53:47:331 EmuThread.cpp:75 I[BOOT]: Done. 53:47:649 FileSystems\ISOFileSystem.cpp:166 I[FileSys]: Looks like a valid ISO! 53:47:649 FileSystems\ISOFileSystem.cpp:166 I[FileSys]: Looks like a valid ISO! 54:02:070 EmuScreen.cpp:52 I[BOOT]: Starting up hardware. 54:02:071 System.cpp:70 I[HLE]: PPSSPP v0.7.6-720-ged69869 54:02:071 MemArena.cpp:370 I[MM]: Found valid memory base at 09400000 after 34 tries. 54:02:071 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0DC00000 (mirror at 0 @ 11400000, uncached @ 11400000) 54:02:088 Loaders.cpp:100 I[LOAD]: Identifying file... 54:02:254 FileSystems\ISOFileSystem.cpp:166 I[FileSys]: Looks like a valid ISO! 54:02:267 PSPLoaders.cpp:67 I[LOAD]: NPUZ00219 : RUMBLETRUCKS 54:02:268 PSPLoaders.cpp:129 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 54:02:269 HLE\sceKernelMemory.cpp:162 I[HLE]: Kernel and user memory pools initialized 54:02:269 HLE\sceIo.cpp:246 I[HLE]: Starting up I/O... 54:02:269 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path F:\Downloads\ppsspp-v0.7.6-720-ged69869-windows-x86\ppsspp\memstick\ 54:02:269 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists F:\Downloads\ppsspp-v0.7.6-720-ged69869-windows-x86\ppsspp\memstick\ 54:02:269 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path F:\Downloads\ppsspp-v0.7.6-720-ged69869-windows-x86\ppsspp\flash0\ 54:02:269 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists F:\Downloads\ppsspp-v0.7.6-720-ged69869-windows-x86\ppsspp\flash0\ 54:02:270 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path F:\Downloads\ppsspp-v0.7.6-720-ged69869-windows-x86\ppsspp\memstick\PSP\PPSSPP_STATE 54:02:270 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists F:\Downloads\ppsspp-v0.7.6-720-ged69869-windows-x86\ppsspp\memstick\PSP\PPSSPP_STATE 54:02:301 HLE\sceKernel.cpp:129 I[HLE]: Kernel initialized. 54:02:308 HLE\sceKernelModule.cpp:267 I[HLE]: Decrypting ~PSP file 54:02:338 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:42 I[LOAD]: ElfReader: 105C0020 54:02:340 Util\BlockAllocator.cpp:310 I[HLE]: ----------- 54:02:340 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 54:02:340 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08804000 - 08bce600 size 003ca600 taken=1 tag=ELF 54:02:340 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08bce600 - 0a000000 size 01431a00 taken=0 tag=(untitled) 54:02:341 ELF\ElfReader.cpp:363 N[LOAD]: ELF loading completed successfully. 54:02:341 HLE\sceKernelModule.cpp:402 I[LOAD]: Module scenario: 00000000 089a1ab0 089a1ac8 54:02:341 HLE\sceKernelModule.cpp:537 I[HLE]: Exporting ent 0 named scenario, 2 funcs, 4 vars, resident 089a1d8c 54:02:341 HLE\sceKernelModule.cpp:756 I[LOAD]: Module entry: 08916164 54:02:367 root N[BOOT]: EmuScreen.cpp:97 Loading E:\ISO\PSP-Rumble_Trucks_USA.iso... 54:02:368 root I[HLE]: HLE\sceKernelThread.cpp:1839 276=sceKernelCreateThread(name=user_main, entry=08916284, prio=20, stacksize=262144) 54:02:368 root I[HLE]: HLE\sceKernelThread.cpp:1882 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00) 54:02:368 root I[HLE]: HLE\sceKernelThread.cpp:1968 __KernelReturnFromThread: 0 54:02:368 user_main I[HLE]: Util\BlockAllocator.cpp:310 ----------- 54:02:368 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 54:02:368 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08bce600 size 003ca600 taken=1 tag=ELF 54:02:368 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08bce600 - 08ccf000 size 00100a00 taken=1 tag=UserSbrk 54:02:368 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08ccf000 - 09fbfc00 size 012f0c00 taken=0 tag=(untitled) 54:02:368 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main 54:02:368 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 54:02:369 user_main I[HLE]: HLE\sceKernelThread.cpp:1839 278=sceKernelCreateThread(name=MainThread, entry=08846ecc, prio=6f, stacksize=262144) 54:02:369 user_main I[HLE]: HLE\sceKernelThread.cpp:1882 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000) 54:02:369 MainThread I[HLE]: HLE\sceKernelThread.cpp:1839 279=sceKernelCreateThread(name=CallbackThread, entry=08846b0c, prio=10, stacksize=16384) 54:02:369 MainThread I[HLE]: HLE\sceKernelThread.cpp:1882 sceKernelStartThread(thread=279, argSize=0, argPtr=00000000) 54:02:788 MainThread I[HLE]: HLE\sceSas.cpp:66 sceSasInit(08bcd780, 2048, 32, 0, 44100) 54:02:788 MainThread I[HLE]: HLE\sceKernelThread.cpp:1839 289=sceKernelCreateThread(name=sas thread, entry=08848cb8, prio=10, stacksize=65536) 54:02:788 MainThread I[HLE]: HLE\sceKernelThread.cpp:1882 sceKernelStartThread(thread=289, argSize=0, argPtr=00000000) 54:03:004 user_main I[HLE]: GLES\Framebuffer.cpp:411 Creating FBO for 00088000 : 480 x 272 x 3 54:03:022 user_main I[HLE]: GLES\Framebuffer.cpp:411 Creating FBO for 00000000 : 480 x 272 x 3 54:03:605 MainThread E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File ACHIEVEMENTASSETS256.PNG not found 54:03:605 MainThread E[HLE]: HLE\sceIo.cpp:756 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/DATA/TEXTURESPSP/FRONTEND/ACHIEVEMENTASSETS256.PNG, 00000001, 00000000) - file not found 54:03:605 MainThread E[FileSys]: FileSystems\ISOFileSystem.cpp:330 File FRONTEND/ACHIEVEMENTASSETS256.PNG not found 54:03:605 MainThread E[HLE]: HLE\sceIo.cpp:756 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(disc0:/PSP_GAME/USRDIR/FRONTEND/ACHIEVEMENTASSETS256.PNG, 00000001, 00000000) - file not found 54:12:288 MainThread E[MM]: MemmapFunctions.cpp:58 Unknown GetPointer 00000000 PC 0884b068 LR 0884b068 54:12:288 MainThread W[HLE]: Dialog\SavedataParam.cpp:1091 Unable to load PNG data for savedata. 54:12:288 MainThread I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(089ac964) 54:12:288 MainThread I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 0 54:37:615 MainThread I[HLE]: HLE\sceKernel.cpp:457 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 READY (wt=0 wid=0 wv= 00000000 ) 54:37:615 MainThread I[HLE]: HLE\sceKernel.cpp:457 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) 54:37:615 MainThread I[HLE]: HLE\sceKernel.cpp:457 KO 274: Module "scenario": name=scenario gp=00000000 entry=08916164 54:37:615 MainThread I[HLE]: HLE\sceKernel.cpp:457 KO 275: Thread "root": pc= 08000014 sp= 09fffe00 DORMANT (wt=0 wid=0 wv= 00000000 ) 54:37:615 MainThread I[HLE]: HLE\sceKernel.cpp:457 KO 276: Thread "user_main": pc= 088473dc sp= 09fff670 WAIT (wt=2 wid=276 wv= 00000000 ) 54:37:615 MainThread I[HLE]: HLE\sceKernel.cpp:457 KO 277: MemoryPart "UserSbrk": MemPart: 08bcf000 - 08ccfa00 size: 00100a00 54:37:615 MainThread I[HLE]: HLE\sceKernel.cpp:457 KO 278: Thread "MainThread": pc= 08930830 sp= 09fbfa00 RUN (wt=0 wid=0 wv= 00000000 ) 54:37:615 MainThread I[HLE]: HLE\sceKernel.cpp:457 KO 279: Thread "CallbackThread": pc= 08846bf0 sp= 09f7fab0 WAIT (wt=1 wid=1 wv= 00000000 ) 54:37:615 MainThread I[HLE]: HLE\sceKernel.cpp:457 KO 280: CallBack "p3_exit": thread=279, argument= 00000000 54:37:615 MainThread I[HLE]: HLE\sceKernel.cpp:457 KO 281: CallBack "p3_power": thread=279, argument= 00000000 54:37:615 MainThread I[HLE]: HLE\sceKernel.cpp:457 KO 282: CallBack "p3_memstick": thread=279, argument= 00000000 54:37:615 MainThread I[HLE]: HLE\sceKernel.cpp:457 KO 283: CallBack "p3_umdnotify": thread=279, argument= 00000000 54:37:615 MainThread I[HLE]: HLE\sceKernel.cpp:457 KO 284: FPL "heapMain": - 54:37:615 MainThread I[HLE]: HLE\sceKernel.cpp:457 KO 285: LwMutex "heapMain": - 54:37:615 MainThread I[HLE]: HLE\sceKernel.cpp:457 KO 286: FPL "heapGame": - 54:37:615 MainThread I[HLE]: HLE\sceKernel.cpp:457 KO 287: LwMutex "heapGame": - 54:37:615 MainThread I[HLE]: HLE\sceKernel.cpp:457 KO 288: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0 54:37:615 MainThread I[HLE]: HLE\sceKernel.cpp:457 KO 289: Thread "sas thread": pc= 08933d68 sp= 09f7ba90 WAIT (wt=10 wid=7 wv= 00000800 ) 54:37:615 MainThread I[HLE]: HLE\sceKernel.cpp:140 Shutting down kernel - 18 kernel objects alive 54:37:615 GLES\Framebuffer.cpp:625 I[HLE]: Destroying FBO for 00088000 : 480 x 272 x 3 54:37:615 GLES\Framebuffer.cpp:625 I[HLE]: Destroying FBO for 00000000 : 480 x 272 x 3 54:37:617 HLE\sceKernelMemory.cpp:188 I[HLE]: Shutting down user memory pool: 54:37:617 Util\BlockAllocator.cpp:310 I[HLE]: ----------- 54:37:617 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08ccf000 size 004cf000 taken=0 tag=(untitled) 54:37:617 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08ccf000 - 09acf000 size 00e00000 taken=1 tag=FPL 54:37:617 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09acf000 - 09ad7000 size 00008000 taken=1 tag=FPL 54:37:617 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09ad7000 - 0a000000 size 00529000 taken=0 tag=(untitled) 54:37:617 HLE\sceKernelMemory.cpp:191 I[HLE]: Shutting down "kernel" memory pool: 54:37:617 Util\BlockAllocator.cpp:310 I[HLE]: ----------- 54:37:617 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08000000 - 08400000 size 00400000 taken=0 tag=threadrethack 54:37:620 MemMap.cpp:101 I[MM]: Memory system shut down. 54:37:625 Config.cpp:245 I[LOAD]: Config saved: ppsspp.ini