31:47:854 EmuThread.cpp:113 I[BOOT]: Done. 31:49:270 System.cpp:290 I[BOOT]: PPSSPP v0.9.6-95-g0cd1c3a 31:49:270 MemArena.cpp:377 I[MM]: Found valid memory base at 07800000 after 27 tries. 31:49:270 MemMap.cpp:125 I[MM]: Memory system initialized. RAM at 085D0000 (mirror at 0 @ 0F800000, uncached @ 0F800000) 31:49:290 PSPLoaders.cpp:118 I[LOAD]: ULJM05239 : 一生遊べる 東大将棋詰将棋道場 31:49:290 PSPLoaders.cpp:188 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 31:49:290 HLE\sceKernelMemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized 31:49:326 HLE\sceKernel.cpp:142 I[KERNEL]: Kernel initialized. 31:49:396 Util\BlockAllocator.cpp:379 I[HLE]: ----------- 31:49:396 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 31:49:396 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08804000 - 08ae2300 size 002de300 taken=1 tag=ELF 31:49:396 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08ae2300 - 0c000000 size 0351dd00 taken=0 tag=(untitled) 31:49:396 Util\BlockAllocator.cpp:385 I[HLE]: ----------- 31:49:449 HLE\sceKernelModule.cpp:823 I[LOAD]: Module PlaySmalltalk: 08a436a0 089c2974 089c298c 31:49:450 HLE\sceKernelModule.cpp:1017 I[LOAD]: Exporting ent 0 named PlaySmalltalk, 2 funcs, 4 vars, resident 089c2cf0 31:49:450 HLE\sceKernelModule.cpp:1302 I[LOAD]: Module entry: 08804124 31:49:486 root N[BOOT]: EmuScreen.cpp:110 Loading H:/ISO/PSP-Isshou_Asoberu_Todai_Shogi_Tsume_Shogi_Dojo_JPN.iso... 31:49:487 root I[KERNEL]: HLE\sceKernelThread.cpp:2111 276=sceKernelCreateThread(name=user_main, entry=088041f8, prio=10, stacksize=5120) 31:49:487 root I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 31:49:489 user_main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(768) 31:49:489 root I[KERNEL]: HLE\sceKernelThread.cpp:2242 __KernelReturnFromThread: 0 31:49:507 user_main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(769) 31:49:541 user_main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(770) 31:49:557 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2111 287=sceKernelCreateThread(name=Sound, entry=0884192c, prio=11, stacksize=3072) 31:49:557 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2111 288=sceKernelCreateThread(name=ATRAC, entry=0884459c, prio=12, stacksize=18432) 31:49:557 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2111 289=sceKernelCreateThread(name=ATRAC, entry=0884459c, prio=12, stacksize=18432) 31:49:557 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2111 290=sceKernelCreateThread(name=ATRAC, entry=0884459c, prio=12, stacksize=18432) 31:49:557 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2111 291=sceKernelCreateThread(name=ATRAC, entry=0884459c, prio=12, stacksize=18432) 31:49:557 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2111 292=sceKernelCreateThread(name=Draw, entry=0880484c, prio=14, stacksize=8192) 31:49:557 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2111 296=sceKernelCreateThread(name=CDF, entry=08812380, prio=18, stacksize=3072) 31:49:557 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2111 297=sceKernelCreateThread(name=Dpt, entry=08806734, prio=1a, stacksize=3072) 31:49:557 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2111 301=sceKernelCreateThread(name=Pst, entry=088046dc, prio=20, stacksize=262144) 31:49:558 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2111 305=sceKernelCreateThread(name=Assist, entry=08806228, prio=24, stacksize=12288) 31:49:558 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2111 311=sceKernelCreateThread(name=Background, entry=08806228, prio=28, stacksize=262144) 31:49:575 user_main I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(08add180, 512, 32, 0, 44100) 31:49:577 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=296, argSize=0, argPtr=00000000) 31:49:577 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=297, argSize=0, argPtr=00000000) 31:49:577 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=301, argSize=0, argPtr=00000000) 31:49:577 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=305, argSize=4, argPtr=0bfff630) 31:49:577 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=311, argSize=4, argPtr=0bfff630) 31:49:577 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=292, argSize=0, argPtr=00000000) 31:49:577 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=288, argSize=4, argPtr=0bfff650) 31:49:577 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=289, argSize=4, argPtr=0bfff650) 31:49:577 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=290, argSize=4, argPtr=0bfff650) 31:49:577 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=291, argSize=4, argPtr=0bfff650) 31:49:577 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=287, argSize=0, argPtr=00000000) 31:49:593 Draw I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00000000 : 480 x 272 x 3 31:49:594 Draw I[G3D]: GLES\ShaderManager.cpp:143 Linked shader: vs 13 fs 14 31:49:694 Draw I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00088000 : 480 x 272 x 3 31:49:696 Draw I[G3D]: GLES\ShaderManager.cpp:143 Linked shader: vs 16 fs 17 31:49:697 Draw I[G3D]: GLES\ShaderManager.cpp:143 Linked shader: vs 19 fs 20 31:50:318 Draw I[G3D]: GLES\ShaderManager.cpp:143 Linked shader: vs 22 fs 20 31:51:513 Pst I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(09a475c0) : Mode = 8 31:51:576 Pst I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(09a475c0) : Mode = 11 32:06:718 Pst I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(09a475c0) : Mode = 11 32:06:777 ATRAC I[ME]: HLE\sceAtrac.cpp:1303 2=sceAtracSetHalfwayBufferAndGetID(09eb87c0, 00004000, 00008000) 32:06:777 ATRAC W[ME]: HLE\sceAtrac.cpp:1150 This is an atrac3 stereo audio 32:06:778 ATRAC E[ME]: HLE\sceAtrac.cpp:618 WARNING: Remaining data in packet - we currently only decode one frame/packet 32:10:550 Draw I[G3D]: GLES\ShaderManager.cpp:143 Linked shader: vs 19 fs 24 32:10:572 Draw I[G3D]: GLES\ShaderManager.cpp:143 Linked shader: vs 22 fs 24 32:22:619 ATRAC I[ME]: HLE\sceAtrac.cpp:1303 0=sceAtracSetHalfwayBufferAndGetID(09ea8780, 00000f60, 00008000) 32:22:619 ATRAC W[ME]: HLE\sceAtrac.cpp:1161 This is an atrac3+ mono audio 32:22:631 ATRAC I[ME]: HLE\sceAtrac.cpp:1303 1=sceAtracSetHalfwayBufferAndGetID(09e98740, 000010e0, 00008000) 32:22:631 ATRAC W[ME]: HLE\sceAtrac.cpp:1161 This is an atrac3+ mono audio 32:22:635 Draw W[G3D]: GLES\GLES_GPU.cpp:1424 Unsupported texture level bias settings: 010001 32:22:885 ATRAC I[ME]: HLE\sceAtrac.cpp:974 sceAtracReleaseAtracID(0) 32:22:885 ATRAC I[ME]: HLE\sceAtrac.cpp:1303 0=sceAtracSetHalfwayBufferAndGetID(09ea8780, 00000de0, 00008000) 32:22:885 ATRAC W[ME]: HLE\sceAtrac.cpp:1161 This is an atrac3+ mono audio 32:22:889 ATRAC I[ME]: HLE\sceAtrac.cpp:974 sceAtracReleaseAtracID(1) 32:23:137 ATRAC I[ME]: HLE\sceAtrac.cpp:974 sceAtracReleaseAtracID(0) 32:23:137 ATRAC I[ME]: HLE\sceAtrac.cpp:1303 0=sceAtracSetHalfwayBufferAndGetID(09ea8780, 00000660, 00008000) 32:23:137 ATRAC W[ME]: HLE\sceAtrac.cpp:1161 This is an atrac3+ mono audio 32:23:218 ATRAC I[ME]: HLE\sceAtrac.cpp:974 sceAtracReleaseAtracID(0) 32:23:218 ATRAC I[ME]: HLE\sceAtrac.cpp:1303 0=sceAtracSetHalfwayBufferAndGetID(09ea8780, 00000720, 00008000) 32:23:218 ATRAC W[ME]: HLE\sceAtrac.cpp:1161 This is an atrac3+ mono audio 32:23:388 ATRAC I[ME]: HLE\sceAtrac.cpp:974 sceAtracReleaseAtracID(0) 32:30:350 idle0 I[G3D]: GLES\TextureCache.cpp:93 Texture cached cleared from 104 textures 32:30:350 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1513 Destroying FBO for 00000000 : 480 x 272 x 3 32:30:350 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1513 Destroying FBO for 00088000 : 480 x 272 x 3 32:30:386 idle0 I[LOAD]: Config.cpp:638 Config saved: H:\Downloads\ppsspp-v0.9.6-95-g0cd1c3a-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 32:30:388 idle0 I[LOAD]: Config.cpp:650 Controller config saved: H:\Downloads\ppsspp-v0.9.6-95-g0cd1c3a-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini 32:30:426 idle0 I[LOAD]: Config.cpp:638 Config saved: H:\Downloads\ppsspp-v0.9.6-95-g0cd1c3a-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 32:30:426 idle0 I[LOAD]: Config.cpp:650 Controller config saved: H:\Downloads\ppsspp-v0.9.6-95-g0cd1c3a-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini