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Build PPSSPP DirectX version which can support AdHoc (Re ask) - Printable Version

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+--- Thread: Build PPSSPP DirectX version which can support AdHoc (Re ask) (/showthread.php?tid=11386)



Build PPSSPP DirectX version which can support AdHoc (Re ask) - NgJinXiang14 - 04-05-2014 01:15 PM

Can someone make it from BigPet Angle port?


RE: Build PPSSPP DirectX version which can support AdHoc (Re ask) - sukualam - 04-18-2014 02:24 PM

newer version of PPSSPP is support adhoc (beta) you must use adhoc server for multiplayer play.


RE: Build PPSSPP DirectX version which can support AdHoc (Re ask) - NgJinXiang14 - 04-26-2014 12:10 PM

im saying about directx version of ppsspp.


RE: Build PPSSPP DirectX version which can support AdHoc (Re ask) - GamerzHell9137 - 05-01-2014 10:35 PM

(04-26-2014 12:10 PM)NgJinXiang14 Wrote:  im saying about directx version of ppsspp.

Can you link me the DirectX version of PPSSPP? I couldn't locate the Angle port on forum.


RE: Build PPSSPP DirectX version which can support AdHoc (Re ask) - sukualam - 05-06-2014 01:59 AM

There no directx, all ppsspp use OpenGL for rendering.


RE: Build PPSSPP DirectX version which can support AdHoc (Re ask) - elenamancuso - 05-06-2014 11:08 AM

This is a DirectX version I can use on my netbook forums.ppsspp.org/showthread.php?tid=2399


RE: Build PPSSPP DirectX version which can support AdHoc (Re ask) - NgJinXiang14 - 05-10-2014 01:31 PM

here the link http://forums.ppsspp.org/showthread.php?tid=2399&pid=58995#pid58995