Strange behaviour with buffered rendering
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01-30-2013, 05:12 PM
(This post was last modified: 01-30-2013 05:13 PM by JumperTwo.)
Post: #16
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RE: Strange behaviour with buffered rendering
Apology11 with an xperia s (same device as me) but running on Ice Cream Sandwich , hits 48 fps in cube.elf with buffered rendering enabled and 33 with it disabled. My xperia s on Gingerbread hits 49 fps with buffered rendering enabled but 60 fps with it disabled.it's getting fun
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01-30-2013, 05:43 PM
(This post was last modified: 01-30-2013 05:45 PM by Apology11.)
Post: #17
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RE: Strange behaviour with buffered rendering
(01-30-2013 05:12 PM)JumperTwo Wrote: Apology11 with an xperia s (same device as me) but running on Ice Cream Sandwich , hits 48 fps in cube.elf with buffered rendering enabled and 33 with it disabled. My xperia s on Gingerbread hits 49 fps with buffered rendering enabled but 60 fps with it disabled.it's getting fun My Xperia S runs Jelly Bean Custom rom. What settings did you use? Here are mine: [ ] Sound Emulation ([ ] See my post) [x] Hardware Transform [ ] Draw using Stram VBO [x] Vertex Cache [x] JIT [Dynarec] [x] Fastmem Also which build did you use? I used : v0.6-51-g3ff46cf |
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01-30-2013, 06:13 PM
(This post was last modified: 01-30-2013 06:14 PM by JumperTwo.)
Post: #18
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RE: Strange behaviour with buffered rendering
(01-30-2013 05:43 PM)Apology11 Wrote:(01-30-2013 05:12 PM)JumperTwo Wrote: Apology11 with an xperia s (same device as me) but running on Ice Cream Sandwich , hits 48 fps in cube.elf with buffered rendering enabled and 33 with it disabled. My xperia s on Gingerbread hits 49 fps with buffered rendering enabled but 60 fps with it disabled.it's getting fun sorry, i thought i was seeing 4.0.1 in your post . now i know that i need glasses anyway i used 0.6 - revision 49, build 3ff46cff05 with your exact options enabled |
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01-30-2013, 06:19 PM
Post: #19
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RE: Strange behaviour with buffered rendering
(01-30-2013 06:13 PM)JumperTwo Wrote:(01-30-2013 05:43 PM)Apology11 Wrote:(01-30-2013 05:12 PM)JumperTwo Wrote: Apology11 with an xperia s (same device as me) but running on Ice Cream Sandwich , hits 48 fps in cube.elf with buffered rendering enabled and 33 with it disabled. My xperia s on Gingerbread hits 49 fps with buffered rendering enabled but 60 fps with it disabled.it's getting fun It was 4.2.1 Anyways I checked it again with a liitle overclock this time: Got 53 with buffered rendering and 2x res this time And 37 without. Really strange, maby you can try rev 51 too? |
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01-30-2013, 06:31 PM
(This post was last modified: 01-30-2013 06:34 PM by JumperTwo.)
Post: #20
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RE: Strange behaviour with buffered rendering
(01-30-2013 06:19 PM)Apology11 Wrote:(01-30-2013 06:13 PM)JumperTwo Wrote:(01-30-2013 05:43 PM)Apology11 Wrote:(01-30-2013 05:12 PM)JumperTwo Wrote: Apology11 with an xperia s (same device as me) but running on Ice Cream Sandwich , hits 48 fps in cube.elf with buffered rendering enabled and 33 with it disabled. My xperia s on Gingerbread hits 49 fps with buffered rendering enabled but 60 fps with it disabled.it's getting fun ok, here's testing result on revision 51 : 1# TEST : jit : on fastmem : on buff rendering : on vbo : off vertex cache : on hardware transform : on result : 48 fps (average) 2# TEST : jit : on fastmem : on buff rendering : on (2X resolution) vbo : off vertex cache : on hardware transform : on result : 43 fps (max) 3#TEST : jit : on fastmem : on buff rendering : off vbo : off vertex cache : on hardware transform : on result : 60 fps (average) very weird. |
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01-31-2013, 01:05 PM
Post: #21
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RE: Strange behaviour with buffered rendering
it is possible to fix the miss upscaling without buffered rendering? i'm searching for the function, but can't seem to find it. whatever is the function, is it using g_Config.iWindowZoom parameter to stretch things to fullscreen?
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01-31-2013, 01:53 PM
Post: #22
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RE: Strange behaviour with buffered rendering
I'll fix it soon.
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01-31-2013, 11:58 PM
(This post was last modified: 02-01-2013 12:01 AM by JumperTwo.)
Post: #23
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RE: Strange behaviour with buffered rendering | |||
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