32:07:988 EmuThread.cpp:120 I[BOOT]: Done. 32:13:262 System.cpp:325 I[BOOT]: PPSSPP v0.9.8-1422-ga98b44d Windows 64 bit 32:13:277 MemMap.cpp:336 I[MM]: Memory system initialized. RAM at 000000000A320000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000) 32:13:289 PSPLoaders.cpp:149 I[LOAD]: ULUS10495 : METAL SLUG XX 32:13:290 PSPLoaders.cpp:190 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 32:13:290 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized 32:13:371 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized. 32:13:409 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 32:13:410 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 32:13:410 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08d8a400 size 00586400 taken=1 tag=ELF 32:13:410 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08d8a400 - 0c000000 size 03275c00 taken=0 tag=(untitled) 32:13:410 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 32:13:420 HLE\ReplaceTables.cpp:629 I[HLE]: Replaced dl_write_matrix at 08806260 with hash 4cf38c368078181e 32:13:420 HLE\ReplaceTables.cpp:629 I[HLE]: Replaced cosf at 08809418 with hash 1f53eac122f96b37 32:13:420 HLE\ReplaceTables.cpp:629 I[HLE]: Replaced fabsf at 088094f8 with hash 70649c7211f6a8da 32:13:420 HLE\ReplaceTables.cpp:629 I[HLE]: Replaced floorf at 08809508 with hash 5b005f8375d7c364 32:13:420 HLE\ReplaceTables.cpp:629 I[HLE]: Replaced sinf at 08809754 with hash f4ea7d2ec943fa02 32:13:420 HLE\ReplaceTables.cpp:629 I[HLE]: Replaced sqrtf at 08809998 with hash 5bf7a77b028e9f66 32:13:420 HLE\ReplaceTables.cpp:629 I[HLE]: Replaced memcpy at 0880d2fc with hash 9e6ce11f9d49f954 32:13:420 HLE\ReplaceTables.cpp:629 I[HLE]: Replaced memset at 0880d6dc with hash fe5dd338ab862291 32:13:420 HLE\ReplaceTables.cpp:629 I[HLE]: Replaced strcmp at 08810028 with hash bf5d02ccb8514881 32:13:420 HLE\ReplaceTables.cpp:629 I[HLE]: Replaced strcpy at 08810094 with hash e527c62d8613f297 32:13:420 HLE\ReplaceTables.cpp:629 I[HLE]: Replaced strlen at 0881011c with hash 54015ccbcbc75374 32:13:420 HLE\ReplaceTables.cpp:629 I[HLE]: Replaced memcpy at 08849c2c with hash 9e2941c4a5c5e847 32:13:420 HLE\sceKernelModule.cpp:984 I[LOAD]: Module simple: 088df2d0 08881890 088818a8 32:13:421 HLE\sceKernelModule.cpp:1185 I[LOAD]: Exporting ent 0 named simple, 2 funcs, 4 vars, resident 08881aac 32:13:421 HLE\sceKernelModule.cpp:1488 I[LOAD]: Module entry: 08804000 32:13:465 root N[BOOT]: EmuScreen.cpp:126 Loading E:/ISO/online/PSP-Metal_Slug_XX_JPN.iso... 32:13:468 root I[KERNEL]: HLE\sceKernelThread.cpp:2151 276=sceKernelCreateThread(name=user_main, entry=08804114, prio=20, stacksize=262144) 32:13:468 root I[KERNEL]: HLE\sceKernelThread.cpp:2250 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 32:13:468 root I[KERNEL]: HLE\sceKernelThread.cpp:2290 __KernelReturnFromThread: 0 32:13:470 user_main I[IO]: HLE\sceIo.cpp:848 stdout: TotalFreeMemSize 52596736 32:13:470 user_main I[IO]: HLE\sceIo.cpp:848 stdout: MaxFreeMemSize 52579328 32:13:470 user_main I[IO]: HLE\sceIo.cpp:848 stdout: 32:13:470 user_main I[IO]: HLE\sceIo.cpp:848 stdout: 32:13:470 user_main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(256) 32:13:487 user_main I[IO]: HLE\sceIo.cpp:848 stdout: Load Module: SCE_UTILITY_MODULE_NET_COMMON 32:13:487 user_main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(257) 32:13:521 user_main I[IO]: HLE\sceIo.cpp:848 stdout: Load Module: SCE_UTILITY_MODULE_NET_ADHOC 32:13:521 user_main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(768) 32:13:537 user_main I[IO]: HLE\sceIo.cpp:848 stdout: Load Module: SCE_UTILITY_MODULE_AV_AVCODEC 32:13:537 user_main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(770) 32:13:571 user_main I[IO]: HLE\sceIo.cpp:848 stdout: Load Module: SCE_UTILITY_MODULE_AV_LIBATRAC3PLUS 32:13:571 user_main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(1280) 32:13:587 user_main I[IO]: HLE\sceIo.cpp:848 stdout: Load Module: SCE_UTILITY_MODULE_NPDRM 32:13:588 user_main I[MODULE]: HLE\sceKernelModule.cpp:825 ~SCE module, skipping header 32:13:588 user_main I[MODULE]: HLE\sceKernelModule.cpp:839 Loading module sceFont_Library with version 0101, devkit 05000010 32:13:588 user_main I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module 32:13:588 user_main I[MODULE]: HLE\sceKernelModule.cpp:1641 279=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULE/LIBFONT.PRX,flag=00000000,(...)) 32:13:588 user_main I[IO]: HLE\sceIo.cpp:848 stdout: Load Module: LIBFONT.PRX 32:13:588 user_main I[MODULE]: HLE\sceKernelModule.cpp:1672 sceKernelStartModule(279,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 32:13:588 user_main I[IO]: HLE\sceIo.cpp:848 stdout: Start Module: LIBFONT.PRX 32:13:589 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2151 282=sceKernelCreateThread(name=SceWaveMain, entry=08846430, prio=10, stacksize=512) 32:13:589 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2250 sceKernelStartThread(thread=282, argSize=12, argPtr=0893da48) 32:13:604 user_main E[NET]: HLE\sceNet.cpp:139 UNTESTED sceNetInit(poolsize=327680, calloutpri=18, calloutstack=0, netintrpri=18, netintrstack=0) at 0886454c 32:13:604 user_main I[NET]: HLE\sceNetAdhoc.cpp:210 sceNetAdhocInit() at 08864574 32:13:604 user_main I[NET]: HLE\sceNetAdhoc.cpp:251 sceNetAdhocctlInit(19456, 20, 08af469c) at 088645d8 32:13:606 user_main W[NET]: HLE\sceNetAdhoc.cpp:987 UNTESTED sceNetAdhocctlAddHandler(8864444, 0): added handler 0 32:13:606 user_main I[NET]: HLE\sceNetAdhoc.cpp:2485 sceNetAdhocMatchingInit(65536) at 08864640 32:13:606 user_main I[NET]: HLE\proAdhoc.cpp:978 FriendFinder: Begin of Friend Finder Thread 32:13:606 user_main I[IO]: HLE\sceIo.cpp:848 stdout: state change: [TOP] >>> [TOP] 32:13:607 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2151 283=sceKernelCreateThread(name=CRI ADX Audio, entry=08826aa0, prio=16, stacksize=32768) 32:13:607 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2250 sceKernelStartThread(thread=283, argSize=0, argPtr=00000000) 32:13:607 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2151 284=sceKernelCreateThread(name=CRI ADX File, entry=08826b18, prio=18, stacksize=16384) 32:13:607 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2250 sceKernelStartThread(thread=284, argSize=0, argPtr=00000000) 32:13:607 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2151 285=sceKernelCreateThread(name=CRI Wave out, entry=0883f2e8, prio=10, stacksize=16384) 32:13:608 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2250 sceKernelStartThread(thread=285, argSize=0, argPtr=00000000) 32:13:617 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPCI: "disc0:/PSP_GAME/USRDIR/BGM.BIN" Opened.(sceIoOpen fd = 4 size = 31502336) 32:13:617 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPCI: "disc0:/PSP_GAME/USRDIR/DATA.BIN" Opened.(sceIoOpen fd = 5 size = 319940608) 32:13:617 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPCI: Total 2 files. 32:13:676 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2151 291=sceKernelCreateThread(name=CRI ADXATR Waveout Thread1, entry=0884947c, prio=10, stacksize=16384) 32:13:704 user_main I[IO]: HLE\sceIo.cpp:848 stdout: 32:13:704 user_main I[IO]: HLE\sceIo.cpp:848 stdout: CreateHeap Before 32:13:704 user_main I[IO]: HLE\sceIo.cpp:848 stdout: TotalFreeMemSize 52514304 32:13:704 user_main I[IO]: HLE\sceIo.cpp:848 stdout: MaxFreeMemSize 52497408 32:13:704 user_main I[IO]: HLE\sceIo.cpp:848 stdout: Create New Heap, Size = 52300800 32:13:704 user_main I[IO]: HLE\sceIo.cpp:848 stdout: 32:13:704 user_main I[IO]: HLE\sceIo.cpp:848 stdout: CreateHeap After 32:13:704 user_main I[IO]: HLE\sceIo.cpp:848 stdout: TotalFreeMemSize 213504 32:13:704 user_main I[IO]: HLE\sceIo.cpp:848 stdout: MaxFreeMemSize 196608 32:13:704 user_main I[HLE]: HLE\scePspNpDrm_user.cpp:10 call sceNpDrmSetLicenseeKey(08888ffc) 32:13:704 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:490 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 32:13:704 user_main E[IO]: HLE\sceIo.cpp:1203 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/ULUS10495/MSXXLEONA.EDAT, 40000001, 00000000) - file not found 32:13:705 user_main I[IO]: HLE\sceIo.cpp:848 stdout: EDATA file : open error 0x80010002 32:13:705 user_main I[IO]: HLE\sceIo.cpp:848 stdout: leona disable 32:13:706 user_main I[IO]: HLE\sceIo.cpp:848 stdout: 32:13:706 user_main I[IO]: HLE\sceIo.cpp:848 stdout: AlvionMain run start 32:13:721 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 10760192, addr = 0xb538be0 32:13:723 user_main I[IO]: HLE\sceIo.cpp:848 stdout: taskInit { 32:13:723 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 90144, addr = 0xb522bb8 32:13:723 user_main I[IO]: HLE\sceIo.cpp:848 stdout: rsvInit : 0x0b522bb8 : 0x00016020 32:13:723 user_main I[IO]: HLE\sceIo.cpp:848 stdout: } 32:13:741 user_main I[SCEGE]: GLES\Framebuffer.cpp:986 Creating FBO for 00088000 : 480 x 272 x 3 32:13:741 user_main W[G3D]: GLES\Framebuffer.cpp:2167 Memcpy fbo upload 04488000 -> 04088000 32:13:758 user_main I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 17 fs 18 32:13:760 user_main I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 20 fs 21 32:13:763 user_main I[SCEGE]: GLES\Framebuffer.cpp:986 Creating FBO for 00000000 : 480 x 272 x 3 32:13:765 user_main W[SCEGE]: GLES\Framebuffer.cpp:1030 FBO reusing depthbuffer, 00000000/00110000 and 00088000/00110000 32:13:938 user_main I[IO]: HLE\sceIo.cpp:848 stdout: file read AFS id = 0 size = 10760192 32:13:938 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 190464, addr = 0xb4f43a0 32:13:988 user_main I[IO]: HLE\sceIo.cpp:848 stdout: file read AFS id = 73 size = 190464 32:13:990 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 4564992, addr = 0xb099b80 32:13:990 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 178176, addr = 0xb06e360 32:13:991 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 382976, addr = 0xb010b40 32:14:105 user_main I[IO]: HLE\sceIo.cpp:848 stdout: file read AFS id = 66 size = 4564992 32:14:155 user_main I[IO]: HLE\sceIo.cpp:848 stdout: file read AFS id = 74 size = 178176 32:14:205 user_main I[IO]: HLE\sceIo.cpp:848 stdout: file read AFS id = 75 size = 382976 32:14:205 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 3756, addr = 0xb00fc88 32:14:205 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 1476, addr = 0xb00f6b8 32:14:205 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 1596, addr = 0xb00f070 32:14:205 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 2040, addr = 0xb00e870 32:14:205 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 2340, addr = 0xb00df40 32:14:205 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 1332, addr = 0xb00da00 32:14:205 user_main I[IO]: HLE\sceIo.cpp:848 stdout: Begin read font-lib --------------------------------- 32:14:205 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 59688, addr = 0xafff0d0 32:14:205 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 42, addr = 0xafff098 32:14:205 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 26960, addr = 0xaff8740 32:14:205 user_main I[IO]: HLE\sceIo.cpp:848 stdout: 1348 characters and 9 pages Textures. 32:14:205 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 144, addr = 0xaff86a8 32:14:206 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 32768, addr = 0xaff06a0 32:14:206 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 32768, addr = 0xafe8690 32:14:206 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 32768, addr = 0xafe0680 32:14:206 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 32768, addr = 0xafd8670 32:14:206 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 32768, addr = 0xafd0660 32:14:206 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 32768, addr = 0xafc8650 32:14:206 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 32768, addr = 0xafc0640 32:14:206 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 32768, addr = 0xafb8630 32:14:206 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 32768, addr = 0xafb0620 32:14:206 user_main I[IO]: HLE\sceIo.cpp:848 stdout: 381753 bytes read 32:14:206 user_main I[IO]: HLE\sceIo.cpp:848 stdout: End read font-lib --------------------------------- 32:14:206 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapFree addr = 0xb010b40 32:14:206 user_main W[FONT]: HLE\sceFont.cpp:676 Font file not found: flash0:/font/zh_gb.pgf 32:14:397 user_main I[FONT]: HLE\sceFont.cpp:760 sceFontNewLib(0bfff61c, 0bfff648) 32:14:397 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 5648, addr = 0xb06cd48 32:14:397 user_main I[FONT]: HLE\sceFont.cpp:578 Entering PostAllocCallback::run 32:14:397 user_main I[FONT]: HLE\sceFont.cpp:590 Leaving PostAllocCallback::run 32:14:398 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 30912, addr = 0xb065480 32:14:398 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 1024, addr = 0xb065078 32:14:398 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 512, addr = 0xb064e70 32:14:398 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 8496, addr = 0xb062d38 32:14:398 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 4096, addr = 0xb061d30 32:14:398 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 2048, addr = 0xb061528 32:14:398 user_main I[IO]: HLE\sceIo.cpp:848 stdout: PSPHeapAlloc size = 4096, addr = 0xb060520 32:14:398 user_main I[IO]: HLE\sceIo.cpp:848 stdout: s_pModelAnm b060520 32:14:398 user_main I[IO]: HLE\sceIo.cpp:848 stdout: read ins ptr b099b80 size 4564992 32:14:398 user_main I[IO]: HLE\sceIo.cpp:848 stdout: Ins_Stage read = 4458(KB) ovl=0(KB) 32:14:398 user_main I[IO]: HLE\sceIo.cpp:848 stdout: TexEnv = 0, nTex = 1 32:14:398 user_main I[IO]: HLE\sceIo.cpp:848 stdout: nAnim = 56, nIfo = 56 32:14:398 user_main I[IO]: HLE\sceIo.cpp:848 stdout: nAlk = 38, nSprite = 56 32:14:398 user_main I[IO]: HLE\sceIo.cpp:848 stdout: nLocal = 0, nOvl = 0 32:14:399 user_main I[IO]: HLE\sceIo.cpp:848 stdout: nTexEnv 64 32:14:399 user_main I[IO]: HLE\sceIo.cpp:848 stdout: Init_AlvAnimSeq ok 32:14:402 user_main I[UTIL]: HLE\sceUtility.cpp:280 00000000=sceUtilityMsgDialogInitStart(08af08d0) 32:14:621 user_main I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 17 fs 23 32:14:641 user_main I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 25 fs 26 32:17:381 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:79 sceUtilitySavedataInitStart(08af3418) - SIZES (8) 32:17:381 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:80 sceUtilitySavedataInitStart(08af3418) : Game key (hex): 01AF6F00020070D52E2412C7E1FF83BA 32:17:597 user_main I[IO]: HLE\sceIo.cpp:848 stdout: 32:17:597 user_main I[IO]: HLE\sceIo.cpp:848 stdout: 32:17:597 user_main I[IO]: HLE\sceIo.cpp:848 stdout: ------ SIZES ------ 32:17:597 user_main I[IO]: HLE\sceIo.cpp:848 stdout: ---------- savedata result ---------- 32:17:597 user_main I[IO]: HLE\sceIo.cpp:848 stdout: result = 0x801103c7 32:17:597 user_main I[IO]: HLE\sceIo.cpp:848 stdout: 32:17:597 user_main I[IO]: HLE\sceIo.cpp:848 stdout: bind : un used(0x0). 32:17:597 user_main I[IO]: HLE\sceIo.cpp:848 stdout: 32:17:597 user_main I[IO]: HLE\sceIo.cpp:848 stdout: -- dir name -- 32:17:597 user_main I[IO]: HLE\sceIo.cpp:848 stdout: title id : ULUS10495 32:17:597 user_main I[IO]: HLE\sceIo.cpp:848 stdout: user id : METALSLUGXX 32:17:597 user_main I[IO]: HLE\sceIo.cpp:848 stdout: 32:17:597 user_main I[IO]: HLE\sceIo.cpp:848 stdout: ms free size 32:17:597 user_main I[IO]: HLE\sceIo.cpp:848 stdout: cluster size(byte) : 32768 byte 32:17:597 user_main I[IO]: HLE\sceIo.cpp:848 stdout: free cluster num : 32768 32:17:597 user_main I[IO]: HLE\sceIo.cpp:848 stdout: free size(KB) : 1048576 KB 32:17:597 user_main I[IO]: HLE\sceIo.cpp:848 stdout: free size(string) : "1 GB" 32:17:597 user_main I[IO]: HLE\sceIo.cpp:848 stdout: 32:17:597 user_main I[IO]: HLE\sceIo.cpp:848 stdout: ms data size(titleId=ULUS10495, userId=METALSLUGXX) 32:17:598 user_main I[IO]: HLE\sceIo.cpp:848 stdout: cluster num : 0 32:17:598 user_main I[IO]: HLE\sceIo.cpp:848 stdout: size (KB) : 0 KB 32:17:598 user_main I[IO]: HLE\sceIo.cpp:848 stdout: size (string) : "" 32:17:598 user_main I[IO]: HLE\sceIo.cpp:848 stdout: size (32KB) : 0 KB 32:17:598 user_main I[IO]: HLE\sceIo.cpp:848 stdout: size (32KB string) : "" 32:17:598 user_main I[IO]: HLE\sceIo.cpp:848 stdout: 32:17:598 user_main I[IO]: HLE\sceIo.cpp:848 stdout: utility data size 32:17:598 user_main I[IO]: HLE\sceIo.cpp:848 stdout: cluster num : 13 32:17:598 user_main I[IO]: HLE\sceIo.cpp:848 stdout: size (KB) : 416 KB 32:17:598 user_main I[IO]: HLE\sceIo.cpp:848 stdout: size (string) : "416 KB" 32:17:598 user_main I[IO]: HLE\sceIo.cpp:848 stdout: size (32KB) : 416 KB 32:17:598 user_main I[IO]: HLE\sceIo.cpp:848 stdout: size (32KB string) : "416 KB" 32:17:647 user_main I[IO]: HLE\sceIo.cpp:848 stdout: error: SCE_UTILITY_SAVEDATA_TYPE_SIZES return 801103c7 32:17:699 user_main I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 28 fs 26 32:20:745 user_main I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 28 fs 30 32:25:155 CRI ADX Audi I[ME]: HLE\sceAtrac.cpp:1304 0=sceAtracSetDataAndGetID(08ae4c80, 00004000) 32:25:155 CRI ADX Audi W[ME]: HLE\sceAtrac.cpp:1191 This is an atrac3+ stereo audio 32:25:219 CRI ADX Audi I[ME]: HLE\sceAtrac.cpp:763 0=sceAtracGetBufferInfoForResetting(0, 942105, 0bfbfa20) 32:25:220 CRI ADX Audi E[ME]: HLE\sceAtrac.cpp:632 WARNING: Remaining data in packet - we currently only decode one frame/packet 32:25:221 CRI ADX Audi I[KERNEL]: HLE\sceKernelThread.cpp:2250 sceKernelStartThread(thread=291, argSize=4, argPtr=0bfbfa50) 32:48:996 user_main I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(0) 32:50:547 CRI ADX Audi I[ME]: HLE\sceAtrac.cpp:1304 0=sceAtracSetDataAndGetID(08ae4c80, 00004000) 32:50:547 CRI ADX Audi W[ME]: HLE\sceAtrac.cpp:1191 This is an atrac3+ stereo audio 32:50:547 CRI ADX Audi I[ME]: HLE\sceAtrac.cpp:763 0=sceAtracGetBufferInfoForResetting(0, 942105, 0bfbfa20) 32:51:849 user_main I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(0) 32:51:899 CRI ADX Audi I[ME]: HLE\sceAtrac.cpp:1304 0=sceAtracSetDataAndGetID(08ae4c80, 00004000) 32:51:899 CRI ADX Audi W[ME]: HLE\sceAtrac.cpp:1191 This is an atrac3+ stereo audio 32:51:899 CRI ADX Audi I[ME]: HLE\sceAtrac.cpp:763 0=sceAtracGetBufferInfoForResetting(0, 39810, 0bfbfa20) 32:51:966 user_main I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 28 fs 21 33:03:395 user_main I[IO]: HLE\sceIo.cpp:848 stdout: state change: [TOP] >>> [CONNECT_ROOM] 33:03:396 user_main I[UTIL]: HLE\sceUtility.cpp:413 00000000=sceUtilityNetconfInitStart(08af4650) 33:03:396 user_main I[IO]: HLE\sceIo.cpp:848 stdout: state change: [CONNECT_ROOM] >>> [CONNECTING_ROOM] 33:03:427 user_main I[NET]: HLE\sceNetAdhoc.cpp:1298 sceNetAdhocctlCreate(MS7XXNET<) at 08864ea4 33:03:429 user_main I[NET]: HLE\proAdhoc.cpp:1023 Received 7 Bytes of Data from Adhoc Server 33:03:429 user_main I[NET]: HLE\proAdhoc.cpp:1030 FriendFinder: Incoming OPCODE_CONNECT_BSSID 33:03:430 user_main E[UTIL]: HLE\sceUtility.cpp:433 UNIMPL 00000000=sceUtilityNetconfUpdate(1) 33:03:430 user_main I[IO]: HLE\sceIo.cpp:848 stdout: event: [CONNECT] error_code = 0x0 33:03:444 user_main I[NET]: HLE\sceNetAdhoc.cpp:2529 sceNetAdhocMatchingCreate(mode=1, maxnum=2, port=1306, rxbuflen=16384, hello=1000000, keepalive=3000000, initcount=5, rexmt=3000000, callbackAddr=0886510c) at 0886673c 33:03:444 user_main I[NET]: HLE\sceNetAdhoc.cpp:310 sceNetAdhocPdpCreate(0593e4b0, 1306, 16384, 0) at 0886673c 33:03:444 user_main W[NET]: HLE\sceNetAdhoc.cpp:2648 UNTESTED sceNetAdhocMatchingStart(1, 30, 35840, 30, 0, 184, 08af41dc) at 088667d0 33:03:444 user_main I[NET]: HLE\sceNetAdhoc.cpp:4436 EventLoop: Begin of EventLoop[1] Thread 33:03:444 user_main I[NET]: HLE\sceNetAdhoc.cpp:4553 InputLoop: Begin of InputLoop[1] Thread 33:03:445 user_main I[IO]: HLE\sceIo.cpp:848 stdout: state change: [CONNECTING_ROOM] >>> [PARENT_WAIT] 37:25:635 idle0 I[NET]: HLE\proAdhoc.cpp:1023 Received 139 Bytes of Data from Adhoc Server 37:25:635 idle0 I[NET]: HLE\proAdhoc.cpp:1079 Incoming Peer Data... 37:39:655 idle0 I[NET]: HLE\proAdhoc.cpp:1023 Received 5 Bytes of Data from Adhoc Server 37:39:655 idle0 I[NET]: HLE\proAdhoc.cpp:1108 FriendFinder: Incoming Peer Data Delete Request... 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 READY (wt=0 wid=0 wv= 00000000 ) 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 274: Module "simple": name=simple gp=088df2d0 entry=08804000 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 276: Thread "user_main": pc= 08862bd0 sp= 0bfff650 READY (wt=12 wid=1 wv= 00000000 ) 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 277: MemoryPart "UserSbrk": MemPart: 08d8b000 - 08d9bc00 size: 00010c00 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 278: CallBack "exit": thread=276, argument= 00000000 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 279: Module "sceFont_Library": faked name=sceFont_Library gp=ffffffff entry=ffffffff 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 280: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 281: EventFlag "SceWaveMainEvf": init=00000000 cur=00000000 numwait=0 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 282: Thread "SceWaveMain": pc= 088465e8 sp= 0bfffe60 WAIT (wt=4 wid=281 wv= 00000000 ) 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 283: Thread "CRI ADX Audio": pc= 08826af0 sp= 0bfbfab0 RUN (wt=0 wid=0 wv= 00000000 ) 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 284: Thread "CRI ADX File": pc= 08826b70 sp= 0bfb7ab0 READY (wt=12 wid=1 wv= 00000000 ) 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 285: Thread "CRI Wave out": pc= 088463e0 sp= 0bfb3a50 WAIT (wt=10 wid=7 wv= 00000100 ) 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 286: LwMutex "CRI Wave Mutex": - 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 288: OpenFile "disc0:/PSP_GAME/USRDIR/BGM.BIN": Seekpos: 018f3000 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 289: OpenFile "disc0:/PSP_GAME/USRDIR/DATA.BIN": Seekpos: 12a65800 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 290: Semaphore "CRI ADXATR Waveout Sema1": - 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 291: Thread "CRI ADXATR Waveout Thread1": pc= 088463e0 sp= 0bfafa70 WAIT (wt=10 wid=6 wv= 00000100 ) 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 292: FPL "heap": - 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 293: LwMutex "heap": - 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:516 KO 294: Mbx "Mevent": - 37:42:627 CRI ADX Audi I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 21 kernel objects alive 37:42:627 HLE\sceNetAdhoc.cpp:2386 W[NET]: UNTESTED sceNetAdhocMatchingStop(1) 37:42:634 HLE\sceNetAdhoc.cpp:4692 I[NET]: InputLoop: End of InputLoop[1] Thread 37:42:635 HLE\sceNetAdhoc.cpp:4522 I[NET]: EventLoop: End of EventLoop[1] Thread 37:42:635 HLE\sceNetAdhoc.cpp:770 I[NET]: sceNetAdhocPdpDelete(1, 0) at 08826af0 37:42:635 HLE\sceNetAdhoc.cpp:2480 W[NET]: UNTESTED sceNetAdhocMatchingDelete(1) at 08826af0 37:42:635 HLE\sceNetAdhoc.cpp:2519 W[NET]: UNTESTED sceNetAdhocMatchingTerm() 37:42:635 HLE\sceNetAdhoc.cpp:1080 I[NET]: sceNetAdhocctlTerm() 37:42:636 HLE\proAdhoc.cpp:1229 I[NET]: FriendFinder: End of Friend Finder Thread 37:42:636 HLE\sceNetAdhoc.cpp:1390 I[NET]: sceNetAdhocTerm() 37:42:644 GLES\Framebuffer.cpp:2043 I[SCEGE]: Destroying FBO for 00088000 : 480 x 272 x 3 37:42:644 GLES\Framebuffer.cpp:2043 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 3 37:42:660 Config.cpp:814 I[LOAD]: Config saved: E:\PPSSPP\PPSSPPWindows64-testnet\memstick/PSP/SYSTEM/ppsspp.ini 37:42:661 Config.cpp:826 I[LOAD]: Controller config saved: E:\PPSSPP\PPSSPPWindows64-testnet\memstick/PSP/SYSTEM/controls.ini 37:42:687 Config.cpp:814 I[LOAD]: Config saved: E:\PPSSPP\PPSSPPWindows64-testnet\memstick/PSP/SYSTEM/ppsspp.ini 37:42:687 Config.cpp:826 I[LOAD]: Controller config saved: E:\PPSSPP\PPSSPPWindows64-testnet\memstick/PSP/SYSTEM/controls.ini