable games on windows stuck.
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04-29-2013, 04:20 AM
Post: #38
RE: Sword Art Online - Infinity Moment
I think even if you opt-out of install data it still has to put a few files in the memstick. So try moving the install folder from one of those(psp jcpsp) to ppsspp and see if it gets past that point.

Windows 7 64bit, AMD Phenom II 840T 4 cores @ 2.9GHZ, 6 GB Ram
Graphics card-ATI Radeon HD 4200

Yuandao N101 (Jelly Bean)-RK3066, Dual core A9 @ 1.6 GHz, Mali-400 GPU, 1GB Ram, 10.1"
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04-29-2013, 05:13 AM
Post: #39
RE: Sword Art Online - Infinity Moment
I just tested with install data without PGD DRM, but it says "I can't load install data as I can't find collect install data."
I would like to try install data with vaild PGD, but I can't do it now as I'm out now.

sorry about my pooooooooooooooor English

Win Core2Duo P8700: working again from v0.7-317-g7425532
Win Corei5: working fine!
Android APQ8064: some playable games on windows stuck.
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04-29-2013, 09:45 AM
Post: #40
RE: Sword Art Online - Infinity Moment
As I said above, I tried everything. It will not work because PPSSPP doesn't read or write this kind of data and this data is mandatory to the game so it will not go ahead.
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05-04-2013, 08:48 AM (This post was last modified: 05-04-2013 09:10 AM by Kyousuke.)
Post: #41
RE: Sword Art Online - Infinity Moment
Did you see what happens when running a debug using visual studio? I can't do it now (some issue with visual studio files). If someone would try it, when the game stops on loading screen, open the Memory View from the Debug menu (or CTRL+M) and try selecting Normal, then Symbol. PPSSPP.exe should crash and visual studio might give some details, if that happens please post here everything (screenshots/logs/copy&paste anything). I just found about this crash, did anyone know about it? I wonder if it's a new bug.

To know how to run a debug in visual studio, you can send me a PM. I wanna play this game so much! XD

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05-05-2013, 08:27 AM
Post: #42
RE: Sword Art Online - Infinity Moment
Persona 3 Portable And SAO:IM seems like similar (For Game Engine) Am I Wrong?, If it is true, then it(SAO) should be work on ppsspp like p3p
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05-10-2013, 09:04 AM
Post: #43
RE: Sword Art Online - Infinity Moment
(03-20-2013 12:12 PM)ket_kul Wrote:  [Image: Sword-Art-Online-Infinity-Moment_2013_01-10-13_003.jpg]
Title : Sword Art Online - Infinity Moment
Genre : Adventure, RPG
Region :JP
Format : ISO
PPSSPP Version : v0.7-174
Game ID : NPJH50701
OS : Windows7
Compatability : BlackScreen
Notes : Trying use ISO with encrypted PGD also but no result

Logs (from non encrypted PGD)

where can i save this file?
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05-10-2013, 02:29 PM
Post: #44
RE: Sword Art Online - Infinity Moment
(05-04-2013 08:48 AM)Kyousuke Wrote:  Did you see what happens when running a debug using visual studio? I can't do it now (some issue with visual studio files). If someone would try it, when the game stops on loading screen, open the Memory View from the Debug menu (or CTRL+M) and try selecting Normal, then Symbol. PPSSPP.exe should crash and visual studio might give some details, if that happens please post here everything (screenshots/logs/copy&paste anything). I just found about this crash, did anyone know about it? I wonder if it's a new bug.

To know how to run a debug in visual studio, you can send me a PM. I wanna play this game so much! XD

Mine version (NPJH-50701 ISO) can't be read with PPSSPP, it said "error loading data". I think, a pattern / core data within most PSP games (which is can be read by PPSSPP at initial start) is different with SAO's case.

So, I can't gather any "crash message". Sorry Sad
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05-20-2013, 09:02 AM (This post was last modified: 05-20-2013 09:04 AM by ErickCarter.)
Post: #45
RE: Sword Art Online - Infinity Moment
[Image: asdadsa.png]

in PPSSPP, always stuck in loading
in JPCSP, can't run in first game
please help me.. Sad
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