49:24:714 EmuThread.cpp:122 I[BOOT]: Done. 49:40:464 System.cpp:315 I[BOOT]: PPSSPP v0.9.6-738-gb25c9a5 Windows 32 bit 49:40:484 MemArena.cpp:379 I[MM]: Found valid memory base at 0A800000 after 39 tries. 49:40:484 MemMap.cpp:125 I[MM]: Memory system initialized. RAM at 0C0E0000 (mirror at 0 @ 12800000, uncached @ 12800000) 49:40:515 PSPLoaders.cpp:120 I[LOAD]: ULJS00122 : ガンダムバトルクロニクル 49:40:516 PSPLoaders.cpp:190 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 49:40:516 HLE\sceKernelMemory.cpp:428 I[KERNEL]: Kernel and user memory pools initialized 49:40:553 HLE\sceKernel.cpp:141 I[KERNEL]: Kernel initialized. 49:40:648 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 49:40:648 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 49:40:648 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 09ef4900 size 016f0900 taken=1 tag=ELF 49:40:648 Util\BlockAllocator.cpp:385 I[HLE]: Block: 09ef4900 - 0c000000 size 0210b700 taken=0 tag=(untitled) 49:40:649 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 49:40:715 HLE\sceKernelModule.cpp:871 I[LOAD]: Module gundam: 08a61040 08995bc4 08995bdc 49:40:716 HLE\sceKernelModule.cpp:1069 I[LOAD]: Exporting ent 0 named gundam, 2 funcs, 4 vars, resident 08995fb0 49:40:716 HLE\sceKernelModule.cpp:1354 I[LOAD]: Module entry: 08804124 49:40:803 root N[BOOT]: EmuScreen.cpp:127 Loading H:/ISO/PSP-Gundam_Battle_Chronicle_JPN.iso... 49:40:804 root I[KERNEL]: HLE\sceKernelThread.cpp:2136 276=sceKernelCreateThread(name=user_main, entry=088041f8, prio=20, stacksize=262144) 49:40:804 root I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 49:40:804 root I[KERNEL]: HLE\sceKernelThread.cpp:2267 __KernelReturnFromThread: 0 49:40:862 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 288=sceKernelCreateThread(name=drawlogo thread, entry=089156b8, prio=10, stacksize=1024) 49:40:862 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=288, argSize=0, argPtr=00000000) 49:40:863 drawlogo thr I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 00000000 : 480 x 272 x 1 49:40:864 drawlogo thr I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14 49:40:865 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(768) 49:40:871 drawlogo thr I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 00044000 : 480 x 272 x 1 49:40:926 drawlogo thr I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 16 49:40:927 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(770) 49:40:928 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(769) 49:40:934 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(771) 49:40:934 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(256) 49:40:936 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(257) 49:41:449 user_main I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(09eea140, 256, 32, 0, 44100) 49:41:536 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 294=sceKernelCreateThread(name=sndp thread, entry=088e3488, prio=10, stacksize=4096) 49:41:536 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=294, argSize=0, argPtr=00000000) 49:41:784 drawlogo thr I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 18 fs 19 49:45:806 drawlogo thr I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 18 fs 21 49:52:845 drawlogo thr I[KERNEL]: HLE\sceKernelThread.cpp:2136 295=sceKernelCreateThread(name=drawloading thread, entry=088e13e8, prio=10, stacksize=1024) 49:52:845 drawlogo thr I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=295, argSize=0, argPtr=00000000) 49:52:845 drawlogo thr I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 49:52:878 drawloading I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 49:52:912 user_main W[G3D]: GLES\Framebuffer.cpp:1700 Intra buffer block transfer (not supported) 04000000 -> 04044000 49:52:978 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 296=sceKernelCreateThread(name=drawloading thread, entry=088e13e8, prio=10, stacksize=1024) 49:52:979 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=296, argSize=0, argPtr=00000000) 49:53:246 drawloading I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 49:53:279 user_main I[ME]: HLE\sceMpeg.cpp:356 sceMpegInit() 49:53:280 user_main I[ME]: HLE\sceMpeg.cpp:461 09ba99d0=sceMpegCreate(0bffeaa0, 09ba99a0, 65536, 0bffebf0, 512, 0, 0) 49:53:317 user_main I[ME]: HLE\sceMpeg.cpp:293 Stream offset: 2048, Stream size: 0x911800 49:53:318 user_main I[ME]: HLE\sceMpeg.cpp:294 First timestamp: 90000, Last timestamp: 3243150 49:53:318 user_main I[ME]: HLE\sceMpeg.cpp:293 Stream offset: 2048, Stream size: 0x911800 49:53:318 user_main I[ME]: HLE\sceMpeg.cpp:294 First timestamp: 90000, Last timestamp: 3243150 49:53:318 user_main I[ME]: HLE\sceMpeg.cpp:579 sceMpegRegistStream(0bffeaa0, 0, 0) 49:53:318 user_main I[ME]: HLE\sceMpeg.cpp:579 sceMpegRegistStream(0bffeaa0, 1, 0) 49:53:318 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 306=sceKernelCreateThread(name=displayThread, entry=08913bd0, prio=3e, stacksize=2048) 49:53:318 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 307=sceKernelCreateThread(name=readThread, entry=08913fbc, prio=40, stacksize=2048) 49:53:318 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 308=sceKernelCreateThread(name=soundThread, entry=08914474, prio=3d, stacksize=2048) 49:53:318 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=308, argSize=60, argPtr=0bffeaec) 49:53:318 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=306, argSize=44, argPtr=0bffeaec) 49:53:318 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=307, argSize=16, argPtr=0bffeadc) 49:53:320 readThread I[ME]: HLE\sceMpeg.cpp:293 Stream offset: 2048, Stream size: 0x911800 49:53:320 readThread I[ME]: HLE\sceMpeg.cpp:294 First timestamp: 90000, Last timestamp: 3243150 49:53:344 readThread I[ME]: HW\MediaEngine.cpp:84 FF: deprecated pixel format used, make sure you did set range correctly 49:53:344 readThread I[ME]: HW\MediaEngine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba. 49:54:756 readThread I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitThread(0) 49:54:773 user_main W[ME]: HLE\sceMpeg.cpp:1302 UNIMPL sceMpegFlushAllStream(0bffeaa0) 49:54:789 displayThrea I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitThread(0) 49:54:956 soundThread I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitThread(0) 49:54:956 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2425 sceKernelTerminateDeleteThread(308) 49:54:956 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2425 sceKernelTerminateDeleteThread(306) 49:54:956 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2425 sceKernelTerminateDeleteThread(307) 49:54:959 user_main I[ME]: HLE\sceMpeg.cpp:1117 sceMpegFinish(...) 49:55:005 user_main I[ME]: HLE\sceAtrac.cpp:1275 0=sceAtracSetDataAndGetID(09d46cd4, 0012c000) 49:55:005 user_main W[ME]: HLE\sceAtrac.cpp:1165 This is an atrac3+ stereo audio 49:55:008 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 310=sceKernelCreateThread(name=ATRAC3 play thread, entry=088e1dbc, prio=10, stacksize=32768) 49:55:008 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=310, argSize=16, argPtr=09d46cc4) 49:55:009 ATRAC3 play E[ME]: HLE\sceAtrac.cpp:621 WARNING: Remaining data in packet - we currently only decode one frame/packet 50:10:014 user_main W[G3D]: GLES\Framebuffer.cpp:1700 Intra buffer block transfer (not supported) 04044000 -> 04000000 50:10:114 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 18 fs 23 50:11:682 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 311=sceKernelCreateThread(name=drawloading thread, entry=088e0f7c, prio=10, stacksize=1024) 50:11:682 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=311, argSize=0, argPtr=00000000) 50:12:149 ATRAC3 play I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(0) 50:12:150 ATRAC3 play I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 50:12:716 drawloading I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 50:12:818 user_main I[ME]: HLE\sceAtrac.cpp:1275 0=sceAtracSetDataAndGetID(09d46cd4, 000b3694) 50:12:818 user_main W[ME]: HLE\sceAtrac.cpp:1165 This is an atrac3+ stereo audio 50:12:820 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 314=sceKernelCreateThread(name=ATRAC3 play thread, entry=088e1dbc, prio=10, stacksize=32768) 50:12:820 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=314, argSize=16, argPtr=09d46cc4) 50:49:973 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 316=sceKernelCreateThread(name=thread 1, entry=088e2698, prio=10, stacksize=65536) 50:49:973 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=316, argSize=0, argPtr=00000000) 50:49:973 thread 1 I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(09d07a00, 000023a0) 50:49:973 thread 1 W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 50:50:987 thread 1 I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 50:50:987 thread 1 I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 51:00:933 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 318=sceKernelCreateThread(name=thread 1, entry=088e2698, prio=10, stacksize=65536) 51:00:933 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=318, argSize=0, argPtr=00000000) 51:00:933 thread 1 I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(09d01c00, 000081a0) 51:00:933 thread 1 W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 51:04:934 thread 1 I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 51:04:934 thread 1 I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 51:15:014 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 320=sceKernelCreateThread(name=thread 1, entry=088e2698, prio=10, stacksize=65536) 51:15:014 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=320, argSize=0, argPtr=00000000) 51:15:014 thread 1 I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(09d07e70, 00001f38) 51:15:014 thread 1 W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 51:15:945 thread 1 I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 51:15:945 thread 1 I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 51:26:556 ATRAC3 play I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(0) 51:26:556 ATRAC3 play I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 51:27:223 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 321=sceKernelCreateThread(name=drawloading thread, entry=088e13e8, prio=10, stacksize=1024) 51:27:223 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=321, argSize=0, argPtr=00000000) 51:27:590 drawloading I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 51:27:724 user_main I[ME]: HLE\sceAtrac.cpp:1275 0=sceAtracSetDataAndGetID(09d46cd4, 000b3694) 51:27:724 user_main W[ME]: HLE\sceAtrac.cpp:1165 This is an atrac3+ stereo audio 51:27:726 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 324=sceKernelCreateThread(name=ATRAC3 play thread, entry=088e1dbc, prio=10, stacksize=32768) 51:27:726 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=324, argSize=16, argPtr=09d46cc4) 51:39:536 ATRAC3 play I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(0) 51:39:536 ATRAC3 play I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 51:41:037 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 325=sceKernelCreateThread(name=drawloading thread, entry=088e0f7c, prio=10, stacksize=1024) 51:41:038 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=325, argSize=0, argPtr=00000000) 51:42:906 drawloading I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 51:43:007 user_main I[ME]: HLE\sceAtrac.cpp:1275 0=sceAtracSetDataAndGetID(09d46cd4, 0007eb84) 51:43:007 user_main W[ME]: HLE\sceAtrac.cpp:1165 This is an atrac3+ stereo audio 51:43:009 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 331=sceKernelCreateThread(name=ATRAC3 play thread, entry=088e1dbc, prio=10, stacksize=32768) 51:43:009 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=331, argSize=16, argPtr=09d46cc4) 51:43:416 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 25 fs 26 51:43:543 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 28 fs 29 51:43:650 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 31 fs 32 51:43:715 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 28 fs 14 51:43:885 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 31 fs 35 52:14:509 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 332=sceKernelCreateThread(name=drawloading thread, entry=088e1174, prio=10, stacksize=1024) 52:14:976 ATRAC3 play I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(0) 52:14:976 ATRAC3 play I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 52:15:576 user_main I[ME]: HLE\sceAtrac.cpp:1275 0=sceAtracSetDataAndGetID(09d46cd4, 0000dfa0) 52:15:576 user_main W[ME]: HLE\sceAtrac.cpp:1165 This is an atrac3+ stereo audio 52:15:576 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 335=sceKernelCreateThread(name=ATRAC3 play thread, entry=088e1dbc, prio=10, stacksize=32768) 52:15:576 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=335, argSize=16, argPtr=09d46cc4) 52:15:578 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=332, argSize=0, argPtr=00000000) 52:17:911 ATRAC3 play I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(0) 52:17:911 ATRAC3 play I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 52:17:945 drawloading I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 52:17:978 user_main I[HLE]: HLE\scePower.cpp:345 scePowerSetClockFrequency(333,333,166) 52:18:011 idle0 W[G3D]: GLES\GLES_GPU.cpp:1434 Unsupported texture level bias settings: 000002 52:18:027 idle0 I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 37 fs 26 52:18:087 idle0 I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 39 fs 40 52:18:098 idle0 I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 39 fs 42 52:18:115 idle0 I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 44 fs 26 52:18:129 idle0 I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 46 fs 47 52:18:169 idle0 I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 44 fs 49 52:18:177 idle0 I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 46 fs 51 52:18:220 user_main W[G3D]: GLES\GLES_GPU.cpp:1427 Unsupported texture lod slope: 3aaec3 52:18:228 user_main I[ME]: HLE\sceAtrac.cpp:1275 0=sceAtracSetDataAndGetID(09d46cd4, 0011fbb4) 52:18:228 user_main W[ME]: HLE\sceAtrac.cpp:1165 This is an atrac3+ stereo audio 52:18:230 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 346=sceKernelCreateThread(name=ATRAC3 play thread, entry=088e1dbc, prio=10, stacksize=32768) 52:18:231 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=346, argSize=16, argPtr=09d46cc4) 52:18:414 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 348=sceKernelCreateThread(name=thread 1, entry=088e2698, prio=10, stacksize=65536) 52:18:414 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=348, argSize=0, argPtr=00000000) 52:18:414 thread 1 I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(09b9a480, 000081a0) 52:18:414 thread 1 W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 52:22:415 thread 1 I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 52:22:415 thread 1 I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 52:23:751 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 350=sceKernelCreateThread(name=thread 1, entry=088e2698, prio=10, stacksize=65536) 52:23:751 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=350, argSize=0, argPtr=00000000) 52:23:751 thread 1 I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(09b9f6c0, 00002f60) 52:23:751 thread 1 W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 52:25:186 thread 1 I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 52:25:186 thread 1 I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 52:26:923 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 352=sceKernelCreateThread(name=thread 1, entry=088e2698, prio=10, stacksize=65536) 52:26:923 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=352, argSize=0, argPtr=00000000) 52:26:923 thread 1 I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(09b9f0e0, 00003540) 52:26:923 thread 1 W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 52:28:555 thread 1 I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 52:28:555 thread 1 I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 52:29:492 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 354=sceKernelCreateThread(name=thread 1, entry=088e2698, prio=10, stacksize=65536) 52:29:492 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=354, argSize=0, argPtr=00000000) 52:29:492 thread 1 I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(09b9cf20, 00005708) 52:29:492 thread 1 W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 52:32:192 thread 1 I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 52:32:192 thread 1 I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 52:41:103 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 356=sceKernelCreateThread(name=thread 1, entry=088e2698, prio=10, stacksize=65536) 52:41:103 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=356, argSize=0, argPtr=00000000) 52:41:103 thread 1 I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(09b9e520, 00004100) 52:41:103 thread 1 W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 52:43:069 thread 1 I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 52:43:069 thread 1 I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 53:04:125 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 358=sceKernelCreateThread(name=thread 1, entry=088e2698, prio=10, stacksize=65536) 53:04:125 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=358, argSize=0, argPtr=00000000) 53:04:125 thread 1 I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(09b9ec80, 000039a8) 53:04:125 thread 1 W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 53:05:893 thread 1 I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 53:05:893 thread 1 I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 53:08:865 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 360=sceKernelCreateThread(name=thread 1, entry=088e2698, prio=10, stacksize=65536) 53:08:865 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=360, argSize=0, argPtr=00000000) 53:08:865 thread 1 I[ME]: HLE\sceAtrac.cpp:1275 1=sceAtracSetDataAndGetID(09b98720, 00009f00) 53:08:865 thread 1 W[ME]: HLE\sceAtrac.cpp:1163 This is an atrac3+ mono audio 53:10:144 idle0 I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 53 fs 26 53:10:171 idle0 I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 53 fs 49 53:10:198 idle0 I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 56 fs 26 53:10:216 idle0 I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 58 fs 40 53:10:217 idle0 I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 58 fs 42 53:11:099 idle0 I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 61 fs 26 53:11:101 idle0 I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 61 fs 49 53:11:132 idle0 I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 64 fs 26 53:13:800 thread 1 I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(1) 53:13:800 thread 1 I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0) 53:19:606 user_main I[G3D]: GLES\TextureCache.cpp:91 Texture cached cleared from 87 textures 53:19:606 user_main I[SCEGE]: GLES\Framebuffer.cpp:1632 Destroying FBO for 00000000 : 480 x 272 x 1 53:19:606 user_main I[SCEGE]: GLES\Framebuffer.cpp:1632 Destroying FBO for 00044000 : 480 x 272 x 1 53:19:632 user_main I[LOAD]: Config.cpp:698 Config saved: H:\Downloads\ppsspp-v0.9.6-738-gb25c9a5-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 53:19:634 user_main I[LOAD]: Config.cpp:710 Controller config saved: H:\Downloads\ppsspp-v0.9.6-738-gb25c9a5-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini 53:19:676 user_main I[LOAD]: Config.cpp:698 Config saved: H:\Downloads\ppsspp-v0.9.6-738-gb25c9a5-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 53:19:678 user_main I[LOAD]: Config.cpp:710 Controller config saved: H:\Downloads\ppsspp-v0.9.6-738-gb25c9a5-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini