Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Gundam Assault Survive
03-20-2013, 01:21 PM (This post was last modified: 03-20-2013 01:22 PM by Razorback.)
Post: #1
Gundam Assault Survive
Genre : Mecha action
Region : JP
Format : ISO
Version : v0.7-161-gf6eaec0
Game ID : ULJS00281
OS : Win
Compatability : Menus
Notes : I just *had* to post this here again since it's actually can make it into menus (and presumably gameplay, just as Battle Robot Damashii), but I'm having a hard time blindly navigating those menus thanks to the black screen.

Log:
Code:
15:54:133 EmuThread.cpp:74 I[BOOT]: Starting up hardware.
15:54:133 System.cpp:51 I[HLE]: PPSSPP v0.7-161-gf6eaec0
15:54:134 MemArena.cpp:366 I[MM]: Found valid memory base at 05C00000 after 20 tries.
15:54:134 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0A400000 (mirror at 0 @ 0DC00000, uncached @ 0DC00000)
15:54:156 Loaders.cpp:89 I[LOAD]: Identifying file...
15:54:196 FileSystems\ISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO!
15:54:204 PSPLoaders.cpp:80 I[LOAD]: ULJS00281 : ガンダムアサルトサヴァイブ
15:54:250 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
15:54:250 HLE\sceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized
15:54:251 HLE\sceIo.cpp:239 I[HLE]: Starting up I/O...
15:54:251 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsppaaa\ppsspp\memstick\
15:54:251 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsppaaa\ppsspp\memstick\
15:54:251 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsppaaa\ppsspp\flash0\
15:54:251 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsppaaa\ppsspp\flash0\
15:54:254 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsppaaa\ppsspp\memstick\PSP\PPSSPP_STATE
15:54:254 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsppaaa\ppsspp\memstick\PSP\PPSSPP_STATE
15:54:304 HLE\sceKernel.cpp:119 I[HLE]: Kernel initialized.
15:54:501 c:\buildagent\work\acf56f986e98e7c9\core\hle\../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 10010020
15:54:516 Util\BlockAllocator.cpp:310 I[HLE]: -----------
15:54:516 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
15:54:516 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08804000 - 09ec5800 size 016c1800 taken=1 tag=ELF
15:54:516 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09ec5800 - 0a000000 size 0013a800 taken=0 tag=(untitled)
15:54:519 ELF\ElfReader.cpp:349 N[LOAD]: ELF loading completed successfully.
15:54:673 HLE\sceKernelModule.cpp:393 I[LOAD]: Module gundam: 08bcb680 08ad3634 08ad364c
15:54:673 HLE\HLE.cpp:187 I[HLE]: Syscall (sceNetAdhoc, 4d2ce199) unknown
15:54:673 HLE\sceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named gundam, 2 funcs, 4 vars, resident 08ad3a40
15:54:673 HLE\sceKernelModule.cpp:704 I[LOAD]: Module entry: 08804114
15:54:674 root         I[BOOT]: EmuThread.cpp:99 Done.
15:55:016 root         I[HLE]: HLE\sceKernelThread.cpp:1501 276 = sceKernelCreateThread(name="user_main", entry=08804228, prio=20, stacksize=262144)
15:55:016 root         I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 )
15:55:016 root         I[HLE]: HLE\sceKernelThread.cpp:1618 __KernelReturnFromThread : root
15:55:016 user_main    I[HLE]: Util\BlockAllocator.cpp:310 -----------
15:55:016 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
15:55:017 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 09ec5800 size 016c1800 taken=1 tag=ELF
15:55:017 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09ec5800 - 09ed6000 size 00010800 taken=1 tag=UserSbrk
15:55:017 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09ed6000 - 09fbfc00 size 000e9c00 taken=0 tag=(untitled)
15:55:017 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
15:55:017 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
15:55:017 user_main    E[HLE]: HLE\sceKernelModule.cpp:900 HACKIMPL sceKernelGetModuleIdByAddress(08804114)
15:55:182 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 296 = sceKernelCreateThread(name="drawlogo thread", entry=08850794, prio=10, stacksize=4096)
15:55:182 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=296, argSize=0, argPtr= 00000000 )
15:55:263 user_main    I[HLE]: HLE\sceSas.cpp:66 sceSasInit(09ebfdc0, 512, 32, 0, 44100)
15:55:265 user_main    E[HLE]: HLE\sceAtrac.cpp:509 UNIMPL sceAtracReinit(..)
15:55:265 user_main    W[HLE]: HLE\sceMpeg.cpp:1489 UNIML: sceMp3InitResource
15:55:266 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 308 = sceKernelCreateThread(name="SND:ISSThread", entry=08a5b884, prio=10, stacksize=16384)
15:55:266 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=308, argSize=0, argPtr= 00000000 )
16:10:326 drawlogo thr I[HLE]: HLE\sceKernelThread.cpp:1501 315 = sceKernelCreateThread(name="drawloading thread", entry=0884f92c, prio=11, stacksize=8192)
16:10:345 drawlogo thr I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=315, argSize=0, argPtr= 00000000 )
16:10:345 drawlogo thr I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
16:10:377 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
16:10:495 user_main    W[HLE]: HLE\sceMpeg.cpp:407 sceMpegInit()
16:10:496 user_main    I[HLE]: HLE\sceMpeg.cpp:487 09cd1c50=sceMpegCreate(09ffe990, 09cd1c20, 65536, 09ffeae0, 512, 0, 0)
16:10:522 user_main    I[ME]: HLE\sceMpeg.cpp:356 Stream offset: 2048, Stream size: 0xC6800
16:10:522 user_main    I[ME]: HLE\sceMpeg.cpp:357 First timestamp: 90000, Last timestamp: 630540
16:10:523 user_main    I[ME]: HLE\sceMpeg.cpp:356 Stream offset: 2048, Stream size: 0xC6800
16:10:523 user_main    I[ME]: HLE\sceMpeg.cpp:357 First timestamp: 90000, Last timestamp: 630540
16:10:525 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 322 = sceKernelCreateThread(name="displayThread", entry=08867acc, prio=3e, stacksize=2048)
16:10:525 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 323 = sceKernelCreateThread(name="readThread", entry=08867ebc, prio=40, stacksize=2048)
16:10:525 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 324 = sceKernelCreateThread(name="soundThread", entry=08868380, prio=3d, stacksize=2048)
16:10:525 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=324, argSize=60, argPtr= 09ffe9dc )
16:10:525 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=322, argSize=44, argPtr= 09ffe9dc )
16:10:526 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=323, argSize=16, argPtr= 09ffe9cc )
16:17:626 readThread   E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
16:17:653 user_main    E[HLE]: HLE\sceMpeg.cpp:774 sceMpegAvcDecodeStop(09ffe990, 00000200, 09e50cc0, 09ffe9b0)
16:17:653 user_main    E[HLE]: HLE\sceMpeg.cpp:1273 UNIMPL sceMpegFlushAllStream(09ffe990)
16:17:659 displayThrea E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
16:17:693 soundThread  E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
16:17:693 soundThread  E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
16:17:693 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(324)
16:17:693 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(322)
16:17:693 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(323)
16:17:695 user_main    E[HLE]: HLE\sceMpeg.cpp:1143 sceMpegFinish(...)
16:17:717 user_main    I[HLE]: GLES\Framebuffer.cpp:386 Creating FBO for 00044000 : 480 x 272 x 1
16:20:660 user_main    I[COMMON]: FileUtil.cpp:200 CreateFullPath: path E:\jpcsp-windows-x86\ppsppaaa\ppsspp\memstick\MUSIC\GAS
16:20:662 user_main    I[COMMON]: FileUtil.cpp:167 CreateDir: directory E:\jpcsp-windows-x86\ppsppaaa\ppsspp\memstick\MUSIC\GAS
16:20:794 user_main    W[HLE]: HLE\sceMpeg.cpp:407 sceMpegInit()
16:20:794 user_main    I[HLE]: HLE\sceMpeg.cpp:487 09cd1c50=sceMpegCreate(09ffeac0, 09cd1c20, 65536, 09ffec10, 512, 0, 0)
16:20:816 user_main    I[ME]: HLE\sceMpeg.cpp:356 Stream offset: 2048, Stream size: 0xEBA800
16:20:816 user_main    I[ME]: HLE\sceMpeg.cpp:357 First timestamp: 90000, Last timestamp: 9813714
16:20:816 user_main    I[ME]: HLE\sceMpeg.cpp:356 Stream offset: 2048, Stream size: 0xEBA800
16:20:816 user_main    I[ME]: HLE\sceMpeg.cpp:357 First timestamp: 90000, Last timestamp: 9813714
16:20:816 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 322 = sceKernelCreateThread(name="displayThread", entry=08867acc, prio=3e, stacksize=2048)
16:20:817 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 323 = sceKernelCreateThread(name="readThread", entry=08867ebc, prio=40, stacksize=2048)
16:20:817 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 324 = sceKernelCreateThread(name="soundThread", entry=08868380, prio=3d, stacksize=2048)
16:20:817 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=324, argSize=60, argPtr= 09ffeb0c )
16:20:817 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=322, argSize=44, argPtr= 09ffeb0c )
16:20:817 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=323, argSize=16, argPtr= 09ffeafc )
16:22:876 readThread   E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
16:22:877 soundThread  E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
16:22:877 soundThread  E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
16:22:909 user_main    E[HLE]: HLE\sceMpeg.cpp:774 sceMpegAvcDecodeStop(09ffeac0, 00000200, 09e50cc0, 09ffeae0)
16:22:910 user_main    E[HLE]: HLE\sceMpeg.cpp:1273 UNIMPL sceMpegFlushAllStream(09ffeac0)
16:22:927 displayThrea E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
16:22:927 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(324)
16:22:927 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(322)
16:22:927 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(323)
16:22:927 user_main    E[HLE]: HLE\sceMpeg.cpp:1143 sceMpegFinish(...)
16:22:954 user_main    I[HLE]: GLES\Framebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
16:23:026 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 316 = sceKernelCreateThread(name="STRThread", entry=08a6051c, prio=10, stacksize=24576)
16:23:026 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=316, argSize=4, argPtr= 09e33258 )
16:23:104 STRThread    E[HLE]: HLE\sceAtrac.cpp:469 UNIMPL sceAtracSetDataAndGetID(08ef1e80, 000c8000)
16:23:106 STRThread    E[HLE]: HLE\sceAtrac.cpp:523 UNIMPL sceAtracIsSecondBufferNeeded(0)
16:23:106 STRThread    E[HLE]: HLE\sceAtrac.cpp:394 UNIMPL sceAtracGetSoundSample(0, 09fba9b0, 09fba9b4, 09fba9b8)
16:23:106 STRThread    E[HLE]: HLE\sceAtrac.cpp:367 sceAtracGetRemainFrame(0, 09e332a8)
16:23:108 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 318 = sceKernelCreateThread(name="STRThread", entry=08a6051c, prio=10, stacksize=24576)
16:23:108 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=318, argSize=4, argPtr= 09e341d8 )
16:23:108 STRThread    E[HLE]: HLE\sceAtrac.cpp:469 UNIMPL sceAtracSetDataAndGetID(09580240, 000022e0)
16:23:108 STRThread    E[HLE]: HLE\sceAtrac.cpp:523 UNIMPL sceAtracIsSecondBufferNeeded(1)
16:23:108 STRThread    E[HLE]: HLE\sceAtrac.cpp:394 UNIMPL sceAtracGetSoundSample(1, 09fb49b0, 09fb49b4, 09fb49b8)
16:23:108 STRThread    E[HLE]: HLE\sceAtrac.cpp:367 sceAtracGetRemainFrame(1, 09e34228)
16:24:058 STRThread    E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
16:24:058 STRThread    E[HLE]: HLE\sceAtrac.cpp:421 UNIMPL sceAtracReleaseAtracID(1)
16:24:058 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
16:24:625 idle0        I[HLE]: GLES\Framebuffer.cpp:561 Decimating FBO for 00044000 (480 x 272 x 1), age 415
16:25:477 STRThread    E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
16:25:477 STRThread    E[HLE]: HLE\sceAtrac.cpp:421 UNIMPL sceAtracReleaseAtracID(0)
16:25:477 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
16:26:458 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 316 = sceKernelCreateThread(name="drawloading thread", entry=0884fd74, prio=11, stacksize=8192)
16:26:477 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=316, argSize=0, argPtr= 00000000 )
16:26:910 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
16:26:927 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 316 = sceKernelCreateThread(name="STRThread", entry=08a6051c, prio=10, stacksize=24576)
16:26:927 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=316, argSize=4, argPtr= 09e33258 )
16:26:991 STRThread    E[HLE]: HLE\sceAtrac.cpp:469 UNIMPL sceAtracSetDataAndGetID(08ef1e80, 0008cac4)
16:26:992 STRThread    E[HLE]: HLE\sceAtrac.cpp:523 UNIMPL sceAtracIsSecondBufferNeeded(0)
16:26:992 STRThread    E[HLE]: HLE\sceAtrac.cpp:394 UNIMPL sceAtracGetSoundSample(0, 09fba9b0, 09fba9b4, 09fba9b8)
16:26:992 STRThread    E[HLE]: HLE\sceAtrac.cpp:367 sceAtracGetRemainFrame(0, 09e332a8)
16:28:796 user_main    I[HLE]: GLES\Framebuffer.cpp:386 Creating FBO for 00044000 : 480 x 272 x 1
16:36:176 idle0        I[HLE]: GLES\Framebuffer.cpp:561 Decimating FBO for 00000000 (480 x 272 x 1), age 195
16:36:993 STRThread    E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
16:36:993 STRThread    E[HLE]: HLE\sceAtrac.cpp:421 UNIMPL sceAtracReleaseAtracID(0)
16:36:993 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
16:37:543 user_main    W[HLE]: HLE\sceMpeg.cpp:407 sceMpegInit()
16:37:543 user_main    I[HLE]: HLE\sceMpeg.cpp:487 09cd1c50=sceMpegCreate(09ffeac0, 09cd1c20, 65536, 09ffec10, 512, 0, 0)
16:37:543 user_main    I[ME]: HLE\sceMpeg.cpp:356 Stream offset: 2048, Stream size: 0xEBA800
16:37:543 user_main    I[ME]: HLE\sceMpeg.cpp:357 First timestamp: 90000, Last timestamp: 9813714
16:37:543 user_main    I[ME]: HLE\sceMpeg.cpp:356 Stream offset: 2048, Stream size: 0xEBA800
16:37:544 user_main    I[ME]: HLE\sceMpeg.cpp:357 First timestamp: 90000, Last timestamp: 9813714
16:37:544 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 328 = sceKernelCreateThread(name="displayThread", entry=08867acc, prio=3e, stacksize=2048)
16:37:544 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 329 = sceKernelCreateThread(name="readThread", entry=08867ebc, prio=40, stacksize=2048)
16:37:544 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 330 = sceKernelCreateThread(name="soundThread", entry=08868380, prio=3d, stacksize=2048)
16:37:544 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=330, argSize=60, argPtr= 09ffeb0c )
16:37:544 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=328, argSize=44, argPtr= 09ffeb0c )
16:37:544 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=329, argSize=16, argPtr= 09ffeafc )
16:37:578 user_main    E[HLE]: HLE\sceMpeg.cpp:774 sceMpegAvcDecodeStop(09ffeac0, 00000200, 09e50cc0, 09ffeae0)
16:37:578 user_main    E[HLE]: HLE\sceMpeg.cpp:1273 UNIMPL sceMpegFlushAllStream(09ffeac0)
16:37:578 readThread   E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
16:37:595 displayThrea E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
16:37:779 soundThread  E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
16:37:779 soundThread  E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
16:37:779 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(330)
16:37:779 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(328)
16:37:779 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(329)
16:37:779 user_main    E[HLE]: HLE\sceMpeg.cpp:1143 sceMpegFinish(...)
16:37:861 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 322 = sceKernelCreateThread(name="STRThread", entry=08a6051c, prio=10, stacksize=24576)
16:37:861 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=322, argSize=4, argPtr= 09e33258 )
16:37:863 STRThread    E[HLE]: HLE\sceAtrac.cpp:469 UNIMPL sceAtracSetDataAndGetID(08ef1e80, 000c8000)
16:37:864 STRThread    E[HLE]: HLE\sceAtrac.cpp:523 UNIMPL sceAtracIsSecondBufferNeeded(0)
16:37:864 STRThread    E[HLE]: HLE\sceAtrac.cpp:394 UNIMPL sceAtracGetSoundSample(0, 09fba9b0, 09fba9b4, 09fba9b8)
16:37:864 STRThread    E[HLE]: HLE\sceAtrac.cpp:367 sceAtracGetRemainFrame(0, 09e332a8)
16:37:897 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 324 = sceKernelCreateThread(name="STRThread", entry=08a6051c, prio=10, stacksize=24576)
16:37:897 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=324, argSize=4, argPtr= 09e341d8 )
16:37:897 STRThread    E[HLE]: HLE\sceAtrac.cpp:469 UNIMPL sceAtracSetDataAndGetID(09580240, 000022e0)
16:37:897 STRThread    E[HLE]: HLE\sceAtrac.cpp:523 UNIMPL sceAtracIsSecondBufferNeeded(1)
16:37:897 STRThread    E[HLE]: HLE\sceAtrac.cpp:394 UNIMPL sceAtracGetSoundSample(1, 09fb49b0, 09fb49b4, 09fb49b8)
16:37:897 STRThread    E[HLE]: HLE\sceAtrac.cpp:367 sceAtracGetRemainFrame(1, 09e34228)
16:38:910 STRThread    E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
16:38:910 STRThread    E[HLE]: HLE\sceAtrac.cpp:421 UNIMPL sceAtracReleaseAtracID(1)
16:38:910 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
16:40:160 STRThread    E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
16:40:160 STRThread    E[HLE]: HLE\sceAtrac.cpp:421 UNIMPL sceAtracReleaseAtracID(0)
16:40:160 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
16:41:110 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 322 = sceKernelCreateThread(name="drawloading thread", entry=0884fd74, prio=11, stacksize=8192)
16:41:129 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=322, argSize=0, argPtr= 00000000 )
16:41:427 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
16:41:446 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 322 = sceKernelCreateThread(name="STRThread", entry=08a6051c, prio=10, stacksize=24576)
16:41:446 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=322, argSize=4, argPtr= 09e33258 )
16:41:450 STRThread    E[HLE]: HLE\sceAtrac.cpp:469 UNIMPL sceAtracSetDataAndGetID(08ef1e80, 0008cac4)
16:41:452 STRThread    E[HLE]: HLE\sceAtrac.cpp:523 UNIMPL sceAtracIsSecondBufferNeeded(0)
16:41:452 STRThread    E[HLE]: HLE\sceAtrac.cpp:394 UNIMPL sceAtracGetSoundSample(0, 09fba9b0, 09fba9b4, 09fba9b8)
16:41:452 STRThread    E[HLE]: HLE\sceAtrac.cpp:367 sceAtracGetRemainFrame(0, 09e332a8)
16:46:344 STRThread    E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
16:46:344 STRThread    E[HLE]: HLE\sceAtrac.cpp:421 UNIMPL sceAtracReleaseAtracID(0)
16:46:344 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
16:46:894 user_main    W[HLE]: HLE\sceMpeg.cpp:407 sceMpegInit()
16:46:894 user_main    I[HLE]: HLE\sceMpeg.cpp:487 09cd1c50=sceMpegCreate(09ffeac0, 09cd1c20, 65536, 09ffec10, 512, 0, 0)
16:46:894 user_main    I[ME]: HLE\sceMpeg.cpp:356 Stream offset: 2048, Stream size: 0xEBA800
16:46:895 user_main    I[ME]: HLE\sceMpeg.cpp:357 First timestamp: 90000, Last timestamp: 9813714
16:46:895 user_main    I[ME]: HLE\sceMpeg.cpp:356 Stream offset: 2048, Stream size: 0xEBA800
16:46:895 user_main    I[ME]: HLE\sceMpeg.cpp:357 First timestamp: 90000, Last timestamp: 9813714
16:46:895 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 334 = sceKernelCreateThread(name="displayThread", entry=08867acc, prio=3e, stacksize=2048)
16:46:895 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 335 = sceKernelCreateThread(name="readThread", entry=08867ebc, prio=40, stacksize=2048)
16:46:895 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 336 = sceKernelCreateThread(name="soundThread", entry=08868380, prio=3d, stacksize=2048)
16:46:895 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=336, argSize=60, argPtr= 09ffeb0c )
16:46:895 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=334, argSize=44, argPtr= 09ffeb0c )
16:46:895 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=335, argSize=16, argPtr= 09ffeafc )
16:49:561 user_main    E[HLE]: HLE\sceMpeg.cpp:774 sceMpegAvcDecodeStop(09ffeac0, 00000200, 09e50cc0, 09ffeae0)
16:49:562 user_main    E[HLE]: HLE\sceMpeg.cpp:1273 UNIMPL sceMpegFlushAllStream(09ffeac0)
16:49:562 readThread   E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
16:49:578 displayThrea E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
16:49:679 soundThread  E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
16:49:679 soundThread  E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
16:49:679 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(336)
16:49:679 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(334)
16:49:679 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(335)
16:49:679 user_main    E[HLE]: HLE\sceMpeg.cpp:1143 sceMpegFinish(...)
16:49:760 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 328 = sceKernelCreateThread(name="STRThread", entry=08a6051c, prio=10, stacksize=24576)
16:49:760 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=328, argSize=4, argPtr= 09e33258 )
16:49:764 STRThread    E[HLE]: HLE\sceAtrac.cpp:469 UNIMPL sceAtracSetDataAndGetID(08ef1e80, 000c8000)
16:49:766 STRThread    E[HLE]: HLE\sceAtrac.cpp:523 UNIMPL sceAtracIsSecondBufferNeeded(0)
16:49:766 STRThread    E[HLE]: HLE\sceAtrac.cpp:394 UNIMPL sceAtracGetSoundSample(0, 09fba9b0, 09fba9b4, 09fba9b8)
16:49:766 STRThread    E[HLE]: HLE\sceAtrac.cpp:367 sceAtracGetRemainFrame(0, 09e332a8)
16:49:796 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 330 = sceKernelCreateThread(name="STRThread", entry=08a6051c, prio=10, stacksize=24576)
16:49:797 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=330, argSize=4, argPtr= 09e341d8 )
16:49:797 STRThread    E[HLE]: HLE\sceAtrac.cpp:469 UNIMPL sceAtracSetDataAndGetID(09580240, 000022e0)
16:49:797 STRThread    E[HLE]: HLE\sceAtrac.cpp:523 UNIMPL sceAtracIsSecondBufferNeeded(1)
16:49:797 STRThread    E[HLE]: HLE\sceAtrac.cpp:394 UNIMPL sceAtracGetSoundSample(1, 09fb49b0, 09fb49b4, 09fb49b8)
16:49:797 STRThread    E[HLE]: HLE\sceAtrac.cpp:367 sceAtracGetRemainFrame(1, 09e34228)
16:50:810 STRThread    E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
16:50:810 STRThread    E[HLE]: HLE\sceAtrac.cpp:421 UNIMPL sceAtracReleaseAtracID(1)
16:50:810 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
17:12:780 STRThread    E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
17:12:780 STRThread    E[HLE]: HLE\sceAtrac.cpp:421 UNIMPL sceAtracReleaseAtracID(0)
17:12:781 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
17:12:930 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 328 = sceKernelCreateThread(name="drawloading thread", entry=0884fd74, prio=11, stacksize=8192)
17:12:945 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=328, argSize=0, argPtr= 00000000 )
17:13:012 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
17:13:029 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 328 = sceKernelCreateThread(name="STRThread", entry=08a6051c, prio=10, stacksize=24576)
17:13:029 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=328, argSize=4, argPtr= 09e33258 )
17:13:073 STRThread    E[HLE]: HLE\sceAtrac.cpp:469 UNIMPL sceAtracSetDataAndGetID(08ef1e80, 00086fb4)
17:13:074 STRThread    E[HLE]: HLE\sceAtrac.cpp:523 UNIMPL sceAtracIsSecondBufferNeeded(0)
17:13:074 STRThread    E[HLE]: HLE\sceAtrac.cpp:394 UNIMPL sceAtracGetSoundSample(0, 09fba9b0, 09fba9b4, 09fba9b8)
17:13:074 STRThread    E[HLE]: HLE\sceAtrac.cpp:367 sceAtracGetRemainFrame(0, 09e332a8)
17:46:510 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(09e5ef58)
17:46:511 user_main    I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
17:46:511 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening E:\jpcsp-windows-x86\ppsppaaa\ppsspp\memstick\PSP\SAVEDATA\ULJS00281DAT\PARAM.SFO (/PSP/SAVEDATA/ULJS00281DAT/PARAM.SFO)
17:46:511 user_main    E[HLE]: FileSystems\DirectoryFileSystem.cpp:369 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
17:46:511 user_main    E[HLE]: HLE\sceIo.cpp:1152 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/SAVEDATA/ULJS00281DAT/PARAM.SFO, 00000001, 000001ff) - file not found
17:46:512 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening E:\jpcsp-windows-x86\ppsppaaa\ppsspp\memstick\PSP\SAVEDATA\ULJS00281DAT\fileset.dat (/PSP/SAVEDATA/ULJS00281DAT/fileset.dat)
17:46:512 user_main    E[HLE]: FileSystems\DirectoryFileSystem.cpp:369 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
17:46:512 user_main    E[HLE]: HLE\sceIo.cpp:1152 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/SAVEDATA/ULJS00281DAT/fileset.dat, 00000001, 000001ff) - file not found
17:46:512 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening E:\jpcsp-windows-x86\ppsppaaa\ppsspp\memstick\PSP\SAVEDATA\ULJS00281DAT\gundam.dat (/PSP/SAVEDATA/ULJS00281DAT/gundam.dat)
17:46:512 user_main    E[HLE]: FileSystems\DirectoryFileSystem.cpp:369 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
17:46:512 user_main    E[HLE]: HLE\sceIo.cpp:1152 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(ms0:/PSP/SAVEDATA/ULJS00281DAT/gundam.dat, 00000001, 000001ff) - file not found
17:46:825 STRThread    E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
17:46:825 STRThread    E[HLE]: HLE\sceAtrac.cpp:421 UNIMPL sceAtracReleaseAtracID(0)
17:46:825 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
17:48:011 user_main    E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:368 Kernel: Bad object handle 0 (00000000)
17:48:044 user_main    W[HLE]: HLE\sceMpeg.cpp:407 sceMpegInit()
17:48:044 user_main    I[HLE]: HLE\sceMpeg.cpp:487 09cd1c50=sceMpegCreate(09ffeac0, 09cd1c20, 65536, 09ffec10, 512, 0, 0)
17:48:044 user_main    I[ME]: HLE\sceMpeg.cpp:356 Stream offset: 2048, Stream size: 0xEBA800
17:48:044 user_main    I[ME]: HLE\sceMpeg.cpp:357 First timestamp: 90000, Last timestamp: 9813714
17:48:044 user_main    I[ME]: HLE\sceMpeg.cpp:356 Stream offset: 2048, Stream size: 0xEBA800
17:48:044 user_main    I[ME]: HLE\sceMpeg.cpp:357 First timestamp: 90000, Last timestamp: 9813714
17:48:044 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 341 = sceKernelCreateThread(name="displayThread", entry=08867acc, prio=3e, stacksize=2048)
17:48:044 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 342 = sceKernelCreateThread(name="readThread", entry=08867ebc, prio=40, stacksize=2048)
17:48:045 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 343 = sceKernelCreateThread(name="soundThread", entry=08868380, prio=3d, stacksize=2048)
17:48:045 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=343, argSize=60, argPtr= 09ffeb0c )
17:48:045 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=341, argSize=44, argPtr= 09ffeb0c )
17:48:045 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=342, argSize=16, argPtr= 09ffeafc )
17:52:744 readThread   E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
17:52:909 soundThread  E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
17:52:909 soundThread  E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
17:52:943 user_main    E[HLE]: HLE\sceMpeg.cpp:774 sceMpegAvcDecodeStop(09ffeac0, 00000200, 09e50cc0, 09ffeae0)
17:52:943 user_main    E[HLE]: HLE\sceMpeg.cpp:1273 UNIMPL sceMpegFlushAllStream(09ffeac0)
17:52:959 displayThrea E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
17:52:959 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(343)
17:52:959 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(341)
17:52:959 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(342)
17:52:959 user_main    E[HLE]: HLE\sceMpeg.cpp:1143 sceMpegFinish(...)
17:52:986 user_main    I[HLE]: GLES\Framebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
17:53:041 idle0        I[HLE]: GLES\Framebuffer.cpp:561 Decimating FBO for 00044000 (480 x 272 x 1), age 3818
17:53:041 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 335 = sceKernelCreateThread(name="STRThread", entry=08a6051c, prio=10, stacksize=24576)
17:53:041 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=335, argSize=4, argPtr= 09e33258 )
17:53:045 STRThread    E[HLE]: HLE\sceAtrac.cpp:469 UNIMPL sceAtracSetDataAndGetID(08ef1e80, 000c8000)
17:53:046 STRThread    E[HLE]: HLE\sceAtrac.cpp:523 UNIMPL sceAtracIsSecondBufferNeeded(0)
17:53:046 STRThread    E[HLE]: HLE\sceAtrac.cpp:394 UNIMPL sceAtracGetSoundSample(0, 09fba9b0, 09fba9b4, 09fba9b8)
17:53:046 STRThread    E[HLE]: HLE\sceAtrac.cpp:367 sceAtracGetRemainFrame(0, 09e332a8)
17:53:075 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 337 = sceKernelCreateThread(name="STRThread", entry=08a6051c, prio=10, stacksize=24576)
17:53:075 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=337, argSize=4, argPtr= 09e341d8 )
17:53:075 STRThread    E[HLE]: HLE\sceAtrac.cpp:469 UNIMPL sceAtracSetDataAndGetID(09580240, 000022e0)
17:53:076 STRThread    E[HLE]: HLE\sceAtrac.cpp:523 UNIMPL sceAtracIsSecondBufferNeeded(1)
17:53:076 STRThread    E[HLE]: HLE\sceAtrac.cpp:394 UNIMPL sceAtracGetSoundSample(1, 09fb49b0, 09fb49b4, 09fb49b8)
17:53:076 STRThread    E[HLE]: HLE\sceAtrac.cpp:367 sceAtracGetRemainFrame(1, 09e34228)
17:54:091 STRThread    E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
17:54:091 STRThread    E[HLE]: HLE\sceAtrac.cpp:421 UNIMPL sceAtracReleaseAtracID(1)
17:54:091 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
18:10:881 STRThread    E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
18:10:881 STRThread    E[HLE]: HLE\sceAtrac.cpp:421 UNIMPL sceAtracReleaseAtracID(0)
18:10:881 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
18:11:729 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 335 = sceKernelCreateThread(name="drawloading thread", entry=0884fd74, prio=11, stacksize=8192)
18:11:748 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=335, argSize=0, argPtr= 00000000 )
18:12:046 drawloading  I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
18:12:063 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 335 = sceKernelCreateThread(name="STRThread", entry=08a6051c, prio=10, stacksize=24576)
18:12:063 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=335, argSize=4, argPtr= 09e33258 )
18:12:065 STRThread    E[HLE]: HLE\sceAtrac.cpp:469 UNIMPL sceAtracSetDataAndGetID(08ef1e80, 0008cac4)
18:12:065 STRThread    E[HLE]: HLE\sceAtrac.cpp:523 UNIMPL sceAtracIsSecondBufferNeeded(0)
18:12:065 STRThread    E[HLE]: HLE\sceAtrac.cpp:394 UNIMPL sceAtracGetSoundSample(0, 09fba9b0, 09fba9b4, 09fba9b8)
18:12:065 STRThread    E[HLE]: HLE\sceAtrac.cpp:367 sceAtracGetRemainFrame(0, 09e332a8)
18:15:846 STRThread    E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
18:15:846 STRThread    E[HLE]: HLE\sceAtrac.cpp:421 UNIMPL sceAtracReleaseAtracID(0)
18:15:846 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
18:16:396 user_main    W[HLE]: HLE\sceMpeg.cpp:407 sceMpegInit()
18:16:396 user_main    I[HLE]: HLE\sceMpeg.cpp:487 09cd1c50=sceMpegCreate(09ffeac0, 09cd1c20, 65536, 09ffec10, 512, 0, 0)
18:16:397 user_main    I[ME]: HLE\sceMpeg.cpp:356 Stream offset: 2048, Stream size: 0xEBA800
18:16:397 user_main    I[ME]: HLE\sceMpeg.cpp:357 First timestamp: 90000, Last timestamp: 9813714
18:16:397 user_main    I[ME]: HLE\sceMpeg.cpp:356 Stream offset: 2048, Stream size: 0xEBA800
18:16:397 user_main    I[ME]: HLE\sceMpeg.cpp:357 First timestamp: 90000, Last timestamp: 9813714
18:16:397 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 347 = sceKernelCreateThread(name="displayThread", entry=08867acc, prio=3e, stacksize=2048)
18:16:397 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 348 = sceKernelCreateThread(name="readThread", entry=08867ebc, prio=40, stacksize=2048)
18:16:397 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 349 = sceKernelCreateThread(name="soundThread", entry=08868380, prio=3d, stacksize=2048)
18:16:397 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=349, argSize=60, argPtr= 09ffeb0c )
18:16:397 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=347, argSize=44, argPtr= 09ffeb0c )
18:16:397 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=348, argSize=16, argPtr= 09ffeafc )
18:17:748 user_main    E[HLE]: HLE\sceMpeg.cpp:774 sceMpegAvcDecodeStop(09ffeac0, 00000200, 09e50cc0, 09ffeae0)
18:17:748 user_main    E[HLE]: HLE\sceMpeg.cpp:1273 UNIMPL sceMpegFlushAllStream(09ffeac0)
18:17:748 readThread   E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
18:17:763 displayThrea E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
18:17:798 soundThread  E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
18:17:798 soundThread  E[HLE]: HLE\sceKernelThread.cpp:1640 sceKernelExitThread FAKED
18:17:798 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(349)
18:17:798 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(347)
18:17:798 user_main    I[HLE]: HLE\sceKernelThread.cpp:1771 sceKernelTerminateDeleteThread(348)
18:17:798 user_main    E[HLE]: HLE\sceMpeg.cpp:1143 sceMpegFinish(...)
18:17:879 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 341 = sceKernelCreateThread(name="STRThread", entry=08a6051c, prio=10, stacksize=24576)
18:17:879 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=341, argSize=4, argPtr= 09e33258 )
18:17:882 STRThread    E[HLE]: HLE\sceAtrac.cpp:469 UNIMPL sceAtracSetDataAndGetID(08ef1e80, 000c8000)
18:17:883 STRThread    E[HLE]: HLE\sceAtrac.cpp:523 UNIMPL sceAtracIsSecondBufferNeeded(0)
18:17:883 STRThread    E[HLE]: HLE\sceAtrac.cpp:394 UNIMPL sceAtracGetSoundSample(0, 09fba9b0, 09fba9b4, 09fba9b8)
18:17:883 STRThread    E[HLE]: HLE\sceAtrac.cpp:367 sceAtracGetRemainFrame(0, 09e332a8)
18:17:913 user_main    I[HLE]: HLE\sceKernelThread.cpp:1501 343 = sceKernelCreateThread(name="STRThread", entry=08a6051c, prio=10, stacksize=24576)
18:17:913 user_main    I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=343, argSize=4, argPtr= 09e341d8 )
18:17:913 STRThread    E[HLE]: HLE\sceAtrac.cpp:469 UNIMPL sceAtracSetDataAndGetID(09580240, 000022e0)
18:17:913 STRThread    E[HLE]: HLE\sceAtrac.cpp:523 UNIMPL sceAtracIsSecondBufferNeeded(1)
18:17:913 STRThread    E[HLE]: HLE\sceAtrac.cpp:394 UNIMPL sceAtracGetSoundSample(1, 09fb49b0, 09fb49b4, 09fb49b8)
18:17:913 STRThread    E[HLE]: HLE\sceAtrac.cpp:367 sceAtracGetRemainFrame(1, 09e34228)
18:18:929 STRThread    E[HLE]: HLE\sceAudio.cpp:73 sceAudioOutputPannedBlocking() - Sample pointer null
18:18:929 STRThread    E[HLE]: HLE\sceAtrac.cpp:421 UNIMPL sceAtracReleaseAtracID(1)
18:18:929 STRThread    I[HLE]: HLE\sceKernelThread.cpp:1675 sceKernelExitDeleteThread()
18:39:029 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 272: Thread "idle0": pc= 08000000 sp= 083ffe00  READY     (wt=0 wid=0 wv= 00000000 )
18:39:029 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 273: Thread "idle1": pc= 08000000 sp= 083fee00  READY     (wt=0 wid=0 wv= 00000000 )
18:39:029 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 274: Module "gundam": name=gundam gp=08bcb680 entry=08804114
18:39:029 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 275: Thread "root": pc= 08000014 sp= 09fffd00     DORMANT  (wt=0 wid=0 wv= 00000000 )
18:39:029 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 276: Thread "user_main": pc= 08825af4 sp= 09fff5c0 RUN      (wt=0 wid=0 wv= 00000000 )
18:39:029 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 277: MemoryPart "UserSbrk": MemPart: 09ec6000 - 09ed6800    size: 00010800
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 278: CallBack "ExitGame": thread=276, argument= 00000000
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 279: CallBack "mscm_func": thread=276, argument= 00000000
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 280: Mutex "gu_start_mtx": -
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 281: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 282: LwMutex "mem_mtx": -
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 283: LwMutex "mem_mtx": -
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 284: CallBack "powerCallback": thread=276, argument= 08dbd620
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 285: OpenFile "disc0:/PSP_GAME/USRDIR/gundam.idx": Seekpos: 00000000
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 286: OpenFile "disc0:/PSP_GAME/USRDIR/gundam.idx": Seekpos: 00000000
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 287: OpenFile "disc0:/PSP_GAME/USRDIR/gundam.idx": Seekpos: 00000000
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 288: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.md5": Seekpos: 00000000
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 289: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.md5": Seekpos: 00000000
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 290: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.md5": Seekpos: 00000000
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 291: OpenFile "disc0:/PSP_GAME/USRDIR/gundam.md5": Seekpos: 00000000
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 292: OpenFile "disc0:/PSP_GAME/USRDIR/gundam.md5": Seekpos: 00000000
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 293: OpenFile "disc0:/PSP_GAME/USRDIR/gundam.md5": Seekpos: 00000000
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 294: OpenFile "disc0:/PSP_GAME/USRDIR/gundam.dat": Seekpos: 00000000
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 295: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 296: Semaphore "UMD_SAMPLE_IO_SEMA": -
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 297: LwMutex "snd_mtx": -
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 298: LwMutex "SceLibsndpSmfExcl": -
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 299: LwMutex "SceLibsndpPrevExcl": -
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 300: LwMutex "SoundUtilFile": -
18:39:030 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 301: LwMutex "SND:PlayerSTR": -
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 302: LwMutex "SoundUtilFile": -
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 303: LwMutex "SND:PlayerSTR": -
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 304: LwMutex "SoundUtilFile": -
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 305: LwMutex "SND:PlayerSTR": -
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 306: LwMutex "SoundUtilFile": -
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 307: LwMutex "SND:PlayerSTR": -
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 308: Thread "SND:ISSThread": pc= 08a5b830 sp= 09fbe9f0   WAIT    (wt=10 wid=0 wv= 00000000 )
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 309: LwMutex "SoundUtilFile": -
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 310: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 311: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 312: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 313: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 314: OpenFile "disc0:/PSP_GAME/USRDIR/gundam.dat": Seekpos: 00000000
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 315: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 316: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 317: OpenFile "disc0:/PSP_GAME/USRDIR/data/sound/bgm/bgm76.at3": Seekpos: 00000000
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 318: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 319: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 320: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 321: OpenFile "disc0:/PSP_GAME/USRDIR/data/sound/bgm/bgm05.at3": Seekpos: 00000000
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 322: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 323: OpenFile "disc0:/PSP_GAME/USRDIR/data/sound/bgm/bgm76.at3": Seekpos: 00000000
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 324: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:031 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 325: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:032 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 326: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:032 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 327: OpenFile "disc0:/PSP_GAME/USRDIR/data/sound/bgm/bgm05.at3": Seekpos: 00000000
18:39:032 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 328: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:032 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 329: OpenFile "disc0:/PSP_GAME/USRDIR/data/sound/bgm/bgm76.at3": Seekpos: 00000000
18:39:032 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 330: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:032 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 331: OpenFile "disc0:/PSP_GAME/USRDIR/data/sound/bgm/bgm12.at3": Seekpos: 00000000
18:39:032 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 332: OpenFile "ms0:/PSP/SAVEDATA/ULJS00281DAT/PARAM.SFO": Seekpos: 00000000
18:39:032 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 333: OpenFile "ms0:/PSP/SAVEDATA/ULJS00281DAT/fileset.dat": Seekpos: 00000000
18:39:032 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 334: OpenFile "ms0:/PSP/SAVEDATA/ULJS00281DAT/gundam.dat": Seekpos: 00000000
18:39:032 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 335: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:032 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 336: OpenFile "disc0:/PSP_GAME/USRDIR/data/sound/bgm/bgm76.at3": Seekpos: 00000000
18:39:032 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 337: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:032 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 338: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:032 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 339: OpenFile "disc0:/PSP_GAME/USRDIR/fileset.dat": Seekpos: 00000000
18:39:032 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 340: OpenFile "disc0:/PSP_GAME/USRDIR/data/sound/bgm/bgm05.at3": Seekpos: 00000000
18:39:032 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 341: Thread "STRThread": pc= 08a8ab88 sp= 09fba9b0   WAIT    (wt=10 wid=1 wv= 00000000 )
18:39:032 user_main    I[HLE]: HLE\sceKernel.cpp:424 KO 342: OpenFile "disc0:/PSP_GAME/USRDIR/data/sound/bgm/bgm76.at3": Seekpos: 00000000
18:39:032 user_main    I[HLE]: HLE\sceKernel.cpp:130 Shutting down kernel - 71 kernel objects alive
18:39:032 GLES\Framebuffer.cpp:581 I[HLE]: Destroying FBO for 00000000 : 480 x 272 x 1
18:39:033 HLE\sceKernelMemory.cpp:174 I[HLE]: Shutting down user memory pool:
18:39:033 Util\BlockAllocator.cpp:310 I[HLE]: -----------
18:39:033 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 0a000000 size 01800000 taken=0 tag=(untitled)
18:39:033 HLE\sceKernelMemory.cpp:177 I[HLE]: Shutting down "kernel" memory pool:
18:39:033 Util\BlockAllocator.cpp:310 I[HLE]: -----------
18:39:033 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08000000 - 08400000 size 00400000 taken=0 tag=threadrethack
18:39:043 MemMap.cpp:101 I[MM]: Memory system shut down.
Find all posts by this user
Quote this message in a reply
03-25-2013, 11:01 PM
Post: #2
RE: Gundam Assault Survive
The v0.7-258-g85e9479 seems to break this game, it won't boot this time, together with Macross Ultimate Frontier, Macross Triangle Frontier, Gundam Battle Universe, Macross Ace Frontier and Battle Robot Damashii.

Code:
55:45:542 EmuThread.cpp:76 I[BOOT]: Starting up hardware.
55:45:542 System.cpp:51 I[HLE]: PPSSPP v0.7-258-g85e9479
55:45:543 MemArena.cpp:370 I[MM]: Found valid memory base at 08400000 after 30 tries.
55:45:543 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 08420000 (mirror at 0 @ 10400000, uncached @ 10400000)
55:45:564 Loaders.cpp:89 I[LOAD]: Identifying file...
55:45:600 FileSystems\ISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO!
55:45:608 PSPLoaders.cpp:80 I[LOAD]: ULJS00281 : ガンダムアサルトサヴァイブ
55:45:621 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
55:45:622 HLE\sceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized
55:45:622 HLE\sceIo.cpp:241 I[HLE]: Starting up I/O...
55:45:622 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-258-g85e9479-windows-x86\ppsspp\memstick\
55:45:622 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.7-258-g85e9479-windows-x86\ppsspp\memstick\
55:45:622 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-258-g85e9479-windows-x86\ppsspp\flash0\
55:45:622 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.7-258-g85e9479-windows-x86\ppsspp\flash0\
55:45:632 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.7-258-g85e9479-windows-x86\ppsspp\memstick\PSP\PPSSPP_STATE
55:45:632 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.7-258-g85e9479-windows-x86\ppsspp\memstick\PSP\PPSSPP_STATE
55:45:655 HLE\sceKernel.cpp:121 I[HLE]: Kernel initialized.
55:45:772 c:\buildagent\work\acf56f986e98e7c9\core\hle\../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 0DC30020
55:45:789 Util\BlockAllocator.cpp:310 I[HLE]: -----------
55:45:789 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
55:45:789 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08804000 - 09ec5800 size 016c1800 taken=1 tag=ELF
55:45:789 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09ec5800 - 0a000000 size 0013a800 taken=0 tag=(untitled)
55:45:793 ELF\ElfReader.cpp:363 N[LOAD]: ELF loading completed successfully.
55:45:898 HLE\sceKernelModule.cpp:396 I[LOAD]: Module gundam: 08bcb680 08ad3634 08ad364c
55:45:898 HLE\HLE.cpp:187 I[HLE]: Syscall (sceNetAdhoc, 4d2ce199) unknown
55:45:898 HLE\sceKernelModule.cpp:493 I[HLE]: Exporting ent 0 named gundam, 2 funcs, 4 vars, resident 08ad3a40
55:45:898 HLE\sceKernelModule.cpp:719 I[LOAD]: Module entry: 08804114
55:45:899 root         I[BOOT]: EmuThread.cpp:101 Done.
55:46:303 root         I[HLE]: HLE\sceKernelThread.cpp:1504 276 = sceKernelCreateThread(name="user_main", entry=08804228, prio=20, stacksize=262144)
55:46:303 root         I[HLE]: HLE\sceKernelThread.cpp:1540 sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 )
55:46:303 root         I[HLE]: HLE\sceKernelThread.cpp:1630 __KernelReturnFromThread : root
55:46:303 user_main    I[HLE]: Util\BlockAllocator.cpp:310 -----------
55:46:303 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
55:46:303 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 09ec5800 size 016c1800 taken=1 tag=ELF
55:46:303 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09ec5800 - 09ed6000 size 00010800 taken=1 tag=UserSbrk
55:46:303 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09ed6000 - 09fbfc00 size 000e9c00 taken=0 tag=(untitled)
55:46:303 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
55:46:303 user_main    I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
55:46:304 user_main    E[HLE]: HLE\sceKernelModule.cpp:915 HACKIMPL sceKernelGetModuleIdByAddress(08804114)
56:03:236 idle0        I[HLE]: GLES\Framebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1
56:09:247 idle0        I[HLE]: HLE\sceKernel.cpp:430 KO 272: Thread "idle0": pc= 08000000 sp= 083ffe00 RUN      (wt=0 wid=0 wv= 00000000 )
56:09:247 idle0        I[HLE]: HLE\sceKernel.cpp:430 KO 273: Thread "idle1": pc= 08000000 sp= 083fee00  READY     (wt=0 wid=0 wv= 00000000 )
56:09:247 idle0        I[HLE]: HLE\sceKernel.cpp:430 KO 274: Module "gundam": name=gundam gp=08bcb680 entry=08804114
56:09:247 idle0        I[HLE]: HLE\sceKernel.cpp:430 KO 275: Thread "root": pc= 08000014 sp= 09fffd00     DORMANT  (wt=0 wid=0 wv= 00000000 )
56:09:247 idle0        I[HLE]: HLE\sceKernel.cpp:430 KO 276: Thread "user_main": pc= 08a95adc sp= 09fff590  READY     (wt=0 wid=0 wv= 00000000 )
56:09:248 idle0        I[HLE]: HLE\sceKernel.cpp:430 KO 277: MemoryPart "UserSbrk": MemPart: 09ec6000 - 09ed6800    size: 00010800
56:09:248 idle0        I[HLE]: HLE\sceKernel.cpp:430 KO 278: CallBack "ExitGame": thread=276, argument= 00000000
56:09:248 idle0        I[HLE]: HLE\sceKernel.cpp:430 KO 279: CallBack "mscm_func": thread=276, argument= 00000000
56:09:248 idle0        I[HLE]: HLE\sceKernel.cpp:430 KO 280: Mutex "gu_start_mtx": -
56:09:248 idle0        I[HLE]: HLE\sceKernel.cpp:430 KO 281: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
56:09:248 idle0        I[HLE]: HLE\sceKernel.cpp:132 Shutting down kernel - 10 kernel objects alive
56:09:248 GLES\Framebuffer.cpp:581 I[HLE]: Destroying FBO for 00000000 : 480 x 272 x 1
56:09:249 HLE\sceKernelMemory.cpp:174 I[HLE]: Shutting down user memory pool:
56:09:249 Util\BlockAllocator.cpp:310 I[HLE]: -----------
56:09:249 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 0a000000 size 01800000 taken=0 tag=(untitled)
56:09:249 HLE\sceKernelMemory.cpp:177 I[HLE]: Shutting down "kernel" memory pool:
56:09:249 Util\BlockAllocator.cpp:310 I[HLE]: -----------
56:09:249 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08000000 - 08400000 size 00400000 taken=0 tag=threadrethack
56:09:258 MemMap.cpp:101 I[MM]: Memory system shut down.
Find all posts by this user
Quote this message in a reply
04-08-2013, 11:31 PM
Post: #3
RE: Gundam Assault Survive
It's playable on v0.7-558-g82aa605 ableit a bit slow on menu. Fixes other Artdink games too.

Good job devs!


Attached File(s) Thumbnail(s)
   
Find all posts by this user
Quote this message in a reply
04-09-2013, 02:43 PM
Post: #4
RE: Gundam Assault Survive
Moved to Playable.

Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
Find all posts by this user
Quote this message in a reply
04-15-2013, 12:43 PM
Post: #5
RE: Gundam Assault Survive
Might want to move this to ingame instead. It's still hangs a lot, mostly 5-10 minutes after going ingame.
Find all posts by this user
Quote this message in a reply
07-23-2013, 07:00 PM
Post: #6
RE: Gundam Assault Survive
Turn off buffered rendering....reduces lag a lot
Find all posts by this user
Quote this message in a reply
07-23-2013, 11:51 PM
Post: #7
RE: Gundam Assault Survive
(07-23-2013 07:00 PM)Titan Wrote:  Turn off buffered rendering....reduces lag a lot

But it creates tons of graphic artifacts (expecially missing blur effects)
Find all posts by this user
Quote this message in a reply
07-24-2013, 04:48 PM
Post: #8
RE: Gundam Assault Survive
Yes but it increases the FPS a lot.....idk personal preferance i guess
Find all posts by this user
Quote this message in a reply
08-10-2013, 01:34 PM
Post: #9
RE: Gundam Assault Survive
I hope it can run correctly in future

[img]http://i33.tinypic.com/fwq0c3.jpg[/img]
Find all posts by this user
Quote this message in a reply
08-20-2013, 11:41 AM
Post: #10
RE: Gundam Assault Survive
Still hangs :V
Find all posts by this user
Quote this message in a reply
08-26-2013, 12:56 AM (This post was last modified: 08-26-2013 12:57 AM by leoxxx.)
Post: #11
RE: Gundam Assault Survive
(08-20-2013 11:41 AM)Razorback Wrote:  Still hangs :V

I'll try it in new version.

[img]http://i33.tinypic.com/fwq0c3.jpg[/img]
Find all posts by this user
Quote this message in a reply
08-27-2013, 11:40 AM
Post: #12
RE: Gundam Assault Survive
Still no go on v0.9.1-205-gbba0e29
*sigh*
Find all posts by this user
Quote this message in a reply
08-27-2013, 07:08 PM
Post: #13
RE: Gundam Assault Survive
My ISO freezes......idk whats happening......any help?

ps: it is working fine and then it suddenly freezes...not the emulator just the iso...like the image is frozen...
Find all posts by this user
Quote this message in a reply
08-30-2013, 01:46 PM (This post was last modified: 08-30-2013 01:48 PM by leoxxx.)
Post: #14
RE: Gundam Assault Survive
I find the same issue.
So I hope it can be fixed

[img]http://i33.tinypic.com/fwq0c3.jpg[/img]
Find all posts by this user
Quote this message in a reply
09-07-2013, 02:34 AM
Post: #15
RE: Gundam Assault Survive
(08-27-2013 11:40 AM)Razorback Wrote:  Still no go on v0.9.1-205-gbba0e29
*sigh*

598 still isn't fixed.
This game no title.

[img]http://i33.tinypic.com/fwq0c3.jpg[/img]
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump: