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Monster Hunter Portable 3rd - Printable Version

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Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28


RE: monster hunter portable 3rd. (android) - joekenton - 05-11-2013 11:19 PM

(04-28-2013 01:49 PM)BlackDaemon Wrote:  It's possible to reach menus now, if you replace eboot.bin with decrypted one.

DiscID: ULJM05800
ImageID: 2446.01
Version: 0.7.6-227-g35b6d27
OS: Windows
Notes: Stuck after starting new game (same issue, like on Jpcsp).

Glad to see the game is running, how do I decrypt an eboot? Hopefully Henrik will fix the bug preventing the game starting and then the whole MH series will be working on PPSSPP.


RE: monster hunter portable 3rd. (android) - weeee99 - 05-22-2013 11:44 PM

I wish the devs will on the compatibility of this game. I miss playing this one..


RE: monster hunter portable 3rd. (android) - TheDax - 05-24-2013 03:31 PM

Shouldn't this thread be moved into Intro/menu, and renamed to drop the (android) tag? Anyway:

This game probably black screens after creating a character/loading a character because of this:

Code:
19:38:222 user_main    E[HLE]: HLE\scePauth.cpp:30 UNIMPL scePauth_98B83B5D(154319744, 400, 167769488, 145411716)

I scoured the 'net for a while and found a possible implementation we can use for it, but I don't know if it'll work as the game expects it:
https://code.google.com/p/procfw/source/browse/Stargate/pauth.c (See myPauth_98B83B5D)

I hope this helps.


RE: monster hunter portable 3rd. (android) - sfageas - 05-24-2013 07:09 PM

Moved to Menu/Intro


RE: Monster Hunter Portable 3rd - weeee99 - 05-27-2013 03:09 AM

no latest updates about the compatibility of this game?


RE: Monster Hunter Portable 3rd - TheDax - 05-27-2013 03:12 AM

See post 18. It won't work until scePauth_98B83B5D is implemented.


RE: monster hunter portable 3rd. (android) - vnctdj - 05-27-2013 06:53 PM

(05-24-2013 03:31 PM)daxtsu Wrote:  Shouldn't this thread be moved into Intro/menu, and renamed to drop the (android) tag? Anyway:

This game probably black screens after creating a character/loading a character because of this:

Code:
19:38:222 user_main    E[HLE]: HLE\scePauth.cpp:30 UNIMPL scePauth_98B83B5D(154319744, 400, 167769488, 145411716)

I scoured the 'net for a while and found a possible implementation we can use for it, but I don't know if it'll work as the game expects it:
https://code.google.com/p/procfw/source/browse/Stargate/pauth.c (See myPauth_98B83B5D)

I hope this helps.

I don't know if it will be useful but it's a good thing to make some researches like you have done Smile


RE: Monster Hunter Portable 3rd - weeee99 - 06-01-2013 01:27 PM

still waiting for the development..please this game compatible..im dying to play this game .. XD


RE: Monster Hunter Portable 3rd - solarmystic - 06-02-2013 03:43 AM

(05-24-2013 03:31 PM)daxtsu Wrote:  Shouldn't this thread be moved into Intro/menu, and renamed to drop the (android) tag? Anyway:

This game probably black screens after creating a character/loading a character because of this:

Code:
19:38:222 user_main    E[HLE]: HLE\scePauth.cpp:30 UNIMPL scePauth_98B83B5D(154319744, 400, 167769488, 145411716)

I scoured the 'net for a while and found a possible implementation we can use for it, but I don't know if it'll work as the game expects it:
https://code.google.com/p/procfw/source/browse/Stargate/pauth.c (See myPauth_98B83B5D)

I hope this helps.

Same issue still present the latest builds as described above. Still need to decrypt the EBOOT.BIN to get the game loaded up in the first place, which I used Iso tool to do, within PPSSPP itself.

[Image: attachment.php?aid=5223]


RE: Monster Hunter Portable 3rd - TheDax - 06-02-2013 03:46 AM

The function still hasn't been implemented, so it's not surprising.

Offtopic: You never went to bed, I guess. Tongue


RE: Monster Hunter Portable 3rd - uruhara12 - 06-09-2013 01:18 PM

is it working now? i want to play this game Smile .. i hope it works now Big Grin


RE: Monster Hunter Portable 3rd - mattweb - 06-13-2013 04:20 AM

we don't have the key to decrypt the required data and MHP3 won't works without it. That means the game still won't work even we implement this function.

The game works with decrypted data though (It was decrypted on PSP):
[Image: attachment.php?aid=5571]


RE: Monster Hunter Portable 3rd - TheDax - 06-13-2013 04:24 AM

Is there a homebrew that can easily decrypt the data?


RE: Monster Hunter Portable 3rd - aki21 - 06-13-2013 04:35 AM

does the games need to be decrypt to working?otherwise ppsspp will display corrupt file?,it working good for jpcsp.


RE: Monster Hunter Portable 3rd - TheDax - 06-13-2013 05:31 AM

(06-13-2013 04:20 AM)mattweb Wrote:  we don't have the key to decrypt the required data and MHP3 won't works without it. That means the game still won't work even we implement this function.

The game works with decrypted data though (It was decrypted on PSP):

Also, you mean the data.bin on the ISO needs to be decrypted, right?