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Ridge Racer 2 - HD Texture Project (1.2/WIP) - Printable Version

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Ridge Racer 2 - HD Texture Project (1.2/WIP) - Abbanon - 03-24-2019 08:45 PM

«About this Texture Project»

This is a project to modify the game Ridge Racer 2 to have better quality textures for crispness and clarity.

Only possible on PPSSPP.

For use ONLY WITH Ridge Racer 2 (EUR) - NOT FOR Ridge Racer 1 (USA/EUR)

This texture project uses some textures created by Lee "R-Type Leo" Robson,
used with permission from his discontinued/dead texture project.


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«Comparison Shots»

https://imgur.com/a/zERhq2d
More to come soon!

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«Downloads»

>> DOWNLOAD THE HD MOD HERE <<

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«How To Use/Install»

1. First, you want to enable the "Replace Textures" option inside PPSSPP.
To do that, you go to Settings > Tools > Developer Tools and check the box for it.

2. Afterwards, go to your PPSSPP directory
(Windows Installer Version is in My Documents/PSP)
(Windows Zipped version is in memstick/PSP)
(Android is in flash0/PSP)

3. Create a folder named TEXTURES in the same place as GAME, PPSSPP_STATE, SYSTEM, SAVEDATA, etc.

4. Put the folder named after the GAME ID inside of TEXTURES.
(Make sure the folder's name matches the GAME ID)

So in a nutshell, it should look something like:
For Installer version: My Documents/PSP/TEXTURES/UCES00422
For .zipped version: memstick/PSP/TEXTURES/UCES00422
(UCES00422 being Ridge Racer 2 (EUR)'s Game ID)

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«Changelog»

Code:
[1.00] - 3/24/2019
►Initial Release◄
HUD textures and main font

[1.1] - 3/26/2019
►Update◄
Lots of menu textures and minor tweaks

[1.2] - 4/5/2019
►Hotfix◄
Fixed typo in textures.ini credits and in this thread (Changed "Robinson" to "Robson")

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«FAQ»

-- When are you doing the speedometers? They are part of the HUD! --
SOON™

-- But what about the minimaps on the HUD? --
There are a LOT of tracks and track variations in this game.
So pulling and editing every single minimap will take a lot of time. But it will happen eventually!

-- Will this mod ever do car or racetrack/stage textures? --
Possibly! It would take a very, very long time to do them all though.
So for now: those textures are CONSIDERED for the future, but won't be happening any time soon.

-- Why Ridge Racer 2 and not Ridge Racer 1? --
Well, RR2 is more or less the same exact game as the first one, just with extra content and minor tweaks/changes.
Think of it like Monster Hunter Freedom 2 compared to Freedom Unite.
But for whatever reason, 2 was never released in the US. Only in Japan and Europe.
So I'm going with the game that offers more in this scenario.
(You better be used to km/h instead of mph!)






RE: Ridge Racer 2 - HD Texture Project (1.2/WIP) - PEPEESEESEPEPE - 06-22-2019 11:54 AM

excellent work.
I just had a quick look, after 1 play before after only, so i can't tell all the differences.
main thing I noticed is the nitro meter, they're now boxes, rather than tanks..
keep up the good work.


RE: Ridge Racer 2 - HD Texture Project (1.2/WIP) - jccultima123 - 08-29-2020 03:38 AM

Hello. I just make a repack. Merged UI replacements from R-Type Leo

https://github.com/jcchikikomori/RidgeRacer2-HD-repacked