00:17:551 EmuThread.cpp:113 I[BOOT]: Done. 00:27:904 System.cpp:314 I[BOOT]: PPSSPP v0.9.6-590-gaed3ed2 Windows 32 bit 00:27:905 MemArena.cpp:379 I[MM]: Found valid memory base at 09000000 after 33 tries. 00:27:905 MemMap.cpp:125 I[MM]: Memory system initialized. RAM at 0AFB0000 (mirror at 0 @ 11000000, uncached @ 11000000) 00:27:934 PSPLoaders.cpp:120 I[LOAD]: ULUS10337 : UEFA EURO 2008™ 00:27:934 PSPLoaders.cpp:190 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 00:27:934 HLE\sceKernelMemory.cpp:215 I[KERNEL]: Kernel and user memory pools initialized 00:27:970 HLE\sceKernel.cpp:141 I[KERNEL]: Kernel initialized. 00:28:167 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 00:28:167 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 00:28:167 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08f9eb00 size 0079ab00 taken=1 tag=ELF 00:28:167 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08f9eb00 - 0c000000 size 03061500 taken=0 tag=(untitled) 00:28:167 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 00:28:315 HLE\sceKernelModule.cpp:858 I[LOAD]: Module fifa: 00000000 08dbf650 08dbf668 00:28:315 HLE\sceKernelModule.cpp:1056 I[LOAD]: Exporting ent 0 named fifa, 2 funcs, 4 vars, resident 08dbfaf0 00:28:316 HLE\sceKernelModule.cpp:1341 I[LOAD]: Module entry: 08bbf5d8 00:28:559 root N[BOOT]: EmuScreen.cpp:127 Loading H:/ISO/PSP-UEFA_EURO_2008_USA.iso... 00:28:560 root I[KERNEL]: HLE\sceKernelThread.cpp:2129 276=sceKernelCreateThread(name=user_main, entry=08bbf6ec, prio=20, stacksize=131072) 00:28:560 root I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 00:28:560 root I[KERNEL]: HLE\sceKernelThread.cpp:2260 __KernelReturnFromThread: 0 00:28:605 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(256) 00:28:619 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(257) 00:28:653 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(769) 00:28:669 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(768) 00:28:703 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(770) 00:28:719 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(771) 00:28:753 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(512) 00:28:837 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04000000 : 480 x 272 x 1 00:28:839 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14 00:28:842 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04044000 : 480 x 272 x 3 00:28:842 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 17 00:28:854 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 14 00:28:857 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:859 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:859 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:859 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:870 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:871 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:910 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 21 fs 22 00:28:932 idle0 W[G3D]: GLES\GLES_GPU.cpp:1427 Unsupported texture lod slope: 3f8000 00:28:933 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:933 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:936 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:936 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:958 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:958 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:966 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:966 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:967 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:967 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:970 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:970 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:971 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:971 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(4, 107) 00:28:972 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:28:972 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:28:972 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:28:972 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:28:973 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:28:973 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:28:973 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:28:973 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:28:973 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:28:973 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:28:973 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:28:973 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:28:974 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:28:974 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:28:979 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 24 fs 22 00:28:985 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:28:987 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:28:988 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:28:988 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:28:990 user_main W[KERNEL]: HLE\sceKernelSemaphore.cpp:235 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 147292748 00:28:991 user_main E[AUDIO]: HLE\sceAudio.cpp:248 sceAudioSetChannelDataLen(00000000, 00000200) - channel not reserved 00:28:992 user_main I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(08eb2040, 256, 32, 0, 44100) 00:28:992 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 375=sceKernelCreateThread(name=SND, entry=08c94298, prio=12, stacksize=32768) 00:28:992 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=375, argSize=0, argPtr=00000000) 00:28:993 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 376=sceKernelCreateThread(name=SND_SAS, entry=08c93f4c, prio=11, stacksize=8192) 00:28:993 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=376, argSize=0, argPtr=00000000) 00:28:993 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:28:993 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:29:011 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:29:011 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:29:015 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:29:015 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:29:016 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:29:026 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:29:026 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(6, 107) 00:29:042 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 00:29:042 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 00:29:052 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 00:29:052 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 00:29:052 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 00:29:052 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 00:29:053 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 00:29:053 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 00:29:053 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 00:29:053 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 00:29:053 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 00:29:053 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 00:29:053 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 00:29:053 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 00:29:053 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 00:29:056 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 00:29:056 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 00:29:056 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 00:29:056 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 00:29:076 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(9, 107) 00:29:076 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(9, 107) 00:29:076 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(9, 107) 00:29:076 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(9, 107) 00:29:100 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 26 fs 27 00:29:104 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 29 fs 30 00:29:698 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 32 fs 33 00:29:803 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 26 fs 35 00:29:804 user_main I[ME]: HLE\sceMpeg.cpp:365 sceMpegInit() 00:29:805 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(9, 107) 00:29:805 user_main I[ME]: HLE\sceMpeg.cpp:465 09b3a4e0=sceMpegCreate(099f8af8, 09b3a4b0, 65536, 098fa0f0, 512, 0, 0) 00:29:845 user_main I[ME]: HLE\sceMpeg.cpp:583 sceMpegRegistStream(099f8af8, 0, 0) 00:29:845 user_main I[ME]: HLE\sceMpeg.cpp:583 sceMpegRegistStream(099f8af8, 1, 0) 00:29:846 user_main I[ME]: HLE\sceMpeg.cpp:302 Stream offset: 2048, Stream size: 0x61000 00:29:846 user_main I[ME]: HLE\sceMpeg.cpp:303 First timestamp: 90000, Last timestamp: 405315 00:29:846 user_main I[ME]: HLE\sceMpeg.cpp:302 Stream offset: 2048, Stream size: 0x61000 00:29:846 user_main I[ME]: HLE\sceMpeg.cpp:303 First timestamp: 90000, Last timestamp: 405315 00:29:846 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 418=sceKernelCreateThread(name=PspMpegStreamer::Thread, entry=08c65d04, prio=6e, stacksize=32768) 00:29:846 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=418, argSize=4, argPtr=08e3d1f0) 00:29:849 PspMpegStrea I[ME]: HLE\sceMpeg.cpp:302 Stream offset: 2048, Stream size: 0x61000 00:29:849 PspMpegStrea I[ME]: HLE\sceMpeg.cpp:303 First timestamp: 90000, Last timestamp: 405315 00:29:865 PspMpegStrea I[ME]: HW\MediaEngine.cpp:84 FF: deprecated pixel format used, make sure you did set range correctly 00:29:865 PspMpegStrea I[ME]: HW\MediaEngine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba. 00:29:881 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:29:940 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:031 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:073 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:108 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:144 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:179 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:214 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:248 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:281 PspMpegStrea I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(0) 00:30:281 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:315 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:348 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:381 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:415 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:448 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:481 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:515 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:548 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:581 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:615 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:648 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:682 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:715 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:748 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:782 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:815 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:848 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:882 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:915 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:949 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:30:982 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:015 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:049 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:082 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:115 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:149 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:182 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:215 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:249 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:282 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:316 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:348 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:381 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:416 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:448 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:481 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:516 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:548 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:581 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:615 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:649 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:682 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:715 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:749 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:782 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:815 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:849 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:882 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:915 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:31:948 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:006 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:015 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:049 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:083 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:115 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:149 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:183 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:216 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:249 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:283 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:315 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:349 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:382 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:416 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:450 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:482 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:516 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:549 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:582 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:617 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:650 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:682 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:717 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:749 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:783 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:816 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:850 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:883 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:916 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:950 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:32:983 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:33:016 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:33:050 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:33:083 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:33:116 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:33:150 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:33:183 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:33:216 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:33:250 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:33:284 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:33:316 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:33:350 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:33:384 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:33:417 user_main I[ME]: HLE\sceMpeg.cpp:1173 Audio end reach. pts: 90000 dts: 315315 00:33:517 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2416 sceKernelTerminateDeleteThread(418) 00:33:521 user_main I[ME]: HLE\sceMpeg.cpp:1117 sceMpegFinish(...) 00:33:552 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 37 fs 38 00:33:554 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 40 fs 41 00:33:629 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(9, 107) 00:33:684 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(9, 107) 00:33:684 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(9, 107) 00:33:684 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(10, 107) 00:33:685 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(10, 107) 00:33:786 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 00:33:817 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 00:38:557 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 00:38:558 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 00:38:622 SND I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08fb8840, 00004000) 00:38:622 SND W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 00:38:623 SND I[KERNEL]: HLE\sceKernelThread.cpp:2129 430=sceKernelCreateThread(name=SND ATRAC PLAYER, entry=08d40750, prio=12, stacksize=32768) 00:38:623 SND I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=430, argSize=120, argPtr=0bfdfa10) 00:46:840 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 21 fs 43 00:54:036 SND ATRAC PL I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(0) 00:54:036 user_main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 00:54:077 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 00:54:090 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 00:54:090 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(6, 107) 00:54:090 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 00:54:101 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 00:54:101 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 00:54:101 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 00:54:101 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 00:54:102 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 00:54:102 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 00:54:102 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 00:54:102 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 00:54:125 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 00:54:125 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 00:54:125 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 00:54:125 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 00:54:138 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 45 fs 33 00:54:197 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 47 fs 41 00:54:243 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 00:54:243 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 00:54:243 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 00:54:243 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 00:54:323 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 00:54:324 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 00:54:324 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 00:54:325 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 00:54:325 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 00:54:325 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 00:54:409 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 00:54:417 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 00:54:575 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 00:54:575 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 00:54:575 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 00:55:527 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 00:55:565 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 00:55:565 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 00:55:571 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 00:55:571 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 00:55:802 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 00:56:896 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 49 fs 22 00:56:913 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 21 fs 51 00:56:923 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 21 fs 53 00:56:929 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 45 fs 55 00:56:968 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 21 fs 57 00:56:985 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 21 fs 59 00:57:000 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 61 fs 62 00:57:062 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 64 fs 65 00:57:084 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 64 fs 67 00:57:110 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 69 fs 65 00:57:223 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 71 fs 51 00:57:314 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 01:00:941 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 01:00:953 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 69 fs 51 01:00:966 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 64 fs 53 01:00:997 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 75 fs 76 01:01:015 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 69 fs 53 01:01:035 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 49 fs 79 01:01:383 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 01:01:693 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 01:02:683 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 01:02:938 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 01:12:909 user_main I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(0965f3a0, 00023d60) 01:12:909 user_main W[ME]: HLE\sceAtrac.cpp:1160 This is an atrac3+ mono audio 01:12:910 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 477=sceKernelCreateThread(name=SND ATRAC PLAYER, entry=08d40270, prio=12, stacksize=32768) 01:12:910 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=477, argSize=120, argPtr=0bfff350) 01:23:510 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 01:24:787 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 01:48:337 SND ATRAC PL I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(0) 01:51:722 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 01:53:474 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 01:54:289 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 01:54:561 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 02:10:195 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 02:10:205 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 81 fs 22 02:11:953 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 02:53:302 user_main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 02:53:302 user_main I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(0965f3a0, 00023d60) 02:53:302 user_main W[ME]: HLE\sceAtrac.cpp:1160 This is an atrac3+ mono audio 02:53:303 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 478=sceKernelCreateThread(name=SND ATRAC PLAYER, entry=08d40270, prio=12, stacksize=32768) 02:53:303 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=478, argSize=120, argPtr=0bfff350) 03:28:745 SND ATRAC PL I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(0) 03:41:561 user_main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 03:41:561 user_main I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(0964f8b0, 0000fae0) 03:41:561 user_main W[ME]: HLE\sceAtrac.cpp:1160 This is an atrac3+ mono audio 03:41:561 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 479=sceKernelCreateThread(name=SND ATRAC PLAYER, entry=08d40270, prio=12, stacksize=32768) 03:41:561 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=479, argSize=120, argPtr=0bfff350) 03:57:031 SND ATRAC PL I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(0) 04:08:491 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 04:10:244 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 04:11:577 user_main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 04:11:577 user_main I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(0964f8b0, 0000fae0) 04:11:577 user_main W[ME]: HLE\sceAtrac.cpp:1160 This is an atrac3+ mono audio 04:11:578 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 480=sceKernelCreateThread(name=SND ATRAC PLAYER, entry=08d40270, prio=12, stacksize=32768) 04:11:578 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=480, argSize=120, argPtr=0bfff350) 04:27:054 SND ATRAC PL I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(0) 04:35:731 user_main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 04:35:731 user_main I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(09694400, 0000b3a0) 04:35:731 user_main W[ME]: HLE\sceAtrac.cpp:1160 This is an atrac3+ mono audio 04:35:732 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 481=sceKernelCreateThread(name=SND ATRAC PLAYER, entry=08d40270, prio=12, stacksize=32768) 04:35:732 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=481, argSize=120, argPtr=0bfff350) 04:46:782 SND ATRAC PL I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(0) 04:58:283 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 05:00:036 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 05:45:726 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 05:47:483 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 06:22:760 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 06:24:486 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 06:37:145 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 06:40:277 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 06:53:140 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 06:54:466 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(12, 107) 06:54:466 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(12, 107) 06:54:466 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(12, 107) 06:54:466 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(12, 107) 06:58:161 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 07:40:876 user_main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 07:40:876 user_main I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(09694400, 0000b3a0) 07:40:876 user_main W[ME]: HLE\sceAtrac.cpp:1160 This is an atrac3+ mono audio 07:40:876 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 486=sceKernelCreateThread(name=SND ATRAC PLAYER, entry=08d40270, prio=12, stacksize=32768) 07:40:876 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=486, argSize=120, argPtr=0bfff350) 07:51:928 SND ATRAC PL I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(0) 08:51:191 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 08:51:586 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 08:55:862 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 08:57:581 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 09:27:878 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 09:29:158 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 09:41:909 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 09:43:179 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 11:02:654 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 11:04:420 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 11:07:759 user_main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 11:07:759 user_main I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(09632680, 0001d220) 11:07:759 user_main W[ME]: HLE\sceAtrac.cpp:1160 This is an atrac3+ mono audio 11:07:760 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2129 487=sceKernelCreateThread(name=SND ATRAC PLAYER, entry=08d40270, prio=12, stacksize=32768) 11:07:760 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=487, argSize=120, argPtr=0bfff350) 11:36:569 SND ATRAC PL I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(0) 12:31:587 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 12:33:344 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 12:33:592 user_main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 12:33:596 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(12, 107) 12:33:596 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(12, 107) 12:33:596 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(12, 107) 12:33:596 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(12, 107) 12:33:634 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 12:35:849 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 12:36:011 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(12, 107) 12:36:011 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(12, 107) 12:36:051 SND I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08fb9600, 00004000) 12:36:051 SND W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 12:36:051 SND I[KERNEL]: HLE\sceKernelThread.cpp:2129 495=sceKernelCreateThread(name=SND ATRAC PLAYER, entry=08d40750, prio=12, stacksize=32768) 12:36:051 SND I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=495, argSize=120, argPtr=0bfdfa10) 12:43:447 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(13, 107) 12:43:447 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(13, 107) 12:43:447 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(13, 107) 12:43:447 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(13, 107) 12:46:540 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(13, 107) 12:46:540 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(13, 107) 12:46:540 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(13, 107) 12:46:540 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(13, 107) 12:48:411 user_main I[SCEGE]: GLES\Framebuffer.cpp:794 Creating FBO for 04110000 : 256 x 128 x 0 12:48:490 SND ATRAC PL I[KERNEL]: HLE\sceKernelThread.cpp:2273 sceKernelExitThread(0) 12:48:490 user_main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 12:48:528 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 12:48:680 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1597 Decimating FBO for 04110000 (256 x 128 x 0), age 6 12:49:022 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(5, 107) 12:49:022 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(6, 107) 12:49:033 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 12:49:033 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 12:49:034 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 12:49:034 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 12:49:034 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 12:49:034 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 12:49:034 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 12:49:041 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 12:49:042 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 12:49:042 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(7, 107) 12:49:042 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 12:49:042 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(8, 107) 12:49:061 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 12:49:061 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 12:49:061 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 12:49:061 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 12:49:183 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 12:49:183 user_main E[IO]: HLE\sceIo.cpp:1598 UNIMPL sceIoChangeAsyncPriority(11, 107) 12:49:226 SND I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08fb8840, 00004000) 12:49:226 SND W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 12:49:227 SND I[KERNEL]: HLE\sceKernelThread.cpp:2129 530=sceKernelCreateThread(name=SND ATRAC PLAYER, entry=08d40750, prio=12, stacksize=32768) 12:49:227 SND I[KERNEL]: HLE\sceKernelThread.cpp:2180 sceKernelStartThread(thread=530, argSize=120, argPtr=0bfdfa10) 12:53:964 user_main I[G3D]: GLES\TextureCache.cpp:91 Texture cached cleared from 118 textures 12:53:964 user_main I[SCEGE]: GLES\Framebuffer.cpp:1624 Destroying FBO for 04000000 : 480 x 272 x 1 12:53:964 user_main I[SCEGE]: GLES\Framebuffer.cpp:1624 Destroying FBO for 04044000 : 480 x 272 x 3 12:53:994 user_main I[LOAD]: Config.cpp:696 Config saved: H:\Downloads\ppsspp-v0.9.6-590-gaed3ed2-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 12:53:995 user_main I[LOAD]: Config.cpp:708 Controller config saved: H:\Downloads\ppsspp-v0.9.6-590-gaed3ed2-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini 12:54:031 user_main I[LOAD]: Config.cpp:696 Config saved: H:\Downloads\ppsspp-v0.9.6-590-gaed3ed2-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 12:54:031 user_main I[LOAD]: Config.cpp:708 Controller config saved: H:\Downloads\ppsspp-v0.9.6-590-gaed3ed2-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini