49:04:446 EmuThread.cpp:113 I[BOOT]: Done. 49:05:726 System.cpp:297 I[BOOT]: PPSSPP v0.9.6-200-g80d73f3 49:05:730 MemMap.cpp:126 I[MM]: Memory system initialized. RAM at 000000000DB70000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000) 49:05:782 PSPLoaders.cpp:118 I[LOAD]: UCES00420 : Ratchet and Clank: Size Matters 49:05:782 PSPLoaders.cpp:188 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 49:05:783 HLE\sceKernelMemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized 49:05:822 HLE\sceKernel.cpp:142 I[KERNEL]: Kernel initialized. 49:05:829 Util\BlockAllocator.cpp:379 I[HLE]: ----------- 49:05:829 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 49:05:829 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08804000 - 08957100 size 00153100 taken=1 tag=ELF 49:05:829 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08957100 - 0c000000 size 036a8f00 taken=0 tag=(untitled) 49:05:829 Util\BlockAllocator.cpp:385 I[HLE]: ----------- 49:05:834 HLE\sceKernelModule.cpp:835 I[LOAD]: Module mcp: 0885c010 0883c504 0883c51c 49:05:835 HLE\sceKernelModule.cpp:1033 I[LOAD]: Exporting ent 0 named mcp, 2 funcs, 3 vars, resident 0883c7f8 49:05:835 HLE\sceKernelModule.cpp:1318 I[LOAD]: Module entry: 088293d4 49:05:859 root N[BOOT]: EmuScreen.cpp:111 Loading D:/Jason/ISOs/PSP/Ratchet And Clank Size Matters.iso... 49:05:859 root I[KERNEL]: HLE\sceKernelThread.cpp:2110 276=sceKernelCreateThread(name=mcp main, entry=088294a8, prio=29, stacksize=131072) 49:05:859 root I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 49:05:859 root I[KERNEL]: HLE\sceKernelThread.cpp:2241 __KernelReturnFromThread: 0 49:05:860 mcp main I[KERNEL]: HLE\sceKernelThread.cpp:2110 278=sceKernelCreateThread(name=exit callback thread, entry=08805e4c, prio=10, stacksize=512) 49:05:860 mcp main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000) 49:05:861 mcp main I[KERNEL]: HLE\sceKernelThread.cpp:2110 291=sceKernelCreateThread(name=MEMCARD, entry=088058dc, prio=10, stacksize=4096) 49:05:861 mcp main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=291, argSize=0, argPtr=00000000) 49:05:862 MEMCARD E[KERNEL]: HLE\sceKernelThread.cpp:3093 Failed to access deferred info for thread: MEMCARD 49:05:862 mcp main I[KERNEL]: HLE\sceKernelThread.cpp:2110 295=sceKernelCreateThread(name=BACKGSTREAMER, entry=088059cc, prio=10, stacksize=4096) 49:05:862 mcp main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=295, argSize=0, argPtr=00000000) 49:05:897 MEMCARD I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08850124) : Mode = 8 49:05:966 mcp main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 49:06:215 MEMCARD I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08850124) : Mode = 11 49:06:901 mcp main I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(088c01c0, 1024, 32, 0, 44100) 49:06:901 mcp main I[KERNEL]: HLE\sceKernelThread.cpp:2110 300=sceKernelCreateThread(name=sound thread, entry=0881ffc8, prio=10, stacksize=65536) 49:06:901 mcp main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=300, argSize=0, argPtr=00000000) 49:06:902 mcp main W[G3D]: GLES\GLES_GPU.cpp:1422 Unsupported texture level bias settings: 000001 49:06:948 sound thread I[KERNEL]: HLE\sceKernelThread.cpp:2254 sceKernelExitThread(0) 49:06:982 mcp main I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(088c01c0, 1024, 32, 0, 44100) 49:06:982 mcp main I[KERNEL]: HLE\sceKernelThread.cpp:2110 302=sceKernelCreateThread(name=sound thread, entry=0881ffc8, prio=10, stacksize=65536) 49:06:982 mcp main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=302, argSize=0, argPtr=00000000) 49:07:015 mcp main I[KERNEL]: HLE\sceKernelThread.cpp:2110 303=sceKernelCreateThread(name=level load & launch, entry=088075f8, prio=2c, stacksize=4096) 49:07:015 mcp main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=303, argSize=0, argPtr=00000000) 49:07:016 level load & E[MODULE]: HLE\sceKernelModule.cpp:1885 UNTESTED sceKernelGetModuleIdList(0bfcd540, 1024, 0bfcd940) 49:07:016 level load & I[MODULE]: HLE\sceKernelModule.cpp:1849 sceKernelQueryModuleInfo(274, 0bfcd944) 49:07:024 level load & I[HLE]: Util\BlockAllocator.cpp:379 ----------- 49:07:024 level load & I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=FPL 49:07:024 level load & I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08957100 size 00153100 taken=1 tag=ELF 49:07:024 level load & I[HLE]: Util\BlockAllocator.cpp:383 Block: 08957100 - 08968000 size 00010f00 taken=1 tag=UserSbrk 49:07:025 level load & I[HLE]: Util\BlockAllocator.cpp:383 Block: 08968000 - 08f05800 size 0059d800 taken=1 tag=FPL 49:07:025 level load & I[HLE]: Util\BlockAllocator.cpp:383 Block: 08f05800 - 091a3f00 size 0029e700 taken=1 tag=ELF 49:07:025 level load & I[HLE]: Util\BlockAllocator.cpp:383 Block: 091a3f00 - 0bfccc00 size 02e28d00 taken=0 tag=(untitled) 49:07:025 level load & I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfccc00 - 0bfcdc00 size 00001000 taken=1 tag=stack/level load & launch 49:07:025 level load & I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfcdc00 - 0bfddc00 size 00010000 taken=1 tag=stack/sound thread 49:07:025 level load & I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfddc00 - 0bfdec00 size 00001000 taken=1 tag=stack/BACKGSTREAMER 49:07:025 level load & I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfdec00 - 0bfdfc00 size 00001000 taken=1 tag=stack/MEMCARD 49:07:025 level load & I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfdfc00 - 0bfffc00 size 00020000 taken=1 tag=stack/mcp main 49:07:025 level load & I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0bfffe00 size 00000200 taken=0 tag=FPL 49:07:025 level load & I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffe00 - 0c000000 size 00000200 taken=1 tag=stack/exit callback thread 49:07:025 level load & I[HLE]: Util\BlockAllocator.cpp:385 ----------- 49:07:033 level load & I[LOAD]: HLE\sceKernelModule.cpp:835 Module rcp1: 09101914 08f360d0 08f360e8 49:07:033 level load & I[LOAD]: HLE\sceKernelModule.cpp:1033 Exporting ent 0 named rcp1, 2 funcs, 3 vars, resident 08f363b4 49:07:034 level load & I[MODULE]: HLE\sceKernelModule.cpp:1459 307=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/BIN/FRONTEND.PRX,flag=00000000,(...)) 49:07:034 level load & I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(0) 49:07:056 mcp main I[MODULE]: HLE\sceKernelModule.cpp:1739 sceKernelGetModuleId() 49:07:056 mcp main I[MODULE]: HLE\sceKernelModule.cpp:1504 sceKernelStartModule(307,asize=0000004d,aptr=0bfff520,retptr=00000000,00000000) 49:07:056 mcp main I[KERNEL]: HLE\sceKernelThread.cpp:2110 308=sceKernelCreateThread(name=rcp1, entry=08f25480, prio=20, stacksize=1024) 49:07:056 mcp main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=308, argSize=77, argPtr=0bfff520) 49:07:056 rcp1 I[KERNEL]: HLE\sceKernelThread.cpp:2110 309=sceKernelCreateThread(name=user_main, entry=08f25554, prio=20, stacksize=131072) 49:07:056 rcp1 I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=309, argSize=77, argPtr=0bfcdab0) 49:07:056 rcp1 I[KERNEL]: HLE\sceKernelThread.cpp:2241 __KernelReturnFromThread: 0 49:07:057 user_main E[MODULE]: HLE\sceKernelModule.cpp:1885 UNTESTED sceKernelGetModuleIdList(0bfccd00, 1024, 0bfcd100) 49:07:057 user_main I[MODULE]: HLE\sceKernelModule.cpp:1849 sceKernelQueryModuleInfo(274, 0bfcd104) 49:07:057 user_main I[MODULE]: HLE\sceKernelModule.cpp:1849 sceKernelQueryModuleInfo(307, 0bfcd104) 49:07:199 idle0 I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00000000 : 480 x 272 x 3 49:07:205 idle0 I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 16 fs 17 49:07:249 idle0 I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00088000 : 480 x 272 x 3 49:07:249 idle0 W[SCEGE]: GLES\Framebuffer.cpp:798 FBO reusing depthbuffer, 00088000/00110000 and 00000000/00110000 49:08:133 sound thread I[KERNEL]: HLE\sceKernelThread.cpp:2254 sceKernelExitThread(0) 49:08:140 user_main I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(09123440, 1024, 32, 0, 44100) 49:08:141 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 316=sceKernelCreateThread(name=sound thread, entry=08f0c02c, prio=10, stacksize=65536) 49:08:141 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=316, argSize=0, argPtr=00000000) 49:08:142 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 317=sceKernelCreateThread(name=atrac loader, entry=08f0c540, prio=20, stacksize=10240) 49:08:142 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 318=sceKernelCreateThread(name=atrac loader, entry=08f0c540, prio=20, stacksize=10240) 49:08:210 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 19 fs 20 49:08:352 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 22 fs 23 49:08:528 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:529 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:530 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:532 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:532 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:532 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:533 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:533 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:534 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:534 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:549 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:583 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:618 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:651 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:684 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:717 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:750 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:785 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:817 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:852 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:884 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:917 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:952 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:08:985 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:017 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:050 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:087 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:117 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:152 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:185 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:218 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:252 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:284 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:319 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:352 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:385 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:419 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:452 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:485 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:518 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:554 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:585 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:619 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:652 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:685 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:719 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:752 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:785 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:819 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:852 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:886 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:919 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:953 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:09:985 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:018 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:053 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:085 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:120 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:152 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:185 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:220 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:253 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:285 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:319 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:352 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:385 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:420 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:453 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:486 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:526 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 19 fs 17 49:10:526 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:553 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:586 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:619 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:652 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:685 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:718 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:751 user_main E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:752 user_main I[ME]: HLE\sceMpeg.cpp:369 sceMpegInit() 49:10:752 user_main I[ME]: HLE\sceMpeg.cpp:447 08486830=sceMpegCreate(0912445c, 08486800, 65536, 091243d8, 512, 0, 0) 49:10:785 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 326=sceKernelCreateThread(name=video_playback_thread, entry=08f10e4c, prio=64, stacksize=10240) 49:10:785 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=326, argSize=4, argPtr=0bfcd0c0) 49:10:786 video_playba I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0x8B800 49:10:786 video_playba I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 492402 49:10:786 video_playba I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0x8B800 49:10:786 video_playba I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 492402 49:10:786 video_playba I[ME]: HLE\sceMpeg.cpp:556 sceMpegRegistStream(0912445c, 0, 0) 49:10:786 video_playba I[ME]: HLE\sceMpeg.cpp:556 sceMpegRegistStream(0912445c, 1, 1) 49:10:787 video_playba I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0x8B800 49:10:787 video_playba I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 492402 49:10:803 video_playba I[ME]: HW\MediaEngine.cpp:84 FF: error while decoding MB 7 14, bytestream (td) 49:10:803 video_playba I[ME]: HW\MediaEngine.cpp:84 FF: Cannot use next picture in error concealment 49:10:807 video_playba I[ME]: HW\MediaEngine.cpp:84 FF: deprecated pixel format used, make sure you did set range correctly 49:10:807 video_playba I[ME]: HW\MediaEngine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba. 49:10:830 sound thread I[KERNEL]: HLE\sceKernelThread.cpp:2254 sceKernelExitThread(0) 49:10:830 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 329=sceKernelCreateThread(name=video_sound_thread, entry=08f0fe04, prio=10, stacksize=2048) 49:10:830 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=329, argSize=4, argPtr=0bfcd0d0) 49:10:837 video_playba I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 26 fs 23 49:10:837 video_playba E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:10:838 video_playba E[G3D]: GPUCommon.cpp:816 Signal with Pause UNIMPLEMENTED! signal/end: dead 0000 49:27:647 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 READY (wt=0 wid=0 wv= 00000000 ) 49:27:647 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) 49:27:647 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 274: Module "mcp": name=mcp gp=0885c010 entry=088293d4 49:27:647 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 276: Thread "mcp main": pc= 08806040 sp= 0bfff660 WAIT (wt=12 wid=1 wv= 00000000 ) 49:27:647 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 277: MemoryPart "UserSbrk": MemPart: 08958000 - 08968f00 size: 00010f00 49:27:647 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 278: Thread "exit callback thread": pc= 08805e90 sp= 0bfffea0 WAIT (wt=1 wid=0 wv= 00000000 ) 49:27:647 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 279: CallBack "exit": thread=278, argument= 00000000 49:27:647 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 280: Mutex "higIoOpenFiles": - 49:27:647 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 281: Mutex "higIoOpenAsyncFiles": - 49:27:647 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 282: Mutex "MCP_POWERCB_MUTEX": - 49:27:647 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 283: Mutex "MCP_POWEREDDOWN_MUTEX": - 49:27:647 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 284: Mutex "MCP_POWEREDDOWNCB_MUTEX": - 49:27:647 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 285: Mutex "MCP_VOLMEM_MUTEX": - 49:27:647 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 286: Mutex "MCP_PAUSEMODE_MUTEX": - 49:27:647 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 287: Mutex "MCP_MEMCARDTICK": - 49:27:647 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 288: Mutex "MCP_HUDPROMPTER": - 49:27:647 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 289: Mutex "BACKGSTREAM_MUTEX": - 49:27:647 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 290: FPL "HeapFPL1": - 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 291: Thread "MEMCARD": pc= 08817cd8 sp= 0bfdfa70 WAIT (wt=2 wid=291 wv= 00000000 ) 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 292: CallBack "POWER_CB": thread=291, argument= 00000000 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 293: Mutex "MEMCARD_MUTEX": - 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 294: CallBack "MEMCARD_CB": thread=291, argument= 00000000 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 295: Thread "BACKGSTREAMER": pc= 08817fbc sp= 0bfdea70 WAIT (wt=2 wid=295 wv= 00000000 ) 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 296: Mbx "mcp inbox": - 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 297: Mbx "rcp1 inbox": - 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 307: Module "rcp1": name=rcp1 gp=09101914 entry=08f25480 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 309: Thread "user_main": pc= 08f060d8 sp= 0bfcd0e0 WAIT (wt=12 wid=1 wv= 00000000 ) 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 310: MemoryPart "UserSbrk": MemPart: 08800000 - 08804000 size: 00004000 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 314: FPL "HeapFPL1": - 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 315: Mutex "pos_sounds": - 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 317: Thread "atrac loader": pc= 08000034 sp= 0bfcda70 DORMANT (wt=0 wid=0 wv= 00000000 ) 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 318: Thread "atrac loader": pc= 00000000 sp= 00000000 DORMANT (wt=0 wid=0 wv= 6f467265 ) 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 324: EventFlag "video_status_eventflag": init=000000ff cur=00000013 numwait=0 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 325: OpenFile "disc0:/PSP_GAME/USRDIR/CLIPS/LEGAL_SPA_E.PMF": Seekpos: 0008c000 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 326: Thread "video_playback_thread": pc= 08f111c8 sp= 0bfa8650 WAIT (wt=12 wid=1 wv= 00000000 ) 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 327: Semaphore "sound_countSema": - 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 328: EventFlag "sound_status_eventflag": init=00000000 cur=00000001 numwait=0 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:487 KO 329: Thread "video_sound_thread": pc= 08f0ff14 sp= 0bfdda70 RUN (wt=0 wid=0 wv= 00000400 ) 49:27:648 video_sound_ I[KERNEL]: HLE\sceKernel.cpp:153 Shutting down kernel - 38 kernel objects alive 49:27:678 GLES\TextureCache.cpp:93 I[G3D]: Texture cached cleared from 13 textures 49:27:678 GLES\Framebuffer.cpp:1513 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 3 49:27:678 GLES\Framebuffer.cpp:1513 I[SCEGE]: Destroying FBO for 00088000 : 480 x 272 x 3 49:27:682 Config.cpp:637 I[LOAD]: Config saved: D:\Jason\Aplicaciones\PPSSPP\memstick/PSP/SYSTEM/ppsspp.ini 49:27:683 Config.cpp:649 I[LOAD]: Controller config saved: controls.ini 49:27:709 Config.cpp:637 I[LOAD]: Config saved: D:\Jason\Aplicaciones\PPSSPP\memstick/PSP/SYSTEM/ppsspp.ini 49:27:713 Config.cpp:649 I[LOAD]: Controller config saved: controls.ini