Dante's Inferno Graphics Problem - Printable Version

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+--- Thread: Dante's Inferno Graphics Problem (/showthread.php?tid=24661)

Dante's Inferno Graphics Problem - appollo147 - 09-20-2018 04:29 PM

I update PPSSPP to the new nightly build about once a week, and with every update I test Dante's Inferno, and every time I try to play it I get the same results the FMVs play back great but the in-game graphics flicker to the point that it actually hurts my eyes to try and play it. I have tried both the ntsc and pal versions and every video back-end and nothing helped. If their is a way to fix the flickering in Dante's Inferno would someone please tell me what it is. Any help with this issue would be greatly appreciated.

RE: Dante's Inferno Graphics Problem - appollo147 - 10-14-2018 02:41 PM

Can nobody help me with this?

RE: Dante's Inferno Graphics Problem - [Unknown] - 10-14-2018 08:59 PM

Does it help to toggle simulate block transfer or the rendering mode (skip buffer effects or buffered rendering)?

Make sure vertex cache and lazy texture caching are off.