32:42:442 EmuThread.cpp:120 I[BOOT]: Done. 32:50:139 System.cpp:321 I[BOOT]: PPSSPP v0.9.8-602-g1bed54b Windows 64 bit 32:50:149 MemMap.cpp:135 I[MM]: Memory system initialized. RAM at 000000000B3E0000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000) 32:50:166 PSPLoaders.cpp:150 I[LOAD]: ULUS10055 : Pac-Man World 3 32:50:166 PSPLoaders.cpp:189 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 32:50:166 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized 32:50:193 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized. 32:50:309 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 32:50:309 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 32:50:309 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 09f0eb00 size 0170ab00 taken=1 tag=ELF 32:50:309 Util\BlockAllocator.cpp:385 I[HLE]: Block: 09f0eb00 - 0c000000 size 020f1500 taken=0 tag=(untitled) 32:50:309 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 32:50:311 ELF\ElfReader.cpp:528 W[LOAD]: sectionToModify = -1 - ignoring relocation sector 51 32:50:311 ELF\ElfReader.cpp:530 E[LOAD]: Traditional relocations unsupported. 32:50:379 HLE\sceKernelModule.cpp:987 I[LOAD]: Module PMA: 00000000 08b620e0 08b620f8 32:50:380 HLE\sceKernelModule.cpp:1185 I[LOAD]: Exporting ent 0 named PMA, 2 funcs, 3 vars, resident 08b624c8 32:50:381 HLE\sceKernelModule.cpp:1470 I[LOAD]: Module entry: 08a10c98 32:50:512 root N[BOOT]: EmuScreen.cpp:127 Loading E:/ISO/PSP-Pac_Man_World_3_USA.iso... 32:50:512 root I[KERNEL]: HLE\sceKernelThread.cpp:2136 276=sceKernelCreateThread(name=user_main, entry=08a10d54, prio=20, stacksize=262144) 32:50:512 root I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 32:50:512 root I[KERNEL]: HLE\sceKernelThread.cpp:2264 __KernelReturnFromThread: 0 32:50:514 user_main I[IO]: HLE\sceIo.cpp:863 stdout: ----------------------------------------- 32:50:514 user_main I[IO]: HLE\sceIo.cpp:863 stdout: Babel Execution Log, (c) 2001 Blitz Games 32:50:514 user_main I[IO]: HLE\sceIo.cpp:863 stdout: Babel 999.0.0 32:50:514 user_main I[IO]: HLE\sceIo.cpp:863 stdout: ----------------------------------------- 32:50:514 user_main I[IO]: HLE\sceIo.cpp:863 stdout: Main thread priority = 40 32:50:514 user_main I[IO]: HLE\sceIo.cpp:863 stdout: Current time is 22:32:50, 6 May 2014 32:50:514 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 281=sceKernelCreateThread(name=CheckExitGame, entry=08ab2fd0, prio=6f, stacksize=4096) 32:50:514 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=281, argSize=0, argPtr=00000000) 32:50:514 user_main W[KERNEL]: acf56f986e98e7c9\Core/HLE/sceKernel.h:459 Kernel: Bad object handle -1 (ffffffff) 32:50:515 user_main W[KERNEL]: acf56f986e98e7c9\Core/HLE/sceKernel.h:459 Kernel: Bad object handle -1 (ffffffff) 32:50:515 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bInstallUMDHandler: Waiting for disk to be readable .... 32:50:515 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bInstallUMDHandler: Readable .... 32:50:515 user_main W[LOAD]: HLE\sceKernelModule.cpp:1586 sceKernelLoadModule: unsupported options size=00000014, flags=08bf68e0, pos=0, access=1, data=1, text=1 32:50:516 user_main I[MODULE]: HLE\sceKernelModule.cpp:830 Loading module sceSAScore with version 0102 32:50:516 user_main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 59, cannot decrypt module 32:50:516 user_main I[MODULE]: HLE\sceKernelModule.cpp:1621 287=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/Modules/sc_sascore.prx,flag=00000000,00000014,00000001,00000001,position = 00000000) 32:50:516 user_main I[MODULE]: HLE\sceKernelModule.cpp:1654 sceKernelStartModule(287,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 32:50:516 user_main W[LOAD]: HLE\sceKernelModule.cpp:1586 sceKernelLoadModule: unsupported options size=00000014, flags=08bf68e0, pos=0, access=1, data=1, text=1 32:50:521 user_main I[MODULE]: HLE\sceKernelModule.cpp:830 Loading module sceAudiocodec_Driver with version 0102 32:50:521 user_main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 59, cannot decrypt module 32:50:521 user_main I[MODULE]: HLE\sceKernelModule.cpp:1621 288=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/Modules/audiocodec.prx,flag=00000000,00000014,00000001,00000001,position = 00000000) 32:50:521 user_main I[MODULE]: HLE\sceKernelModule.cpp:1654 sceKernelStartModule(288,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 32:50:521 user_main W[LOAD]: HLE\sceKernelModule.cpp:1586 sceKernelLoadModule: unsupported options size=00000014, flags=08bf68e0, pos=0, access=1, data=1, text=1 32:50:521 user_main I[MODULE]: HLE\sceKernelModule.cpp:830 Loading module sceVideocodec_Driver with version 0101 32:50:521 user_main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 59, cannot decrypt module 32:50:521 user_main I[MODULE]: HLE\sceKernelModule.cpp:1621 289=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/Modules/videocodec.prx,flag=00000000,00000014,00000001,00000001,position = 00000000) 32:50:521 user_main I[MODULE]: HLE\sceKernelModule.cpp:1654 sceKernelStartModule(289,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 32:50:521 user_main W[LOAD]: HLE\sceKernelModule.cpp:1586 sceKernelLoadModule: unsupported options size=00000014, flags=08bf68e0, pos=0, access=1, data=1, text=1 32:50:523 user_main I[MODULE]: HLE\sceKernelModule.cpp:830 Loading module sceMpegbase_Driver with version 0102 32:50:523 user_main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 59, cannot decrypt module 32:50:523 user_main I[MODULE]: HLE\sceKernelModule.cpp:1621 290=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/Modules/mpegbase.prx,flag=00000000,00000014,00000001,00000001,position = 00000000) 32:50:523 user_main I[MODULE]: HLE\sceKernelModule.cpp:1654 sceKernelStartModule(290,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 32:50:523 user_main W[LOAD]: HLE\sceKernelModule.cpp:1586 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 32:50:523 user_main I[MODULE]: HLE\sceKernelModule.cpp:830 Loading module sceATRAC3plus_Library with version 0101 32:50:523 user_main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 5B, cannot decrypt module 32:50:523 user_main I[MODULE]: HLE\sceKernelModule.cpp:1621 291=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/Modules/libatrac3plus.prx,flag=00000000,00000014,00000002,00000002,position = 00000000) 32:50:523 user_main I[MODULE]: HLE\sceKernelModule.cpp:1654 sceKernelStartModule(291,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 32:50:523 user_main W[LOAD]: HLE\sceKernelModule.cpp:1586 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 32:50:524 user_main I[MODULE]: HLE\sceKernelModule.cpp:830 Loading module sceMpeg_library with version 0102 32:50:524 user_main I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 5B, cannot decrypt module 32:50:524 user_main I[MODULE]: HLE\sceKernelModule.cpp:1621 292=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/Modules/mpeg.prx,flag=00000000,00000014,00000002,00000002,position = 00000000) 32:50:524 user_main I[MODULE]: HLE\sceKernelModule.cpp:1654 sceKernelStartModule(292,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 32:51:078 user_main I[IO]: HLE\sceIo.cpp:863 stdout: Allocated 262144 byte GU display list buffer, 1048576 vert buffer for defered rendering 32:51:078 user_main I[IO]: HLE\sceIo.cpp:863 stdout: [0x08C43390]16[0x08C63390]16 32:51:079 user_main I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08c00840, 256, 32, 0, 44100) 32:51:079 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 295=sceKernelCreateThread(name=Sample thread, entry=08ad8244, prio=10, stacksize=65536) 32:51:079 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=295, argSize=0, argPtr=00000000) 32:51:082 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bInitHeap: Remaining Free Memory: 34096384 bytes (32.5M) 32:51:082 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bInitHeap: Remaining Largest Free Block: 34078976 bytes (32.5M) 32:51:082 user_main I[IO]: HLE\sceIo.cpp:863 stdout: *WARNING* bkSetVerboseLevel: Setting level < BDVERBOSE_ASSERTS could cause problems 32:51:101 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bdOpenDisplay: Unsupported Z depth (32), defaulting to 16-bit 32:51:105 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: Attempting to load: "disc0:/PSP_GAME/USRDIR/allpaks.psp" 32:51:105 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: success (fp=4) 32:51:138 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: Attempting to load: "disc0:/PSP_GAME/USRDIR/pspworlds.txt" 32:51:138 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: success (fp=5) 32:51:142 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: Attempting to load: "disc0:/PSP_GAME/USRDIR/version.txt" 32:51:142 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: success (fp=5) 32:51:149 user_main I[IO]: HLE\sceIo.cpp:863 stdout: PowerCallbackHandler: Callback triggered [0x10E4] count 1 32:51:149 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1714 UNTESTED - waiting within a callback, probably bad mojo. 32:51:149 user_main I[IO]: HLE\sceIo.cpp:863 stdout: PowerCallbackHandler: power is off 32:51:149 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1714 UNTESTED - waiting within a callback, probably bad mojo. 32:51:149 user_main I[IO]: HLE\sceIo.cpp:863 stdout: UMDCallBackFunc: MEDIA IN 32:51:149 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1714 UNTESTED - waiting within a callback, probably bad mojo. 32:51:149 user_main I[IO]: HLE\sceIo.cpp:863 stdout: UMDCallBackFunc: READABLE 32:51:149 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1714 UNTESTED - waiting within a callback, probably bad mojo. 32:51:149 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bMemoryCardInsertRemoveCallback: Memcard inserted 32:51:149 user_main W[KERNEL]: HLE\sceKernelThread.cpp:1714 UNTESTED - waiting within a callback, probably bad mojo. 32:51:150 user_main W[HLE]: HLE\HLE.cpp:83 Someone else woke up HLE-blocked thread? 32:51:150 user_main W[HLE]: HLE\HLE.cpp:83 Someone else woke up HLE-blocked thread? 32:51:150 idle0 W[HLE]: HLE\HLE.cpp:83 Someone else woke up HLE-blocked thread? 32:51:150 idle0 W[HLE]: HLE\HLE.cpp:83 Someone else woke up HLE-blocked thread? 32:51:150 idle0 W[HLE]: HLE\HLE.cpp:83 Someone else woke up HLE-blocked thread? 32:51:151 user_main I[SCEGE]: GLES\Framebuffer.cpp:829 Creating FBO for 00000000 : 480 x 272 x 3 32:51:152 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14 32:51:178 user_main I[SCEGE]: GLES\Framebuffer.cpp:829 Creating FBO for 00088000 : 480 x 272 x 3 32:51:402 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 17 32:53:228 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 20 32:53:263 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 22 fs 23 32:53:278 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 25 fs 26 32:53:287 user_main I[IO]: HLE\sceIo.cpp:863 stdout: STATUS CHANGE: -> BGAMESAVE_SAVEYN 32:53:349 user_main I[IO]: HLE\sceIo.cpp:863 stdout: STATUS CHANGE: -> BGAMESAVE_LOADYN 32:53:380 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:79 sceUtilitySavedataInitStart(08be7828) - LISTLOAD (4) 32:53:380 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:80 sceUtilitySavedataInitStart(08be7828) : Game key (hex): 3684987C98334833898A7083B96B2E17 32:53:380 user_main I[IO]: HLE\sceIo.cpp:863 stdout: STATUS CHANGE: BGAMESAVE_LOADYN -> BGAMESAVE_LOADINPROGRESS 32:53:572 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 28 32:53:592 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 30 fs 31 33:39:585 user_main I[IO]: HLE\sceIo.cpp:863 stdout: STATUS CHANGE: BGAMESAVE_LOADINPROGRESS -> BGAMESAVE_LOADFAILED 33:39:585 user_main I[IO]: HLE\sceIo.cpp:863 stdout: SHUTDOWN state missed - correcting. 33:39:585 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bLockVolatileMemory: Locking volatile memory for use 33:40:402 user_main I[IO]: HLE\sceIo.cpp:863 stdout: STATUS CHANGE: BGAMESAVE_LOADFAILED -> BGAMESAVE_LOADCANCELED 33:40:476 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 22 fs 33 33:44:774 user_main I[ME]: HLE\sceMpeg.cpp:409 sceMpegInit() 33:44:774 user_main I[ME]: HLE\sceMpeg.cpp:516 08ea1ab0=sceMpegCreate(0bffea3c, 08ea1a80, 65536, 0bffea10, 512, 0, 0) 33:44:806 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: Attempting to load: "disc0:/PSP_GAME/USRDIR/Media/Namco.pmf" 33:44:806 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: success (fp=5) 33:44:829 user_main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0xA2000 33:44:829 user_main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 915825 33:44:829 user_main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0xA2000 33:44:829 user_main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 915825 33:44:829 user_main I[ME]: HLE\sceMpeg.cpp:634 sceMpegRegistStream(0bffea3c, 0, 0) 33:44:829 user_main I[ME]: HLE\sceMpeg.cpp:634 sceMpegRegistStream(0bffea3c, 1, 0) 33:44:835 user_main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0xA2000 33:44:835 user_main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 915825 33:44:840 user_main I[ME]: HW\MediaEngine.cpp:81 FF: No accelerated colorspace conversion found from yuv420p to rgba. 33:54:008 user_main W[ME]: HLE\sceMpeg.cpp:1576 Audio end reach. pts: 913460 dts: 825825 33:54:178 user_main I[ME]: HLE\sceMpeg.cpp:1516 sceMpegFinish(...) 33:54:191 user_main I[ME]: HLE\sceMpeg.cpp:409 sceMpegInit() 33:54:191 user_main I[ME]: HLE\sceMpeg.cpp:516 08ea1ab0=sceMpegCreate(0bffea3c, 08ea1a80, 65536, 0bffea10, 512, 0, 0) 33:54:208 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: Attempting to load: "disc0:/PSP_GAME/USRDIR/Media/Blitz.pmf" 33:54:208 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: success (fp=5) 33:54:229 user_main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0x52000 33:54:229 user_main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 597507 33:54:229 user_main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0x52000 33:54:229 user_main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 597507 33:54:229 user_main I[ME]: HLE\sceMpeg.cpp:634 sceMpegRegistStream(0bffea3c, 0, 0) 33:54:229 user_main I[ME]: HLE\sceMpeg.cpp:634 sceMpegRegistStream(0bffea3c, 1, 0) 33:54:235 user_main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0x52000 33:54:235 user_main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 597507 33:54:239 user_main I[ME]: HW\MediaEngine.cpp:81 FF: No accelerated colorspace conversion found from yuv420p to rgba. 33:59:680 user_main W[ME]: HLE\sceMpeg.cpp:1576 Audio end reach. pts: 587420 dts: 507507 33:59:950 user_main I[ME]: HLE\sceMpeg.cpp:1516 sceMpegFinish(...) 34:00:032 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: Attempting to load: "disc0:/PSP_GAME/USRDIR/music/m_fe.psp" 34:00:032 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: success (fp=5) 34:00:487 user_main I[ME]: HLE\sceAtrac.cpp:1301 0=sceAtracSetDataAndGetID(0842a800, 0012d2f0) 34:00:487 user_main W[ME]: HLE\sceAtrac.cpp:1191 This is an atrac3+ stereo audio 34:00:489 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 303=sceKernelCreateThread(name=Stream thread, entry=08adb8b8, prio=11, stacksize=65536) 34:00:489 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=303, argSize=4, argPtr=0bfff480) 34:00:489 Stream threa E[ME]: HLE\sceAtrac.cpp:632 WARNING: Remaining data in packet - we currently only decode one frame/packet 34:03:023 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 35 34:03:031 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 37 34:03:056 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 22 fs 39 34:12:418 user_main I[ME]: HLE\sceMpeg.cpp:409 sceMpegInit() 34:12:418 user_main I[ME]: HLE\sceMpeg.cpp:516 08ea1ab0=sceMpegCreate(0bffea1c, 08ea1a80, 65536, 0bffe9f0, 512, 0, 0) 34:12:449 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: Attempting to load: "disc0:/PSP_GAME/USRDIR/Media/PMW3_CS1_sub.pmf" 34:12:449 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: success (fp=6) 34:12:465 user_main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0x98D800 34:12:465 user_main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 11768667 34:12:465 user_main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0x98D800 34:12:465 user_main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 11768667 34:12:465 user_main I[ME]: HLE\sceMpeg.cpp:634 sceMpegRegistStream(0bffea1c, 0, 0) 34:12:465 user_main I[ME]: HLE\sceMpeg.cpp:634 sceMpegRegistStream(0bffea1c, 1, 0) 34:12:471 user_main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0x98D800 34:12:471 user_main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 11768667 34:12:480 user_main I[ME]: HW\MediaEngine.cpp:81 FF: No accelerated colorspace conversion found from yuv420p to rgba. 34:13:097 user_main I[ME]: HLE\sceMpeg.cpp:1516 sceMpegFinish(...) 34:13:923 Stream threa I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(0) 34:13:924 Stream threa I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0) 34:13:931 user_main I[IO]: HLE\sceIo.cpp:863 stdout: *WARNING* bkSetVerboseLevel: Setting level < BDVERBOSE_ASSERTS could cause problems 34:13:931 user_main I[IO]: HLE\sceIo.cpp:863 stdout: World delete: Remaining Free Memory: 34096384 bytes (32.5M) 34:13:931 user_main I[IO]: HLE\sceIo.cpp:863 stdout: World delete: Remaining Largest Free Block: 34078976 bytes (32.5M) 34:13:934 user_main I[IO]: HLE\sceIo.cpp:863 stdout: *WARNING* bkSetVerboseLevel: Setting level < BDVERBOSE_ASSERTS could cause problems 34:13:934 user_main I[IO]: HLE\sceIo.cpp:863 stdout: World delete: Remaining Free Memory: 34096384 bytes (32.5M) 34:13:934 user_main I[IO]: HLE\sceIo.cpp:863 stdout: World delete: Remaining Largest Free Block: 34078976 bytes (32.5M) 34:15:034 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: Attempting to load: "disc0:/PSP_GAME/USRDIR/music/m_ep.psp" 34:15:034 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: success (fp=5) 34:15:964 user_main I[ME]: HLE\sceAtrac.cpp:1301 0=sceAtracSetDataAndGetID(0842a800, 002a0d20) 34:15:964 user_main W[ME]: HLE\sceAtrac.cpp:1191 This is an atrac3+ stereo audio 34:15:968 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 306=sceKernelCreateThread(name=Stream thread, entry=08adb8b8, prio=11, stacksize=65536) 34:15:968 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=306, argSize=4, argPtr=0bfff480) 34:17:733 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: Attempting to load: "disc0:/PSP_GAME/USRDIR/Speech/Spch_ep.psp" 34:17:733 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: success (fp=6) 34:18:830 user_main I[IO]: HLE\sceIo.cpp:863 stdout: HeapStats: 34:18:830 user_main I[IO]: HLE\sceIo.cpp:863 stdout: Heap Size : 19332 Kb 34:18:830 user_main I[IO]: HLE\sceIo.cpp:863 stdout: #Blocks used/free : 5279 / 64 34:18:830 user_main I[IO]: HLE\sceIo.cpp:863 stdout: #Memory used/free : 15490 Kb / 3841 Kb (80146348268sed) 34:18:830 user_main I[IO]: HLE\sceIo.cpp:863 stdout: Largest free block : 3786 Kb (3877520 bytes) 34:18:830 user_main I[IO]: HLE\sceIo.cpp:863 stdout: Fragmentation : 1 34:18:830 user_main I[IO]: HLE\sceIo.cpp:863 stdout: Peak memory used : 15490 Kb 34:18:830 user_main I[IO]: HLE\sceIo.cpp:863 stdout: SysAlloc : NO 34:19:143 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 41 fs 42 34:19:154 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 44 fs 45 34:19:165 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 47 fs 39 34:19:176 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 49 fs 50 34:19:180 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 52 fs 42 34:19:180 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 54 fs 45 34:19:184 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 30 fs 23 34:19:628 user_main I[ME]: HLE\sceMpeg.cpp:409 sceMpegInit() 34:19:656 user_main I[ME]: HLE\sceMpeg.cpp:516 08ea1ab0=sceMpegCreate(0bffe9ac, 08ea1a80, 65536, 0bffe980, 512, 0, 0) 34:19:656 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: Attempting to load: "disc0:/PSP_GAME/USRDIR/Media/PMW3_CSEP_sub.pmf" 34:19:656 user_main I[IO]: HLE\sceIo.cpp:863 stdout: bkOpenFileReadOnly: success (fp=7) 34:19:672 user_main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0x176800 34:19:672 user_main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 1813722 34:19:672 user_main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0x176800 34:19:672 user_main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 1813722 34:19:672 user_main I[ME]: HLE\sceMpeg.cpp:634 sceMpegRegistStream(0bffe9ac, 0, 0) 34:19:672 user_main I[ME]: HLE\sceMpeg.cpp:634 sceMpegRegistStream(0bffe9ac, 1, 0) 34:19:678 user_main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0x176800 34:19:678 user_main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 1813722 34:19:683 user_main I[ME]: HW\MediaEngine.cpp:81 FF: No accelerated colorspace conversion found from yuv420p to rgba. 34:21:455 user_main I[ME]: HLE\sceMpeg.cpp:1516 sceMpegFinish(...) 34:24:337 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 57 fs 35 34:24:341 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 59 fs 35 34:24:348 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 61 34:24:356 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 22 fs 63 34:24:394 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 57 fs 42 34:24:402 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 66 fs 45 34:24:406 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 59 fs 42 34:24:407 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 69 fs 45 34:24:840 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 42 34:24:847 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 72 fs 45 34:24:856 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 47 fs 23 34:25:066 user_main I[ME]: HLE\sceAtrac.cpp:1301 1=sceAtracSetDataAndGetID(08400000, 0000c998) 34:25:066 user_main W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio 34:25:066 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 309=sceKernelCreateThread(name=Stream thread, entry=08adb8b8, prio=11, stacksize=65536) 34:25:066 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=309, argSize=4, argPtr=0bfff480) 34:25:799 Stream threa I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) 34:25:799 Stream threa I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0) 34:26:060 user_main I[ME]: HLE\sceAtrac.cpp:1301 1=sceAtracSetDataAndGetID(08400000, 00005708) 34:26:060 user_main W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio 34:26:060 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 310=sceKernelCreateThread(name=Stream thread, entry=08adb8b8, prio=11, stacksize=65536) 34:26:060 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=310, argSize=4, argPtr=0bfff480) 34:27:700 Stream threa I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) 34:27:700 Stream threa I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0) 34:27:962 user_main I[ME]: HLE\sceAtrac.cpp:1301 1=sceAtracSetDataAndGetID(08400000, 00003f88) 34:27:962 user_main W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio 34:27:962 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 311=sceKernelCreateThread(name=Stream thread, entry=08adb8b8, prio=11, stacksize=65536) 34:27:962 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=311, argSize=4, argPtr=0bfff480) 34:29:903 Stream threa I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) 34:29:903 Stream threa I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0) 34:30:203 user_main I[ME]: HLE\sceAtrac.cpp:1301 1=sceAtracSetDataAndGetID(08400000, 00008608) 34:30:203 user_main W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio 34:30:203 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 312=sceKernelCreateThread(name=Stream thread, entry=08adb8b8, prio=11, stacksize=65536) 34:30:204 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=312, argSize=4, argPtr=0bfff480) 34:31:504 Stream threa I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) 34:31:504 Stream threa I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0) 34:31:766 user_main I[ME]: HLE\sceAtrac.cpp:1301 1=sceAtracSetDataAndGetID(08400000, 0000c240) 34:31:766 user_main W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio 34:31:767 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 313=sceKernelCreateThread(name=Stream thread, entry=08adb8b8, prio=11, stacksize=65536) 34:31:767 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=313, argSize=4, argPtr=0bfff480) 34:32:405 Stream threa I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) 34:32:406 Stream threa I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0) 34:32:629 user_main I[ME]: HLE\sceAtrac.cpp:1301 1=sceAtracSetDataAndGetID(08400000, 0000af28) 34:32:629 user_main W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio 34:32:629 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 314=sceKernelCreateThread(name=Stream thread, entry=08adb8b8, prio=11, stacksize=65536) 34:32:629 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=314, argSize=4, argPtr=0bfff480) 34:33:390 Stream threa I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) 34:33:390 Stream threa I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0) 34:33:613 user_main I[ME]: HLE\sceAtrac.cpp:1301 1=sceAtracSetDataAndGetID(08400000, 0000ee50) 34:33:613 user_main W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio 34:33:614 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 315=sceKernelCreateThread(name=Stream thread, entry=08adb8b8, prio=11, stacksize=65536) 34:33:614 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=315, argSize=4, argPtr=0bfff480) 34:34:340 Stream threa I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) 34:34:341 Stream threa I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0) 34:34:564 user_main I[ME]: HLE\sceAtrac.cpp:1301 1=sceAtracSetDataAndGetID(08400000, 000121b8) 34:34:564 user_main W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio 34:34:564 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 316=sceKernelCreateThread(name=Stream thread, entry=08adb8b8, prio=11, stacksize=65536) 34:34:564 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=316, argSize=4, argPtr=0bfff480) 34:35:157 Stream threa I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) 34:35:158 Stream threa I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0) 34:35:419 user_main I[ME]: HLE\sceAtrac.cpp:1301 1=sceAtracSetDataAndGetID(08400000, 00010ea0) 34:35:419 user_main W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio 34:35:420 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 317=sceKernelCreateThread(name=Stream thread, entry=08adb8b8, prio=11, stacksize=65536) 34:35:420 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=317, argSize=4, argPtr=0bfff480) 34:35:726 Stream threa I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) 34:35:726 Stream threa I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0) 34:35:949 user_main I[ME]: HLE\sceAtrac.cpp:1301 1=sceAtracSetDataAndGetID(08400000, 00008a70) 34:35:949 user_main W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio 34:35:949 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 318=sceKernelCreateThread(name=Stream thread, entry=08adb8b8, prio=11, stacksize=65536) 34:35:949 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=318, argSize=4, argPtr=0bfff480) 34:36:409 Stream threa I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) 34:36:410 Stream threa I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0) 34:50:618 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 57 fs 37 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 READY (wt=0 wid=0 wv= 00000000 ) 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 274: Module "PMA": name=PMA gp=00000000 entry=08a10c98 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 276: Thread "user_main": pc= 08af213c sp= 0bfff320 RUN (wt=0 wid=0 wv= 00000000 ) 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 277: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 278: Semaphore "bkCreateMutex": - 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 279: Semaphore "bkCreateMutex": - 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 280: Semaphore "bkCreateMutex": - 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 281: Thread "CheckExitGame": pc= 08ab3000 sp= 0bfbfaa0 READY (wt=2 wid=281 wv= 00000000 ) 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 282: CallBack "PowerCallback": thread=276, argument= 00000000 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 283: MemoryPart "UserSbrk": MemPart: 09f0eb00 - 09f2eb00 size: 00020000 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 284: Semaphore "bkCreateMutex": - 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 285: CallBack "UMDCallback": thread=276, argument= 00000000 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 286: CallBack "ExitGame": thread=281, argument= 00000000 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 287: Module "sceSAScore": faked name=sceSAScore gp=ffffffff entry=ffffffff 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 288: Module "sceAudiocodec_Driver": faked name=sceAudiocodec_Driver gp=ffffffff entry=ffffffff 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 289: Module "sceVideocodec_Driver": faked name=sceVideocodec_Driver gp=ffffffff entry=ffffffff 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 290: Module "sceMpegbase_Driver": faked name=sceMpegbase_Driver gp=ffffffff entry=ffffffff 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 291: Module "sceATRAC3plus_Library": faked name=sceATRAC3plus_Library gp=ffffffff entry=ffffffff 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 292: Module "sceMpeg_library": faked name=sceMpeg_library gp=ffffffff entry=ffffffff 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 293: Semaphore "bkCreateMutex": - 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 294: CallBack "MemcardCallback": thread=276, argument= 00000000 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 295: Thread "Sample thread": pc= 08b41220 sp= 0bfbea70 WAIT (wt=10 wid=7 wv= 00000800 ) 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 296: Semaphore "bkCreateMutex": - 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 297: OpenFile "disc0:/PSP_GAME/USRDIR/allpaks.psp": Seekpos: 00a64000 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 305: OpenFile "disc0:/PSP_GAME/USRDIR/music/m_ep.psp": Seekpos: 00411d20 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 306: Thread "Stream thread": pc= 08b41220 sp= 0bfaea40 WAIT (wt=10 wid=6 wv= 00000800 ) 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:517 KO 307: OpenFile "disc0:/PSP_GAME/USRDIR/Speech/Spch_ep.psp": Seekpos: 0015b270 34:58:015 user_main I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 28 kernel objects alive 34:58:047 GLES\Framebuffer.cpp:1677 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 3 34:58:047 GLES\Framebuffer.cpp:1677 I[SCEGE]: Destroying FBO for 00088000 : 480 x 272 x 3 34:58:048 HLE\sceAudiocodec.cpp:206 I[ME]: Audio playing list is reset 34:58:054 Config.cpp:802 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.8-602-g1bed54b-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 34:58:055 Config.cpp:814 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.8-602-g1bed54b-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini 34:58:079 Config.cpp:802 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.8-602-g1bed54b-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 34:58:079 Config.cpp:814 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.8-602-g1bed54b-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini