Buildbot on Orphis is messed up...
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05-14-2013, 01:14 PM
(This post was last modified: 05-14-2013 01:23 PM by solarmystic.)
Post: #1
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Buildbot on Orphis is messed up...
Just had a look on Orphis for the latest automated builds.
It seems like since the new turbo/framelimiter commit by Steven Cherry, build bot has gone back 3 days in time to git revision 0.7.6-494. http://buildbot.orphis.net/ppsspp/index....indows-x86 This is what it looks like on Orphis right now:- Before that commit, the latest git revision was 0.7.6-578 http://buildbot.orphis.net/ppsspp/index....indows-x86 This previously latest revision has now been shoved to the bottom of the revision pile as shown in this screenshot:- Why did the buildbot not just considered the improved turbo/framelimiter function as a new addition to the master and just updated it from 578 to 579,580,581 etc? Why the need for a revert to previous revision numbers last used 3 days ago? What happens to all the improvements incorporated into the latest git revisions before this commit was pushed and the revert to 494 occured? Are they gone? Just immensely confused right now. Thanks in advance. LOL, I see what you did there Henrik. I spoke too soon it seems. Buildbot did its magic, you did some too, and BLAM. Problem fixed. Crisis averted. Now I just look stupid lol, all the commits have been remerged into 0.7.6-584. I should've been patient lol, I really thought all the previous commits were gone into the ether lol. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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05-14-2013, 01:52 PM
Post: #2
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RE: Buildbot on Orphis is messed up...
This is actually a bug in the buildbot, but it fixes itself automatically.
http://forums.ppsspp.org/showthread.php?...2#pid20022 -[Unknown] |
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05-14-2013, 02:02 PM
Post: #3
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RE: Buildbot on Orphis is messed up...
Glad it got fixed. You had me scared for a while that i messed something up.
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05-14-2013, 02:08 PM
(This post was last modified: 05-14-2013 03:47 PM by solarmystic.)
Post: #4
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RE: Buildbot on Orphis is messed up...
(05-14-2013 02:02 PM)makotech222 Wrote: Glad it got fixed. You had me scared for a while that i messed something up. My bad for causing distress lol. Here's a +rep for successfully implementing the adjustable framelimiter into PPSSPP. Just tested it on my games and it works perfectly. 90-120 VPS is the sweet spot for accelerated gameplay lol. Especially for turn based JRPGs like the FF games. 120 VPS + Auto battle makes it a lot more bearable. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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05-14-2013, 05:48 PM
Post: #5
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RE: Buildbot on Orphis is messed up...
I didn't know that people had a look on me!
I'm aware of these issues and I'm working on a newer version of the website that shouldn't have these problems anymore. Git is a bit special to handle and it's not always so easy to display the history. Since I'm quite busy with (real) work, I can't give any ETA for when it will be finished. |
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05-14-2013, 06:19 PM
Post: #6
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RE: Buildbot on Orphis is messed up...
Well, I think it uploads an xml revlog that doesn't have the newer commits.
-[Unknown] |
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05-14-2013, 08:18 PM
Post: #7
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RE: Buildbot on Orphis is messed up...
(05-14-2013 05:48 PM)Orphis Wrote: I didn't know that people had a look on me! Thanks for your work ! Your buildbot is so much useful ! ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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