forums.PPSSPP.org
F1 2009 - Printable Version

+- forums.PPSSPP.org (https://forums.ppsspp.org)
+-- Forum: PPSSPP - Playstation Portable Simulator Suitable for Playing Portably (/forumdisplay.php?fid=1)
+--- Forum: Commercial Games - Compatibility and Results (/forumdisplay.php?fid=5)
+---- Forum: Playable Games (/forumdisplay.php?fid=13)
+---- Thread: F1 2009 (/showthread.php?tid=1144)

Pages: 1 2 3


F1 2009 - zschigi2 - 02-23-2013 08:56 AM

Game is (full) playable!

Menus quite fast and nice

Race starts with black track-textures. After some corners track-textures switch on if frameskip is set. (Slow! [20-35 fps]) After that the car looks a little bit strange.

Would be great, if this could get fixed.


RE: F1 2009 ULUS 10449 pre0.7 Android - zschigi2 - 03-03-2013 01:57 PM

got a lot more speed with the last update (git v 0.6.1.903)

but now the racetrack stays black. If this could get solved, the game would be nearly full playble; even in races!


RE: F1 2009 ULUS 10449 pre0.7 Android - zschigi2 - 03-04-2013 05:39 PM

just found:

going in an race without buffered rendering and switch there to buffered rendering will "turn on" the track textures.


RE: F1 2009 ULUS 10449 pre0.7 Android - zschigi2 - 03-05-2013 02:50 PM

under any version after 0.6.955 the game stucks at the first loading animation on android... Sad

is there any solution for that problem? please fix that


RE: F1 2009 ULUS 10449 pre0.7 Android - zschigi2 - 03-07-2013 03:19 PM

with 0.6.1034 it goes ingame again!


RE: F1 2009 ULUS 10449 pre0.7 Android - zschigi2 - 03-08-2013 05:20 PM

v0.6.1056 brings a huge improvment!

Now in non buffered rendering mode all track details are visible. Unfortunately they are in a bluish color. if that could be fixed, graphics would be whole ok.


RE: F1 2009 ULUS 10449 pre0.7 Android - zschigi2 - 03-11-2013 04:23 PM

since v0.6.1137 "lost" the track textures with and without buffered rendering. (they are only black now) the rest seems to be ok and i got 30 fps without frameskip on my S3!

so please find a solution for the track-texture problem and we have a good f1 game on android! (f1 season starts this week! Big Grin)

edit:

with vertex cache on i "got the textures back" with buffered rendering set on. but the cars are a bit to bright and the shadow of my car is not on the right position


RE: F1 2009 - GuilhermeGS2 - 04-13-2013 06:04 PM

test in new builds, please.


RE: F1 2009 - sfageas - 04-16-2013 02:28 PM

image 1 with normal screen
image 2 after hit F12 for full screen
but it dies after a seconds


RE: F1 2009 - GuilhermeGS2 - 04-16-2013 08:33 PM

very cool


RE: F1 2009 - sfageas - 04-16-2013 09:16 PM

its like colin mc rae trick,full speed and tadaaa but it crashes in sec's


RE: F1 2009 - GuilhermeGS2 - 04-16-2013 09:21 PM

You tried on android? Works fine?

Sorry my bad english.


RE: F1 2009 - sfageas - 04-16-2013 09:23 PM

not yet still testing win Smile ill check it later


RE: F1 2009 - GuilhermeGS2 - 04-16-2013 09:30 PM

OK.


RE: F1 2009 - sfageas - 04-16-2013 11:49 PM

[attachment=3879]forget them all,its fixed!!
Tested with v0.7.5-66-g8cab542